Search found 115 matches

by hydra3333
Sat May 12, 2018 4:59 am
Forum: DGDecNV
Topic: [SOLVED] dgsource ... vertical flipping (just asking)
Replies: 10
Views: 590

Re: [SOLVED] dgsource ... vertical flipping (just asking)

admin wrote:
Tue Apr 24, 2018 9:32 pm
Trying to figure out why it was the back of the jersey and not the front. :scratch:
Like an old time sling but hanging on ... per this in the days of steel frame bikes ...
https://drive.google.com/open?id=1He4fH ... S0nHsY8oDJ
(nowadays they use a hand sling)
by hydra3333
Sat May 12, 2018 1:25 am
Forum: CUDA Filters
Topic: HDR -> SDR tonemapping
Replies: 352
Views: 11616

Re: HDR -> SDR tonemapping

I have the initial port to CUDA completed with Reinhard tonemapping. It's running at 80 fps on HDR 3840x2160. Pretty good. Software mode runs at about 1 fps, so that's an 80x speedup. I'll add the option for my local tonemapping and then give y'all a test version. I expect the frame rate to drop by...
by hydra3333
Tue Apr 24, 2018 7:46 pm
Forum: DGDecNV
Topic: [SOLVED] dgsource ... vertical flipping (just asking)
Replies: 10
Views: 590

Re: [SOLVED] dgsource ... vertical flipping (just asking)

whilst the old fella is amazing, and at near 80 was last week on his bike grabbing the back of my jersey and pulling the two of us up a steep hill as I tried to dig deep, I'll leave it at that.
by hydra3333
Wed Apr 11, 2018 5:39 am
Forum: DGDecNV
Topic: [SOLVED] dgsource ... vertical flipping (just asking)
Replies: 10
Views: 590

Re: dgsource ... vertical flipping (just asking)

Nice ! Smart people run in your family by the sounds :) I admit I was given the bike by a relative whose name was well known internationally :D He was in many ways a world leader in that era in that field. Tough smart and durable, to operate and achieve at those levels. Although, his range of skills...
by hydra3333
Tue Apr 10, 2018 5:31 pm
Forum: DGDecNV
Topic: [SOLVED] dgsource ... vertical flipping (just asking)
Replies: 10
Views: 590

Re: dgsource ... vertical flipping (just asking)

Yes, brain fade and I realised it's a rotate 2 seconds after clicking submit, oh well. 2 flips will do it as you say. It it a bianchi carbon fibre road bike and has survived the prangs so far thank goodness. A new helment was required though, the old (good) helmet was worth every single solitary cen...
by hydra3333
Tue Apr 10, 2018 9:22 am
Forum: DGDecNV
Topic: [SOLVED] dgsource ... vertical flipping (just asking)
Replies: 10
Views: 590

[SOLVED] dgsource ... vertical flipping (just asking)

Hello. I see there's nothing mentioned in the manual about an option in DGSource to vertically flip a video. I guess it's doable easily enough in vapoursynth, so just checking in case there is something in there but not exposed. I have a new bicycle and an ebay cheapie to-be-delivered "MGCOOL Explor...
by hydra3333
Wed Apr 04, 2018 4:54 am
Forum: CUDA Filters
Topic: HDR -> SDR tonemapping
Replies: 352
Views: 11616

Re: HDR -> SDR tonemapping

8-)
by hydra3333
Thu Mar 29, 2018 5:24 pm
Forum: DGDecNV
Topic: [SOLVED] About Clipinfo() in VapourSynth
Replies: 6
Views: 401

Re: About Clipinfo() in VapourSynth

+1
:hat:
by hydra3333
Thu Mar 22, 2018 8:41 am
Forum: CUDA Filters
Topic: HDR -> SDR tonemapping
Replies: 352
Views: 11616

Re: HDR -> SDR tonemapping for DGDecodeNV

Thank you. loadplugin("dgdecodenv.dll") loadplugin("DGTonemap.dll") loadplugin("avsresize.dll") SetFilterMTMode("z_ConvertFormat", MT_MULTI_INSTANCE) # May not be needed. dgsource("THE GREAT WALL.dgi",fulldepth=true) z_ConvertFormat(pixel_type="RGBPS",colorspace_op="2020ncl:st2084:2020:l=>rgb:linear...