Search found 564 matches
- Thu Jun 04, 2020 12:12 pm
- Forum: DGDemux
- Topic: DGDemux development
- Replies: 901
- Views: 950112
Re: DGDemux development
Rocky, thank you for trusting me. I have it implemented but just need to mark DolbyVision streams with a * or something. Gotta find out how to identify a video track as DolbyVision.
- Mon Jun 01, 2020 5:32 pm
- Forum: DGDemux
- Topic: DGDemux development
- Replies: 901
- Views: 950112
Re: DGDemux development
Don't worry, Rocky, I can multitask.
- Thu May 28, 2020 8:49 am
- Forum: DGDemux
- Topic: DGDemux development
- Replies: 901
- Views: 950112
Re: DGDemux development
Thank you for the guidance, Bullwinkle. I have added error handling and fixed up the progress indication. Handing off to Rocky.
- Tue May 26, 2020 10:41 am
- Forum: DGDemux
- Topic: DGDemux development
- Replies: 901
- Views: 950112
Re: DGDemux development
Now I have DGDemuxGUI working fine. There is one wart. For each M2TS the progress goes 0-100 and then after the last one everything finishes. It's hard to make the progress span the entire M2TS list so I'm not going to bother.
Now code review and regression testing.
Now code review and regression testing.
- Tue May 26, 2020 10:09 am
- Forum: DGDemux
- Topic: DGDemux development
- Replies: 901
- Views: 950112
Re: DGDemux development
I got the high-level process working. You just add -ep to the end of the DGDemux command line and that will enable per-episode demuxing. Now, I have to add the -ep option to DGDemuxGUI. Then regression test everything very thoroughly and make sure non-episode mode is still working properly.
- Tue May 26, 2020 8:53 am
- Forum: DGDemux
- Topic: DGDemux development
- Replies: 901
- Views: 950112
Re: DGDemux development
Guys, I have the first phase completed. I added the 'skip n M2TS files' option. It uses an extra episode number on the file names and adjusts chapter times, etc. Seems to work fine. Now I will write the high-level controller that does all the episodes via: DGDemux ... -sk n starting at n = 0 and inc...
- Mon May 25, 2020 8:18 pm
- Forum: DGDemux
- Topic: DGDemux development
- Replies: 901
- Views: 950112
Re: DGDemux development
We're back! We met Rosalind Franklin . She had so many insights on "modern physics" and the sociology of science. And she went to Cambridge, too. Anyway, I thought up a real simple, robust way to do episode demuxing without all kinds of hullabaloo. Everything falls out automatically. OK, first imple...
- Fri May 22, 2020 12:47 pm
- Forum: General Discussion
- Topic: DG Derangement
- Replies: 14
- Views: 24135
Re: DG Derangement
We're not coddiwompling. We have to save history before it's too late! I'll be back soon to help with demuxing by episode.
- Tue May 12, 2020 7:47 pm
- Forum: DGDecNV
- Topic: Feature Requests
- Replies: 712
- Views: 974750
Re: Feature Requests
And get some chocolate ice cream too?
- Tue May 12, 2020 7:40 pm
- Forum: DGDecNV
- Topic: Feature Requests
- Replies: 712
- Views: 974750
Re: Feature Requests
Code's done for DGIndexNV W64 wrapping. I updated the DGIndexNV user manual too.
Over to you, Rocky.
Over to you, Rocky.
- Tue May 12, 2020 1:22 pm
- Forum: General Discussion
- Topic: Split - Binaries Update Notification Thread
- Replies: 11
- Views: 23701
Re: Split - Binaries Update Notification Thread
For sure! I'll ask Mr. Peabody if we can go back in time and ask him. That would really make this forum revolutionary. I see the Albert avatar in my mind right now, and faint just thinking about it.
- Tue May 12, 2020 12:56 pm
- Forum: General Discussion
- Topic: Split - Binaries Update Notification Thread
- Replies: 11
- Views: 23701
Re: Split - Binaries Update Notification Thread
That's like when you try to say forum.doom9.org.
Could be a forum bug, not so sure.
Could be a forum bug, not so sure.
