Search found 3435 matches

by Rocky
Tue Apr 23, 2024 11:13 am
Forum: DGDemux
Topic: Audio Sync issues with GoT Extras History & Lore
Replies: 7
Views: 71

Audio Sync issues with GoT Extras History & Lore

Got it, thank you. Investigating...

Are you trying to make a single mux or one for each episode?
by Rocky
Tue Apr 23, 2024 6:14 am
Forum: DGDemux
Topic: Audio Sync issues with GoT Extras History & Lore
Replies: 7
Views: 71

Audio Sync issues with GoT Extras History & Lore

PM sent. Thank you.
by Rocky
Mon Apr 22, 2024 4:37 pm
Forum: DGDemux
Topic: Audio Sync issues with GoT Extras History & Lore
Replies: 7
Views: 71

Audio Sync issues with GoT Extras History & Lore

I need the whole disk. If you need it I can give you my FTP details.
by Rocky
Mon Apr 22, 2024 12:41 pm
Forum: General Discussion
Topic: Need a kind soul
Replies: 0
Views: 33

Need a kind soul

Beats me why people don't use my support forum and instead post at doom9 when they must know I don't have an account there. So if some kind soul could reply to the post below and ask the OP to post here I would be grateful. https://forum.doom9.org/showthread.php?p=2000820#post2000820 It could be tha...
by Rocky
Mon Apr 22, 2024 12:27 pm
Forum: DGDemux
Topic: Audio Sync issues with GoT Extras History & Lore
Replies: 7
Views: 71

Audio Sync issues with GoT Extras History & Lore

Can you give me the disk for testing under fair use? If not, can you link me to where to purchase it?
by Rocky
Sun Apr 21, 2024 1:39 pm
Forum: CUDA Filters
Topic: CUDASynth
Replies: 384
Views: 264807

CUDASynth

I've started CUDA-izing it. But right now it's time-out for the final round of the chess world championship candidates tournament. It's gonna be either the Indian Gukesh, the Russian Nepomniatchi, or one of the Americans Nakamura or Caruana. I'll go out on a limb (not really so risky for a squirrel!...
by Rocky
Sat Apr 20, 2024 5:05 pm
Forum: DGDecNV
Topic: GTX 1080 Ti HEVC Support?
Replies: 7
Views: 148

GTX 1080 Ti HEVC Support?

Yeah, the 1080 Ti does not support HEVC 4:4:4. It works fine with HEVC 4:2:0 8-bit and 10-bit (and you've now confirmed that). I can't find reliable information when googling about it. As 1080Ti is reaching end of driver support anyway, if you need HEVC 4:4:4 you'll need to look at a more recent car...
by Rocky
Sat Apr 20, 2024 4:33 pm
Forum: DGDecNV
Topic: GTX 1080 Ti HEVC Support?
Replies: 7
Views: 148

GTX 1080 Ti HEVC Support?

Ah, 10-bit 4:4:4. I do support that in DGDecNV and theoretically the 1080 Ti supports it. I'll drag out my 1080 Ti machine from the closet and test it with your stream, which BTW, works fine with our RTX 2080Ti/3090/4090. Are you able to decode the 8-bit 4:2:0 version of the trailer?
by Rocky
Sat Apr 20, 2024 4:01 pm
Forum: DGDecNV
Topic: GTX 1080 Ti HEVC Support?
Replies: 7
Views: 148

GTX 1080 Ti HEVC Support?

1080 Ti should be fine. Is this happening in DGIndexNV or DGDecodeNV or both? What is your DGDecNV version and are you sure you are not picking up an older version in your plugins file? What is your nVidia driver version? Finally, can you show a mediainfo dump on the source file? Not all HEVC stream...
by Rocky
Thu Apr 18, 2024 1:50 pm
Forum: CUDA Filters
Topic: CUDASynth
Replies: 384
Views: 264807

CUDASynth

I added a mode "slinear" that does Chaikin 10/90% with 2 iterations and it looks great, if I do say so myself. ;) So we have linear, slinear, cubic, and hermite. Maybe for fun I'll see what GIMP is doing. EDIT: GIMP uses a cubic bezier. The code is complex so currently I don't see the need to match ...
by Rocky
Thu Apr 18, 2024 11:06 am
Forum: CUDA Filters
Topic: CUDASynth
Replies: 384
Views: 264807

CUDASynth

OK, matrices, 16-bit, and drawing are done. I'll probably do the CUDASynth stuff before presets and frame ranges. But first, I have noticed that GIMP's curve drawing is not just a simple cubic/hermite spline. It's some kind of tensioned piecewise linear thing. I could check the source code but I fou...
by Rocky
Tue Apr 16, 2024 12:40 pm
Forum: CUDA Filters
Topic: CUDASynth
Replies: 384
Views: 264807

