Search found 3464 matches

by Rocky
Sun May 26, 2024 11:20 am
Forum: EAC3TO
Topic: "this track is not clean..." message
Replies: 12
Views: 363

"this track is not clean..." message

Maybe the warning text could be changed to be more clear about what is happening.
by Rocky
Sun May 26, 2024 11:19 am
Forum: DGDecNV
Topic: NVIDIA 551.xx Driver Breaks DGDecNV
Replies: 78
Views: 40262

NVIDIA 551.xx Driver Breaks DGDecNV

Marking resolved. We can re-open it if needed.
by Rocky
Sun May 26, 2024 10:43 am
Forum: DGDemux
Topic: 3D-plane numbers differing from tsMuxer info
Replies: 3
Views: 80

3D-plane numbers differing from tsMuxer info

It seems that you are misinformed that tsMuxer has ironed out its issues. It appears to me (with Prometheus_3D) to still be assuming the planes are in PID order. My plane numbers are parsed from the MPLS according to spec and they agree with BD3D2MK3D, which rolz has meticulously researched and impl...
by Rocky
Sun May 26, 2024 5:47 am
Forum: DGDecNV
Topic: NVIDIA 551.xx Driver Breaks DGDecNV
Replies: 78
Views: 40262

NVIDIA 551.xx Driver Breaks DGDecNV

Ah, that is music to my ears. Thank you for the update. :salute:
by Rocky
Sat May 25, 2024 6:42 am
Forum: DGDemux
Topic: 3D-plane numbers differing from tsMuxer info
Replies: 3
Views: 80

3D-plane numbers differing from tsMuxer info

I'll test it with the 3D disks I have on hand. What is the TSMuxerGUI version?
by Rocky
Thu May 23, 2024 9:38 am
Forum: DGDemux
Topic: DGMVCCombine.exe usage?
Replies: 3
Views: 87

DGMVCCombine.exe usage?

Thank you, Frankaboy for helping out. I've nothing to add to that.
by Rocky
Wed May 15, 2024 12:48 pm
Forum: Other Tools
Topic: DGBob()
Replies: 2
Views: 155

DGBob()

Looks like a hit and run. Marking resolved.
by Rocky
Fri May 10, 2024 8:46 am
Forum: CUDA Filters
Topic: CUDASynth
Replies: 406
Views: 363151

CUDASynth

I've got ranges implemented. Just gonna check some corner cases and error checking and then I'll make a test release.
by Rocky
Fri May 10, 2024 8:43 am
Forum: Other Tools
Topic: DGBob()
Replies: 2
Views: 155

DGBob()

The DGBob() filter with a thresh parameter is ancient. It is from 2003! I strongly suggest that you move to a later bobbing filter. I have DGBob() and PVBob() integrated into DGSource() for example. Nevertheless, talking about old DGBob()... Back then basic filters were just starting to appear gener...
by Rocky
Thu May 09, 2024 6:23 am
Forum: CUDA Filters
Topic: CUDASynth
Replies: 406
Views: 363151

CUDASynth

DGSource() relies only on baseline API 4, so that define is not required.
by Rocky
Mon May 06, 2024 12:31 pm
Forum: CUDA Filters
Topic: CUDASynth
Replies: 406
Views: 363151

CUDASynth

I started coding the frame ranges support for the Curves filter. Meanwhile, Sherman is rebuilding all the IF cans on the C845. Britney's comment really hit him in the gut.
by Rocky
Sat May 04, 2024 6:17 am
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 594
Views: 808151

HDR -> SDR conversion

Welcome to the forum, Wolfy . I would be interested to know if DGHDRtoSDR uses dithering when converting to YV12. There is no dithering. If not, I think this script should be fine when I need dithering to prevent banding Sounds reasonable. Can you demonstrate banding without it? If so, I would consi...
by Rocky
Fri May 03, 2024 8:09 pm
Forum: CUDA Filters
Topic: CUDASynth
Replies: 406
Views: 363151

CUDASynth

I like that idea, thank you. Less work!