- Tue May 12, 2020 12:47 pm
- Forum: DGDecNV
- Topic: Feature Requests
- Replies: 712
- Views: 974750
Re: Feature Requests
Sorry, Rock, I was busy reading Peres' book:
https://www.springer.com/gp/book/9780792325499
I'll get right on the W64 porting. Thank you for your forebearance.
https://www.springer.com/gp/book/9780792325499
I'll get right on the W64 porting. Thank you for your forebearance.
- Sun May 10, 2020 4:12 pm
- Forum: DGDemux
- Topic: DGDemux development
- Replies: 901
- Views: 950112
Re: DGDemux development
Curly, my daddy is stronger than your daddy!
- Sat May 09, 2020 6:18 pm
- Forum: DGDemux
- Topic: DGDemux development
- Replies: 901
- Views: 950112
Re: DGDemux development
Bullwinkle, if you can demonstrate a bluray with 20-bit audio I will add support for it.
Rocky, good to go.
Rocky, good to go.
- Sat May 09, 2020 8:47 am
- Forum: DGDemux
- Topic: DGDemux development
- Replies: 901
- Views: 950112
- Sat May 09, 2020 8:29 am
- Forum: DGDemux
- Topic: DGDemux development
- Replies: 901
- Views: 950112
Re: DGDemux development
Hey Rocky ! I got it working. I had to buffer payload data starting at a packet with payload_unit_start_indicator = 1 up to but excluding the next packet with payload_unit_start_indicator = 1. I learned that trick from you. Then I call a function I made called reorder_pcm() to do the byte swaps on t...
- Fri May 08, 2020 1:57 pm
- Forum: DGDemux
- Topic: DGDemux development
- Replies: 901
- Views: 950112
Re: DGDemux development
You take a nap, Rocky. I'll take care of it. Good work on the header. Probably needed a lot of spec studying. I have some ideas based on what you did for THD buffering.
- Wed May 06, 2020 1:10 pm
- Forum: DGDecNV
- Topic: [CLOSED] DGNV HDR preview doesn't match DGHDR2SDR results
- Replies: 22
- Views: 29840
Re: DGNV HDR preview doesn't match DGHDR2SDR results
Don't we need an end-to-end test? Otherwise someone could say fine, the YUVs are the same, but the RGB conversion in DGIndexNV is messed up. It would be a useful double-check, I agree.
I think everything is just fine. Rocky
I think everything is just fine. Rocky
- Wed May 06, 2020 10:05 am
- Forum: DGDecNV
- Topic: [CLOSED] DGNV HDR preview doesn't match DGHDR2SDR results
- Replies: 22
- Views: 29840
Re: DGNV HDR preview doesn't match DGHDR2SDR results
I'm not seeing a problem here. First off, the ConvertToRGB() in the script is not needed and just complicates things. So I removed that. Also there's no need for doing F8 and all that. I used ColorPic to look at the pixels for 2 cases: 1. Directly in DGIndexNV display (not via F8). 2. Script loaded ...
- Wed May 06, 2020 8:37 am
- Forum: CUDA Filters
- Topic: [RESOLVED] PVBob() requiring mod8 height?
- Replies: 42
- Views: 98385
Re: [RESOLVED] PVBob() requiring mod8 height?
Thank you, gonca. Even a little kid sometimes finds an acorn.
- Wed May 06, 2020 8:27 am
- Forum: DGDecNV
- Topic: [CLOSED] DGNV HDR preview doesn't match DGHDR2SDR results
- Replies: 22
- Views: 29840
Re: DGNV HDR preview doesn't match DGHDR2SDR results
Thanks, Bullwinkle. I'll get right on it.
- Tue May 05, 2020 1:08 pm
- Forum: CUDA Filters
- Topic: [RESOLVED] PVBob() requiring mod8 height?
- Replies: 42
- Views: 98385
- Tue May 05, 2020 1:03 pm
- Forum: CUDA Filters
- Topic: [RESOLVED] PVBob() requiring mod8 height?
- Replies: 42
- Views: 98385
- Tue May 05, 2020 12:55 pm
- Forum: CUDA Filters
- Topic: [RESOLVED] PVBob() requiring mod8 height?
- Replies: 42
- Views: 98385
Re: [RESOLVED] PVBob() requiring mod8 height?
Mr Peabody and I are coming back to meet you Levi. Be ready!
Daddy, dial up the year 1966, Detroit, USA.
Daddy, dial up the year 1966, Detroit, USA.