Search found 113 matches

by hydra3333
Wed Apr 11, 2018 5:39 am
Forum: DGDecNV
Topic: [SOLVED] dgsource ... vertical flipping (just asking)
Replies: 6
Views: 156

Re: dgsource ... vertical flipping (just asking)

Nice ! Smart people run in your family by the sounds :) I admit I was given the bike by a relative whose name was well known internationally :D He was in many ways a world leader in that era in that field. Tough smart and durable, to operate and achieve at those levels. Although, his range of skills...
by hydra3333
Tue Apr 10, 2018 5:31 pm
Forum: DGDecNV
Topic: [SOLVED] dgsource ... vertical flipping (just asking)
Replies: 6
Views: 156

Re: dgsource ... vertical flipping (just asking)

Yes, brain fade and I realised it's a rotate 2 seconds after clicking submit, oh well. 2 flips will do it as you say. It it a bianchi carbon fibre road bike and has survived the prangs so far thank goodness. A new helment was required though, the old (good) helmet was worth every single solitary cen...
by hydra3333
Tue Apr 10, 2018 9:22 am
Forum: DGDecNV
Topic: [SOLVED] dgsource ... vertical flipping (just asking)
Replies: 6
Views: 156

[SOLVED] dgsource ... vertical flipping (just asking)

Hello. I see there's nothing mentioned in the manual about an option in DGSource to vertically flip a video. I guess it's doable easily enough in vapoursynth, so just checking in case there is something in there but not exposed. I have a new bicycle and an ebay cheapie to-be-delivered "MGCOOL Explor...
by hydra3333
Wed Apr 04, 2018 4:54 am
Forum: Avisynth Filters
Topic: HDR -> SDR tonemapping
Replies: 221
Views: 5116

Re: HDR -> SDR tonemapping

8-)
by hydra3333
Thu Mar 29, 2018 5:24 pm
Forum: DGDecNV
Topic: [SOLVED] About Clipinfo() in VapourSynth
Replies: 6
Views: 231

Re: About Clipinfo() in VapourSynth

+1
:hat:
by hydra3333
Thu Mar 22, 2018 8:41 am
Forum: Avisynth Filters
Topic: HDR -> SDR tonemapping
Replies: 221
Views: 5116

Re: HDR -> SDR tonemapping for DGDecodeNV

Thank you. loadplugin("dgdecodenv.dll") loadplugin("DGTonemap.dll") loadplugin("avsresize.dll") SetFilterMTMode("z_ConvertFormat", MT_MULTI_INSTANCE) # May not be needed. dgsource("THE GREAT WALL.dgi",fulldepth=true) z_ConvertFormat(pixel_type="RGBPS",colorspace_op="2020ncl:st2084:2020:l=>rgb:linear...
by hydra3333
Tue Mar 20, 2018 3:05 am
Forum: DGDecNV
Topic: [SOLVED] DGDenoise needs YV12 input
Replies: 17
Views: 443

Re: [SOLVED] DGDenoise needs YV12 input

Sorry, things are a tad busy for me at the moment. Nice work.
by hydra3333
Tue Mar 20, 2018 2:53 am
Forum: Avisynth Filters
Topic: HDR -> SDR tonemapping
Replies: 221
Views: 5116

Re: HDR -> SDR tonemapping for DGDecodeNV

admin wrote:
Sun Mar 18, 2018 8:33 am
Before (converted without tonemapping) and after (with tonemapping) screenshots follow.
Nice.
by hydra3333
Thu Mar 15, 2018 8:47 am
Forum: DGDecNV
Topic: Feature Requests
Replies: 253
Views: 63168

Re: Feature Requests

:agree: Note sure if this of any use or interest https://developers.google.com/media/vp9/hdr-encoding/ under the heading Convert SDR to HDR with a look-up table (LUT) Converting HDR to SDR requires the transcoder to understand how to map brightness levels and colors to the smaller BT.709 color space...