Search found 83 matches

by tormento
Thu Mar 23, 2017 7:43 am
Forum: General Discussion
Topic: Tapatalk
Replies: 6
Views: 336

Re: Tapatalk

admin wrote:What are the benefits that would convince me to spend $120 a year on it? I don't have a "mobile device".
I saw https://www.tapatalk.com/getting_started , claiming free.

Ok, delete thread. :roll:
by tormento
Thu Mar 23, 2017 3:03 am
Forum: General Discussion
Topic: Tapatalk
Replies: 6
Views: 336

Tapatalk

What about adding Tapatalk support?
by tormento
Tue Feb 28, 2017 1:07 pm
Forum: CUDA Filters
Topic: DGDenoise
Replies: 301
Views: 11783

Re: About DGDenoise

admin wrote:What fixed parameter sets would be useful for you?
Fixed is of little use, as every movie has different noise (and film grain too).

Anyway, time is on your side. Thanks for all your efforts. :bow:
by tormento
Mon Feb 27, 2017 1:37 pm
Forum: CUDA Filters
Topic: DGDenoise
Replies: 301
Views: 11783

Re: About DGDenoise

I haven't decided the exact temporal denoising to be implemented [thank you for pointing out TemporalSoften()], but it will surely be done with additional parameters and not by adding a new filter. As first iteration, get a look to KNLMeansCL source and just kick in the temporal part. I am curious ...
by tormento
Wed Feb 15, 2017 8:23 am
Forum: News
Topic: 378.66 drivers and 10/12 bit decoding
Replies: 3
Views: 552

378.66 drivers and 10/12 bit decoding

New Features

[…]

Video SDK 8.0

High-bit-depth (10/12-bit) decoding (VP9/HEVC)

Has it some possible use?
by tormento
Tue Aug 30, 2016 2:59 am
Forum: CUDA Filters
Topic: DGDenoise
Replies: 301
Views: 11783

Re: About DGDenoise

admin wrote:The integrated functionality will be the KNN kernel. This will give decent and fast noise reduction.
Please keep the three filters, or at least full NLM. KNN is a simplified version of NLM and almost useless in any situation so that we will be back using KNLMeansCL.
by tormento
Fri Aug 26, 2016 6:58 am
Forum: CUDA Filters
Topic: DGDenoise
Replies: 301
Views: 11783

Re: About DGDenoise

Do you plan to create a new DGDecodeNV with DGFilter as option in same dll? I'm considering it, but wonder about the point if there is already a stand-alone filter. I am not a programmer but I think that could mean less gpu calls and overhead. Plus, I know it's not a culprit, you would get more lic...
by tormento
Thu Aug 25, 2016 5:04 am
Forum: CUDA Filters
Topic: DGDenoise
Replies: 301
Views: 11783

Re: About DGDenoise

I completed the CUDA driver API version. Multiple instantiation and VirtualDub re-open now work fine, which means the filter will work correctly in MeGUI, etc. I'll do some regression testing and then upload it, probably tomorrow morning, as a candidate release. Do you plan to create a new DGDecode...
by tormento
Wed Aug 24, 2016 9:30 am
Forum: CUDA Filters
Topic: DGDenoise
Replies: 301
Views: 11783

Re: About DGDenoise

Please notice I had to manually download msvcr120d.dll to make it work.

Windows 10 x64 build 14905

I'd like to use DGDenoise as a pre filter to SMDegrain but I get a wrong space color error from it.

How can I convert it back to a format SMDegrain reads?
by tormento
Fri Jul 29, 2016 4:04 am
Forum: DGDecNV
Topic: [CLOSED] Survey: Who still needs Avisynth 2.58 support in DGDecodeNV?
Replies: 22
Views: 1868

Re: Survey: Who still needs Avisynth 2.58 support in DGDecodeNV?

Get this installer here https://github.com/AviSynth/AviSynthPlus/releases/download/Rel-r1576/AviSynthPlus-r1576.exe Run/Install it. There is a r2022 installer here https://www.dropbox.com/s/xrh84z02sm2hpg8/AviSynth%2B%20r2022.7z?dl=0 . If you need VC runtimes, get them from here http://repacks.net/...