Search found 64 matches
- Wed Jun 10, 2020 2:30 am
- Forum: DGDemux
- Topic: DGDemux development
- Replies: 901
- Views: 917909
Re: DGDemux development
* DVDFab does not demux SSIF files at all to the copy folder! Again, I can generate SSIF from the M2TSs but that is much harder than SSIF.SMAP -> SSIF. Really? It's been awhile since I remuxed a 3D BD. I should still have a few lying around, that I didn't lend out to my friend. I have an Occulus Ri...
- Sat Jul 27, 2019 10:44 am
- Forum: DGDecNV
- Topic: Feature Requests
- Replies: 712
- Views: 906023
Re: Feature Requests
The new feature for default save path is fantastic! Thanks a lot.
- Fri Jul 26, 2019 3:42 pm
- Forum: DGDecNV
- Topic: Feature Requests
- Replies: 712
- Views: 906023
Re: Feature Requests
Every bit counts!
Thanks for the update. Can't wait to try it out.
Thanks for the update. Can't wait to try it out.
- Wed Jul 17, 2019 5:03 pm
- Forum: DGDecNV
- Topic: Feature Requests
- Replies: 712
- Views: 906023
Re: Feature Requests
Pretty sure it was me the first time.
Grateful for the efforts put into it.
Grateful for the efforts put into it.
- Thu Jul 11, 2019 9:04 pm
- Forum: DGDecNV
- Topic: Feature Requests
- Replies: 712
- Views: 906023
- Wed Jul 10, 2019 12:51 am
- Forum: DGDecNV
- Topic: Feature Requests
- Replies: 712
- Views: 906023
Re: Feature Requests
Can we get an option to set a Default Save Location?
Say I want to consistently save projects in: "C:\Bin\Project" ?
Win10 isn't that great for getting to favorite locations.
Say I want to consistently save projects in: "C:\Bin\Project" ?
Win10 isn't that great for getting to favorite locations.
- Sun Jan 27, 2019 11:28 am
- Forum: DGDecNV
- Topic: Feature Requests
- Replies: 712
- Views: 906023
Re: Feature Requests
Addendum: with regards to this: http://rationalqm.us/board/viewtopic.php?f=8&t=677 COLORIMETRY 2 2 2 in regards to the document (freely available), it's not always easy to remember where to find the document on my PC for the document to narrow down the (possible) values I might encounter. So somethi...
- Sun Jan 27, 2019 11:25 am
- Forum: DGDecNV
- Topic: Feature Requests
- Replies: 712
- Views: 906023
Re: Feature Requests
DGI file formats and semantics are described in the DGIndexNV user manual. Is there something missing? Back to this: I was thinking like a quick index page or something. A table sheet where these values are quickly mentioned. Say, if I were to make a PNG of such values for such codecs (avc/hevc). F...
- Mon Nov 26, 2018 1:18 am
- Forum: DGDecNV
- Topic: Feature Requests
- Replies: 712
- Views: 906023
Re: Feature Requests
I've been so used to dealing with just AVC progressive streams, that going back to SD content on DVD (MPEG), I find myself brushing up on things I haven't needed to look up for some time. Would it, by chance, be too much to ask for a cheatsheet for the info in the *.dgi Files? The info the DGI files...
- Mon Nov 26, 2018 1:08 am
- Forum: News
- Topic: DGMPGDec build now hosted locally again
- Replies: 3
- Views: 13141
Re: DGMPGDec build now hosted locally again
Old thread, ghost bump. Out of curiosity, do you see an update in this version for the free tool compared to the DGdecNV? I only keep an archive of this in case some of the older filters I use may benefit more from it. I know a lot of deint/detelecine filters are outdated rely heavily on DGmpegDec. ...
- Wed Aug 01, 2018 6:37 pm
- Forum: DGDecNV
- Topic: Feature Requests
- Replies: 712
- Views: 906023
Re: Feature Requests
Investigating the subs number issue... Dialog norm is not removed. I'll look into doing that optionally. Right now, I don't even know what it is. :lol: Hehe. I have no clue either. Just notice when using eac3to that it removes it per default, and it says that it is not recommended not to remove it....
- Wed Mar 21, 2018 11:48 am
- Forum: CUDA Filters
- Topic: HDR -> SDR conversion
- Replies: 591
- Views: 732197
Re: HDR -> SDR tonemapping for DGDecodeNV
I have to say I'm really pleased to see all this going on.
The most intensive testing I've seen so far.
I should really upgrade my graphics card.
The most intensive testing I've seen so far.
I should really upgrade my graphics card.
- Wed Apr 05, 2017 8:51 pm
- Forum: DGDecNV
- Topic: [RESOLVED] Any way to select specific frame types (ipb) only? (mostly AVC)
- Replies: 19
- Views: 19153
Re: Any way to select specific frame types (ipb) only? (mostly AVC)
I did miss it.
That seems to be it.
That seems to be it.
- Wed Apr 05, 2017 5:15 pm
- Forum: DGDecNV
- Topic: [RESOLVED] Any way to select specific frame types (ipb) only? (mostly AVC)
- Replies: 19
- Views: 19153
Re: Any way to select specific frame types (ipb) only? (mostly AVC)
:scratch: I wonder if it should be renamed to "DGPIC_TYPE" instead of "FFPIC_TYPE" for sake of clarity, in case someone has ffms2 in their auto-load plugin directory. And maybe update the document? Those with sorcery skills can eventually start showing their work on the interwebs for more things to ...