As soon as I complete refinishing on Sherman's Zenith C845 I'll get back to coding.
by Rocky
Mon Apr 29, 2024 6:01 pm
Forum: CUDA Filters
Topic: CUDASynth
Replies: 406
Views: 363151

CUDASynth

Just leave it alone for 72 hours. Then we'll hit it with some 0000 steel wool and put on a second light coat of poly. After that, DO NOT TOUCH it for a whole week. Then some furniture wax and buffing. I like that pecan stain. Great job on the electrical. It sounds amazing.
by Rocky
Mon Apr 29, 2024 12:28 pm
Forum: General Discussion
Topic: Need a kind soul
Replies: 5
Views: 12088

Need a kind soul

BTW, thanks for the little plug over at doom9.

Tell Selur about the planned DGFilters(), which will include ALL my filters while not requiring DGSource() as the source filter.
by Rocky
Sun Apr 28, 2024 6:35 pm
Forum: General Discussion
Topic: Need a kind soul
Replies: 5
Views: 12088

Need a kind soul

2GB is too little. 4GB is doubtful. 6GB is probably OK. 8GB+ is nirvana. Of course that is for our CUDA stuff. Things may be different for gaming.
by Rocky
Sun Apr 28, 2024 10:36 am
Forum: CUDA Filters
Topic: CUDASynth
Replies: 406
Views: 363151

CUDASynth

Chroma is working. On to Vapoursynth.
by Rocky
Sat Apr 27, 2024 8:38 pm
Forum: General Discussion
Topic: Need a kind soul
Replies: 5
Views: 12088

Need a kind soul

I guess he doesn't need our help so marking resolved.
by Rocky
Sat Apr 27, 2024 8:30 pm
Forum: CUDA Filters
Topic: CUDASynth
Replies: 406
Views: 363151

CUDASynth

Sorry guys, I'm kinda fixated on getting the Curves filter done. Don't worry, I'll get to the other stuff in good time. So, OK, I have the framework done (JIT, upload tables to GPU, etc.) and luma working in CUDA. I have to implement chroma and Vapoursynth. It's going to be blazingly fast compared t...
by Rocky
Sat Apr 27, 2024 8:28 pm
Forum: DGDemux
Topic: Audio Sync issues with GoT Extras History & Lore
Replies: 15
Views: 12961

Audio Sync issues with GoT Extras History & Lore

Well, that's for seamless branching (condition 5). Probably it's not used/appropriate for multiple episodes as they need not be seamless.
by Rocky
Sat Apr 27, 2024 8:23 pm
Forum: DGDecNV
Topic: GTX 1080 Ti HEVC Support?
Replies: 11
Views: 11871

GTX 1080 Ti HEVC Support?

Yeah, I'm always amazed at how fast bleeding edge turns to butter knife. Nonetheless I do look forward to the 5000 series.
by Rocky
Sat Apr 27, 2024 9:10 am
Forum: DGDecNV
Topic: NVIDIA 551.xx Driver Breaks DGDecNV
Replies: 78
Views: 40262

NVIDIA 551.xx Driver Breaks DGDecNV

Thank you. Not seeing anything useful for us in there. :(
by Rocky
Sat Apr 27, 2024 9:09 am
Forum: DGDecNV
Topic: GTX 1080 Ti HEVC Support?
Replies: 11
Views: 11871

GTX 1080 Ti HEVC Support?

nVidia doesn't actually say when EOL comes. It tells you if the device is still in support. Then by reviewing the statuses for all the devices you can see that the average EOL is 9-11 years. You have a GP107 (Consumer Pascal) and can look it up here:

https://endoflife.date/nvidia-gpu
by Rocky
Wed Apr 24, 2024 8:45 pm
Forum: DGDemux
Topic: Audio Sync issues with GoT Extras History & Lore
Replies: 15
Views: 12961

Audio Sync issues with GoT Extras History & Lore

Please PM/discuss with emilius256 about media availability.

Can you give the spec reference for the claim that audio must be longer? Thank you.