CUDASynth

Hehe, good day at the office. I discovered that it wasn't the RGB clipping that caused the horrible result. It was a widdle oversight in my code. Now the concept of YUV->RGB->apply curves->YUV is working great. So it's onward and upward! Still need to implement: * specification of matrix 601/709/202...
by Rocky
Tue Apr 16, 2024 2:50 am
Forum: EAC3TO
Topic: Little Monsters - subtitles out of sync
Replies: 5
Views: 182

Little Monsters - subtitles out of sync

Peter wrote:
Mon Apr 15, 2024 8:05 pm
The link itself was not displaying initially in my post when pasted as text, so I updated it like 30 seconds later with BBcode. I’m not sure if you read my post before I updated it.
Yep, that was it. Disk was ordered. I'll update further after it arrives.
by Rocky
Mon Apr 15, 2024 7:38 pm
Forum: EAC3TO
Topic: Little Monsters - subtitles out of sync
Replies: 5
Views: 182

Little Monsters - subtitles out of sync

Well, I asked for a link to buy the disk so I can reproduce the issue. I don't like to guess when my $$$ is at stake. So, if you want progress on the eac3to side, please give me a link to the exact disk.
by Rocky
Mon Apr 15, 2024 7:30 pm
Forum: CUDA Filters
Topic: CUDASynth
Replies: 384
Views: 264807

CUDASynth

My solution is working great for the luma curve but there are issues with color. Now be aware that since this is going into DGSource() it must and only accepts YUV (aka YCbCr). So I thought, erm, all I have to do is convert to RGB, apply the RGB curves and convert back to YUV. What's the big deal? W...
by Rocky
Mon Apr 15, 2024 3:41 pm
Forum: DGDecNV
Topic: DGSource() New Generation
Replies: 11
Views: 1253

DGSource() New Generation

If you're thinking of something specific, I read <edited, snip> dg tools aren't applicable in that scenario. Ubiquitous streaming availability make such things a silly proposition in any case :) After the snip I can't make any sense of this. I suppose youtube and netflix are the main sources of con...
by Rocky
Mon Apr 15, 2024 1:48 pm
Forum: EAC3TO
Topic: Little Monsters - subtitles out of sync
Replies: 5
Views: 182

Little Monsters - subtitles out of sync

Please provide a link to purchase the disk. Also, does it fail with DGDemux too?
by Rocky
Mon Apr 15, 2024 1:26 am
Forum: DGDecNV
Topic: DGSource() New Generation
Replies: 11
Views: 1253

DGSource() New Generation

I meant what source content are you getting in VP9?
by Rocky
Sun Apr 14, 2024 5:02 am
Forum: DGDecNV
Topic: DGSource() New Generation
Replies: 11
Views: 1253

DGSource() New Generation

Why do you need VP9?
by Rocky
Sat Apr 13, 2024 9:54 am
Forum: CUDA Filters
Topic: Port Cube
Replies: 299
Views: 200291

Port Cube

No m8 it has no relevance for HDRAGC and curves-type stuff. I am still developing my own curves filter.
by Rocky
Fri Apr 12, 2024 6:31 am
Forum: DGMPGDec
Topic: Auto indexing for DGDecode
Replies: 59
Views: 13273

Auto indexing for DGDecode

I'll improve the error message for the next release. There is a "Full paths" option in the DGIndex(NV) settings that exists just for this reason. It allows you to choose whether you want to work with full or relative paths. The setting is stored in the INI file which will therefore control what happ...
by Rocky
Thu Apr 11, 2024 6:54 pm
Forum: DGMPGDec
Topic: Auto indexing for DGDecode
Replies: 59
Views: 13273

Auto indexing for DGDecode

You are welcome and thank you for bringing this problem to light. :salute:
by Rocky
Thu Apr 11, 2024 1:23 pm
Forum: CUDA Filters
Topic: Port Cube
Replies: 299
Views: 200291

Port Cube

Well guys, my optimism was premature. I was under the impression that all gamma-related stuff would be implemented in the LUT. But looking at the script (the one that revealed discrepancies) shows that the specified gamma inverse is being applied to create linear RGB to be passed to the script. So i...
by Rocky
Thu Apr 11, 2024 12:30 pm
Forum: General Discussion
Topic: Binaries Update Notification Thread
Replies: 454
Views: 1432302

Binaries Update Notification Thread

Another slipstream for DGDecNV build 255:

* Fixed seeking in MKV files. :salute: flossy_cake

https://rationalqm.us/dgdecnv/binaries
by Rocky
Thu Apr 11, 2024 12:14 pm
Forum: DGMPGDec
Topic: Auto indexing for DGDecode
Replies: 59
Views: 13273

Auto indexing for DGDecode

OK, I have a fix and will slipstream it after a little more testing.

EDIT: Slipstream released.