Search found 30 matches

by SubJunk
Mon Jun 06, 2011 10:13 pm
Forum: DGDecNV
Topic: [RESOLVED] Video glitches
Replies: 12
Views: 17762

Re: Video glitches

mm that's what i was afraid of. oh well
by SubJunk
Mon Jun 06, 2011 6:24 pm
Forum: DGDecNV
Topic: [RESOLVED] Video glitches
Replies: 12
Views: 17762

Re: Video glitches

Still the same with 260.99
by SubJunk
Mon Jun 06, 2011 6:12 pm
Forum: DGDecNV
Topic: [RESOLVED] Video glitches
Replies: 12
Views: 17762

Re: Video glitches

OS, card details, and driver version.. OS: Windows 7 Enterprise x64 Card: GTX 280 (XFX GX-280N-ZDE9) - with latest firmware (I updated its firmware to try to fix the bug but that didn't fix it) Driver: 266.58 and 275.33 (bug happens with both) Also try cold booting your PC (full power off). I tried...
by SubJunk
Sun Jun 05, 2011 10:14 pm
Forum: DGDecNV
Topic: [RESOLVED] Video glitches
Replies: 12
Views: 17762

Re: Video glitches

I cannot duplicate your issue. Were you able to make it happen *with the sample you uploaded*? I ask that because the name of your sample does not match the script you gave. Yes, it's the same video, I just changed the name on the server to keep organisation. Is there any other information I can pr...
by SubJunk
Sun Jun 05, 2011 5:12 pm
Forum: DGDecNV
Topic: [RESOLVED] Video glitches
Replies: 12
Views: 17762

Re: Video glitches

Yes, you're probably right.
I've uploaded a sample here and the bug happens for me using the simplest AviSynth script:

Code: Select all

LoadPlugin("DGDecodeNV.dll")
DGSource("sample.dgi",fieldop=0)
Hope that helps :)
by SubJunk
Sun Jun 05, 2011 7:44 am
Forum: DGDecNV
Topic: [RESOLVED] Video glitches
Replies: 12
Views: 17762

[RESOLVED] Video glitches

Hi again :) I'm getting occasional video glitches when using DGDecodeNV that don't happen with other input functions. I've attached a comparison between DSS2 and DGDecodeNV. The glitches occur infrequently but always in the same places, there may only be 2 or 3 instances of the glitches per 2-hour v...
by SubJunk
Sun May 08, 2011 6:03 am
Forum: DGDecNV
Topic: [RESOLVED] cuCtxCreate failed
Replies: 33
Views: 45273

Re: cuCtxCreate failed

Almost all of my video files are AVC so that's the only one I know it happens with.
by SubJunk
Sat May 07, 2011 6:33 pm
Forum: DGDecNV
Topic: [RESOLVED] cuCtxCreate failed
Replies: 33
Views: 45273

Re: cuCtxCreate failed

neuron2 wrote:
SubJunk wrote:Do you think 2039 would push it from 758MB to over 1024MB?
I can't imagine why but please let us know what you find.
I just verified it is the memory.
With 2038 it goes to 758mb, while the same actions with 2039 makes it go over 1024mb.
by SubJunk
Sat May 07, 2011 6:02 pm
Forum: DGDecNV
Topic: [RESOLVED] TimecodeScale != 1000000
Replies: 11
Views: 16232

Re: [RESOLVED] TimecodeScale != 1000000

Great, thanks for that, and sorry to have had to waste so much of your bandwidth :)
by SubJunk
Thu May 05, 2011 9:52 pm
Forum: DGDecNV
Topic: [RESOLVED] cuCtxCreate failed
Replies: 33
Views: 45273

Re: cuCtxCreate failed

One open instance takes about 128-200MB, which is way more than 3% of 1GB. Use GPU-Z/Sensors/Memory Used. You're right, it seems that GPU Monitor was reporting incorrectly. GPU-Z lists the memory at 758MB when running the 2 instances of 2038. I can't run 2039 right now because I've been encoding a ...
by SubJunk
Thu May 05, 2011 7:51 pm
Forum: DGDecNV
Topic: [RESOLVED] TimecodeScale != 1000000
Replies: 11
Views: 16232

Re: TimecodeScale != 1000000

It is, but maybe it would help for you to pretend it isn't :)
by SubJunk
Thu May 05, 2011 7:19 pm
Forum: DGDecNV
Topic: [RESOLVED] cuCtxCreate failed
Replies: 33
Views: 45273

Re: cuCtxCreate failed

I'm monitoring the RAM usage on the GPU now and the highest I can make it go is 5% GPU load and 3% RAM load on the video card, so it's definitely not a resource shortage problem.
Its OK that you don't support that feature though, no problem :)
by SubJunk
Thu May 05, 2011 6:25 pm
Forum: DGDecNV
Topic: [RESOLVED] TimecodeScale != 1000000
Replies: 11
Views: 16232

