Search found 3185 matches

by admin
Sun Jan 21, 2018 10:34 am
Forum: DGDecNV
Topic: [RESOLVED] DGIndexNV and MKV
Replies: 13
Views: 64

Re: [RESOLVED] DGIndexNV and MKV

Why do you need to make the intermediate trimmed TS?
by admin
Sun Jan 21, 2018 9:55 am
Forum: DGDecNV
Topic: [RESOLVED] Script error: there is no function named "DGSource"
Replies: 16
Views: 148

Re: [RESOLVED] Script error: there is no function named "DGSource"

viewtopic.php?f=8&t=500&hilit=2.5.8

If you need help upgrading a script, we can try to help you.
by admin
Sun Jan 21, 2018 7:56 am
Forum: DGDecNV
Topic: [RESOLVED] DGIndexNV and MKV
Replies: 13
Views: 64

Re: [RESOLVED] DGIndexNV and MKV

Einstein's bulldog. :ugeek:
by admin
Sun Jan 21, 2018 7:47 am
Forum: DGDecNV
Topic: [RESOLVED] not able to feed the encoder
Replies: 74
Views: 1607

Re: [RESOLVED] not able to feed the encoder

I am mis-understanding what's going on with HDR 10bit -> 8bit and "dithering down" to 8bit in DGSource, so a hint or a link would be appreciated if someone could spare the time. I use the term "dither" in a general way to just mean a bit depth reduction. I don't know the details of the nVidia dithe...
by admin
Sun Jan 21, 2018 7:17 am
Forum: DGDecNV
Topic: [RESOLVED] Script error: there is no function named "DGSource"
Replies: 16
Views: 148

Re: Script error: there is no function named "DGSource"

DGDecodeNV was modified to use the 2.60 API in order to allow it to be used in Vapoursynth. At the time I asked users whether it was OK and would anyone miss 2.58. Nobody objected.

I'm sure you can fix your script to run under 2.60 API.
by admin
Sat Jan 20, 2018 3:50 pm
Forum: DGDecNV
Topic: [RESOLVED] DGIndexNV and MKV
Replies: 13
Views: 64

Re: DGIndexNV and MKV

Yup, my thinking was along those lines too. I'll mark this resolved but feel free to post again if you have any other ideas for improving MKV functionality.

I started my next physics paper. Gonna get in-your-face with the quantum mysterians. :wow:
by admin
Sat Jan 20, 2018 11:08 am
Forum: DGDecNV
Topic: [RESOLVED] DGIndexNV and MKV
Replies: 13
Views: 64

Re: DGIndexNV and MKV

Getting closer. ;)

So you create this trimmed MKV that you will work on. But what work is that? Are you going to open the trimmed MKV in DGDecNV, save a project, etc? If so, why wouldn't we prefer to go straight to that end result?
by admin
Sat Jan 20, 2018 10:01 am
Forum: DGDecNV
Topic: [RESOLVED] Script error: there is no function named "DGSource"
Replies: 16
Views: 148

Re: Script error: there is no function named "DGSource"

@holygamer

I see you have logged in after my messages above yet you still do not answer. You are imminently going to be in violation of the forum's "hit-and-run" rule. Just a little word to the wise. ;)
by admin
Sat Jan 20, 2018 9:58 am
Forum: DGDecNV
Topic: [RESOLVED] DGIndexNV and MKV
Replies: 13
Views: 64

Re: DGIndexNV and MKV

Still not fully clear here, gonca. You start with an MKV with chapters, and you want to do Save Project and end up with multiple {DGI + demuxed audio}, one per chapter? If so, it seems like a reasonable thing to do and it may be possible. If that is what you are seeking perhaps you can provide me wi...