Search found 3824 matches

by admin
Sun Aug 19, 2018 6:20 pm
Forum: CUDA Filters
Topic: DGDenoise
Replies: 305
Views: 21218

Re: DGDenoise

Just load plugin DGDecodeNV.dll and then use DGDenoise(). If you use DGSource() then you have already loaded the dll. Refer to the DGDecodeNV user manual for parameters.
by admin
Sat Aug 18, 2018 10:42 am
Forum: DGDecNV
Topic: [RESOLVED] Colorimetry values in a dgi file
Replies: 3
Views: 28

Re: Colorimetry values in a dgi file

You're welcome. Good luck with your projects.
by admin
Sat Aug 18, 2018 8:25 am
Forum: General Discussion
Topic: Binaries Update Notification Thread
Replies: 135
Views: 56322

Re: Binaries Update Notification Thread

Cube 1.0 released. This dual Avisynth+/Vapoursynth filter allows a 3D LUT (*.cube file) to be applied via an Avisynth+ script or Vapoursynth script. This revision of sekrit-twc's vscube adds the Avisynth+ support. The modified source code is included in the distribution. http://rationalqm.us/hdr/avs...
by admin
Sat Aug 18, 2018 7:59 am
Forum: DGDecNV
Topic: [RESOLVED] Colorimetry values in a dgi file
Replies: 3
Views: 28

Re: Colormetry values in a dgi file

From the manual: COLORIMETRY 2 2 2 The numbers on this line give the coded values for matrix_coefficients, transfer_characteristics, and colour_primaries, in that order. For the meaning of the values, get the AVC spec: https://www.itu.int/rec/T-REC-H.264-201704-I/en and refer to tables E-3, E-4, and...
by admin
Thu Aug 09, 2018 7:37 pm
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 482
Views: 17439

Re: HDR -> SDR conversion

DGHDRtoSDR 1.9 is released. It adds Vapoursynth native support.
by admin
Thu Aug 09, 2018 7:00 pm
Forum: General Discussion
Topic: Binaries Update Notification Thread
Replies: 135
Views: 56322

Re: Binaries Update Notification Thread

DGHDRtoSDR 1.9:

* Added native Vapoursynth support. Refer to the user document for usage.

http://rationalqm.us/hdr/DGHDRtoSDR_1.9.rar
by admin
Thu Aug 09, 2018 6:46 pm
Forum: General Discussion
Topic: Binaries Update Notification Thread
Replies: 135
Views: 56322

Re: Binaries Update Notification Thread

DGDecNV slipstream 157:

* When demuxing, the count of subs in the log file was wrong when one or more
subs needed more than one Object Definition Segment. [renols]
by admin
Thu Aug 02, 2018 4:44 pm
Forum: CUDA Filters
Topic: Quick question about filters
Replies: 5
Views: 139

Re: Quick question about filters

You're welcome. I'm on a little kick studying performance matters. I discovered something interesting. This script runs fast (182 fps for 3840x2160): DGSource() This script runs way slower (36 fps!): DGSource() prefetch(6) A bit surprising to me as DGSource is MT_SERIALIZED. But if I add DGHDRtoSDR ...
by admin
Thu Aug 02, 2018 9:01 am
Forum: CUDA Filters
Topic: Quick question about filters
Replies: 5
Views: 139

Re: Quick question about filters

That's right, gonca, the utility filters do not have native Vapoursynth support. It could be added but right now I find that the DGHDRtoSDR Vapoursynth native version runs at half the speed of the Avisynth+ one. Unless I can resolve that and bring those into line, Vapoursynth support seems pointless...
by admin
Thu Aug 02, 2018 7:39 am
Forum: DGDecNV
Topic: Feature Requests
Replies: 280
Views: 69472

Re: Feature Requests

Thanks for the info, sparktank!