Search found 22 matches

by Didée
Thu May 12, 2011 4:38 am
Forum: DGDecNV
Topic: [RESOLVED] DGDecodeNV(deinterlace=1) vs. KernelDeint
Replies: 13
Views: 9127

Re: DGDecodeNV(deinterlace=1) vs. KernelDeint

<Here> is a page with some "objective numbers" about various (bob-) deinterlacers. But there is bad news: For you , QTGMC probably is out of reach, anyway. Reason: the package-of-plugins for QTGMC is approx. 18.5 MB in size. And as we have learned, you obviously cannot download such a gigantic file...
by Didée
Wed May 11, 2011 2:22 am
Forum: Avisynth Filters
Topic: need some help w/ decomb for a bizzarre clip
Replies: 1
Views: 5822

Re: need some help w/ decomb for a bizzarre clip

It's 99.99% sure that the source was not shot in "720i". Simple reason, this format does not exist. Probably a 1080i sequence was directly downsized to 720p, without respecting the interlacing. Since the fields have been blended together, there is no combing anymore, therfore there is nothing that c...
by Didée
Tue May 10, 2011 1:42 am
Forum: DGDecNV
Topic: [RESOLVED] DGDecodeNV(deinterlace=1) vs. KernelDeint
Replies: 13
Views: 9127

Re: DGDecodeNV(deinterlace=1) vs. KernelDeint

A few small tests I did, sporting CUDA-deint, TGMC, tdeint(kernel), and Yadif: one, two, three
by Didée
Sun May 08, 2011 5:55 pm
Forum: DGDecNV
Topic: [RESOLVED] i7 2600k
Replies: 5
Views: 3352

Re: i7 2600k

There are 64bit-builds of Avisynth out there, but none of them are "official". What they have in common is that they're not fully stable (though it's not quite sure if that's a problem of the Avisynth core, or of the same-unofficial x64-plugins, or both.) For most usual tasks, Avisynth x64 should be...
by Didée
Mon Feb 21, 2011 7:47 pm
Forum: DGDecNV
Topic: [RESOLVED] Best way to decimate...
Replies: 47
Views: 20921

Re: Best way to decimate...

That was only theoretical. I've used Srestore with good success under both 2.5.8.5.MT and 2.6.MT. (Of course without actually using multithreading - that's technically impossible with Srestore.) Problems that I see here are: 1) it's the very beginning, which is always critical. The start is just bla...
by Didée
Mon Feb 21, 2011 7:17 pm
Forum: DGDecNV
Topic: [RESOLVED] Best way to decimate...
Replies: 47
Views: 20921

Re: Best way to decimate...

You should use official Avisynth releases for troubleshooting, not experimental MT versions. If you're pedantic, not even the official 2.5.8 is safe for testing. IIRC, Srestore was developped in Avisynth 2.5. 6 . Given the tricky nature of the script (conditional environment / scriptclip), you can'...
by Didée
Thu Feb 17, 2011 6:45 am
Forum: General Discussion
Topic: About frame decimation
Replies: 4
Views: 6235

Re: About frame decimation

It is impossible to do that. Broken down to the basics, Mpeg compression calculates the difference between currentFrame and previousFrame. This difference then is compressed. During playback, the current frame can only be decoded after the previous frame has been decoded, and so on. In other words, ...
by Didée
Tue Jan 11, 2011 10:31 am
Forum: DGAVCDecDI
Topic: [RESOLVED] DGAvcDecDI crashes when playing mkv-file
Replies: 55
Views: 38885

Re: DGAvcDecDI crashes when playing mkv-file

Oops, sorry ... there was no pun intended! (And the unnamed decoder is an eff-eff-something...)

I just wanted to make clear that in case of a problem specific to DGDecDI, I'm not able to report anything.
by Didée
Tue Jan 11, 2011 9:41 am
Forum: DGAVCDecDI
Topic: [RESOLVED] DGAvcDecDI crashes when playing mkv-file
Replies: 55
Views: 38885

Re: DGAvcDecDI crashes when playing mkv-file

The MT documentation warns that SetMTMode(5,0) is very slow. Here you can see it.. That's not what the documentation is talking about. Mode 5 is "slow" because it *effectively* uses only 1 Thread. The slowdown you're experiencing here has nothing to do with that. First off, I'm wondering what you'r...
by Didée
Mon Jan 10, 2011 6:47 pm
Forum: DGDecNV
Topic: [RESOLVED] DGDecNV - CUDA + x264 HighLevel@4.1
Replies: 18
Views: 9395

Re: DGDecNV - CUDA + x264 HighLevel@4.1

Just in case your script is using multithreading via SetMTmode() - these days I had a case where such a script locked up right after loading. (Don't know the cause - generally DGDecNV now works flawlessly with SetMTmode. Just this one time, it didn't.) The following little fix did make the problem d...