Re: TimecodeScale != 1000000

There seems to be a frequent miscommunication between us where you assume I will pick up on an implication you made, but I am hesitant to follow assumptions - even if I have recognised it - because if they are wrong I will have wasted time, as has been the case many times in the past. So our communi...
by SubJunk
Thu May 05, 2011 6:04 pm
Forum: DGDecNV
Topic: [RESOLVED] cuCtxCreate failed
Replies: 33
Views: 45273

Re: cuCtxCreate failed

Does this happen only when you run DGIndexNV on another project while one is being transcoded? No, it also happens with 2 instances of DGDecodeNV with no instances of DGIndexNV. For example, when MeGUI is transcoding and I try to queue another project it will happen and crash the program. Also, is ...
by SubJunk
Thu May 05, 2011 2:33 am
Forum: DGDecNV
Topic: [RESOLVED] cuCtxCreate failed
Replies: 33
Views: 45273

Re: cuCtxCreate failed

I rolled back my video card drivers to 266.58 and that didn't fix the problem.
I rolled back DGDecNV to 2038 and it fixes the problem.

So it definitely is something that was introduced in 2039.
by SubJunk
Thu May 05, 2011 12:28 am
Forum: DGDecNV
Topic: [RESOLVED] cuCtxCreate failed
Replies: 33
Views: 45273

Re: cuCtxCreate failed

The card has 1024MB DDR3 RAM and I've been using it for over 2 years.
It's possible it's a driver problem, I'll try rolling back.
by SubJunk
Thu May 05, 2011 12:23 am
Forum: DGDecNV
Topic: [RESOLVED] TimecodeScale != 1000000
Replies: 11
Views: 16232

Re: TimecodeScale != 1000000

I have offered to give you the link to the set of rar files in the first post but until now you haven't said you wanted them. PMing you the link now.
by SubJunk
Wed May 04, 2011 8:09 pm
Forum: DGDecNV
Topic: [RESOLVED] TimecodeScale != 1000000
Replies: 11
Views: 16232

Re: TimecodeScale != 1000000

I didn't make the original MKV, and to quote the first post: If I split the file using mkvmerge I no longer get the error, so uploading the split won't help. If there is any other information I can provide please let me know, and please remember that I am doing this for your benefit; the error makes...
by SubJunk
Wed May 04, 2011 8:04 pm
Forum: DGDecNV
Topic: [RESOLVED] cuCtxCreate failed
Replies: 33
Views: 45273

Re: cuCtxCreate failed

Operating system: Windows 7 64-bit RAM: 6GB CPU: Q9550 (quad core) Chipset: nForce 790i Ultra SLI GPU: GTX 280 GPU driver version: 270.61 If there are any more details you would like just let me know :) There are a lot of scenarios that produce the bug. It happens in DGIndexNV just from opening a fi...
by SubJunk
Tue May 03, 2011 7:40 pm
Forum: DGDecNV
Topic: [RESOLVED] TimecodeScale != 1000000
Replies: 11
Views: 16232

[RESOLVED] TimecodeScale != 1000000

Continuing our email correspondence. If I split the file using mkvmerge I no longer get the error, so uploading the split won't help. The file download is 10.1GB and split into .rar files so I don't know if you want to use that much bandwidth, but let me know if you want the link. MediaInfo: General...
by SubJunk
Tue May 03, 2011 7:21 pm
Forum: DGDecNV
Topic: [RESOLVED] cuCtxCreate failed
Replies: 33
Views: 45273

[RESOLVED] cuCtxCreate failed

I've had another error lately where a lot of error windows pop up with "cuCtxCreate failed".
It started when I updated from 2038 to 2039 and it usually happens if I try to save a new index file while another is being read from.
by SubJunk
Thu Mar 17, 2011 4:01 pm
Forum: DGDecNV
Topic: [RESOLVED] Framerate detection
Replies: 8
Views: 11398

Re: [RESOLVED] Framerate detection

Fair enough, thanks for the responses :)
by SubJunk
Wed Mar 16, 2011 10:05 pm
Forum: DGDecNV
Topic: [RESOLVED] Framerate detection
Replies: 8
Views: 11398

Re: Framerate detection

I think it would be an intuitive feature to add.
by SubJunk
Wed Mar 16, 2011 4:07 pm
Forum: DGDecNV
Topic: [RESOLVED] Framerate detection
Replies: 8
Views: 11398

Re: Framerate detection

Just to clarify, are there no plans to support the mkv framerate flag?
by SubJunk
Wed Mar 16, 2011 4:39 am
Forum: DGDecNV
Topic: [RESOLVED] Framerate detection
Replies: 8
Views: 11398

Re: Framerate detection

Yeah, neither can I, hence the remux