- Wed Apr 05, 2017 7:43 am
- Forum: DGDecNV
- Topic: [RESOLVED] Any way to select specific frame types (ipb) only? (mostly AVC)
- Replies: 19
- Views: 19153
Re: Any way to select specific frame types (ipb) only? (mostly AVC)
:bravo: :bravo: Awesome work! Yeah, I thought about how it would work on DVD rips, so I'll definitely keep that in mind. This will open up some new ways to look at things. I vaguely saw a script where you can return only I frames with scriptclip. It depended on FFMS2 largely, so I'll have to hammer ...
- Tue Apr 04, 2017 7:29 pm
- Forum: DGDecNV
- Topic: [RESOLVED] Any way to select specific frame types (ipb) only? (mostly AVC)
- Replies: 19
- Views: 19153
Re: Any way to select specific frame types (ipb) only? (mostly AVC)
Alright, it took a little bit to find clips. For AVC and VC-1, it works perfectly! ## VC1 source LoadPlugin("D:\AVS\dgdecnv_test\DGDecodeNV.dll") DGSource("G:\Clips\Inception\Inception-test.dgi", show=true) ConvertToRGB32() return ScriptClip("""(FFPICT_TYPE==3) \ ? Last.ImageWriter("E:\Temp\Pics\Inc...
- Tue Apr 04, 2017 4:39 pm
- Forum: DGDecNV
- Topic: [RESOLVED] Any way to select specific frame types (ipb) only? (mostly AVC)
- Replies: 19
- Views: 19153
Re: Any way to select specific frame types (ipb) only? (mostly AVC)
32 would suffice. I rarely use 64 these days.admin wrote:I have a test version for you that sets the FFPICT_TYPE environment variable for AVC. Do you want 32 or 64 bit?
I tried looking at the source code for ffmpegsource and it looked to work around libav for getting video properties.
- Tue Apr 04, 2017 2:56 pm
- Forum: DGDecNV
- Topic: [RESOLVED] Any way to select specific frame types (ipb) only? (mostly AVC)
- Replies: 19
- Views: 19153
Re: Any way to select specific frame types (ipb) only? (mostly AVC)
How does luck enter? Maybe I still don't understand your needs. If I blindly run through the video in AvsPmod with show=true enabled, I have to keep scanning for b frames or other frame types I want for screenshots. There's this thread that uses FFMS2 to select frame types... [link removed] A case ...
- Tue Apr 04, 2017 2:01 pm
- Forum: DGDecNV
- Topic: [RESOLVED] Any way to select specific frame types (ipb) only? (mostly AVC)
- Replies: 19
- Views: 19153
Re: Any way to select specific frame types (ipb) only? (mostly AVC)
Yes, that's what I've been doing so far when not trying to refer to the DGI file.admin wrote:Do you know about the DGSource(show=true) option? It will display the frame type.
Largely relying on luck.
- Tue Apr 04, 2017 1:03 pm
- Forum: DGDecNV
- Topic: [RESOLVED] Any way to select specific frame types (ipb) only? (mostly AVC)
- Replies: 19
- Views: 19153
Re: Any way to select specific frame types (ipb) only? (mostly AVC)
I basically would like to see something like this: SelectEvery(frame_type=b) #or i/p/b " Are you trying to create a stream with only I frames? " Essentially, yes. Of any selected frame type. That way when I open the script in AvsPmod, and frame step from start to finish, I see only the selected i/p/...
- Tue Apr 04, 2017 12:15 pm
- Forum: DGDecNV
- Topic: [RESOLVED] Any way to select specific frame types (ipb) only? (mostly AVC)
- Replies: 19
- Views: 19153
[RESOLVED] Any way to select specific frame types (ipb) only? (mostly AVC)
I'm looking for an easy way to select only certain frame types, i/p/b, in an avisynth script. I know for FFMS2, there's "FFPICT_TYPE" to help get I frames only, for example. I'd prefer to use DGdecodeNV. Is there any way to do this with DGdecodeNV? Maybe some sorcerer knows a script to read out of t...
- Mon Jan 02, 2017 2:26 pm
- Forum: DGDecNV
- Topic: [RESOLVED] Applications hanging when using extra AVS plugins that depend on GPU
- Replies: 4
- Views: 5942
Re: Applications hanging when using extra AVS plugins that depend on GPU
Gah! I see now! It's been quite awhile since I've used KNLMeansCL, so it finally caught up to me. Thanks for the info! I'll adjust my setup to use x64 AVSPlus if I want to use both. I believe that SVP also allows for x64 use, so I'll install their x64 libraries as well. I only discovered this recent...
- Mon Jan 02, 2017 2:26 am
- Forum: DGDecNV
- Topic: [RESOLVED] Applications hanging when using extra AVS plugins that depend on GPU
- Replies: 4
- Views: 5942
[RESOLVED] Applications hanging when using extra AVS plugins that depend on GPU
Hello. Windows 10 Pro, x64 AVSPlus_86, r2347 GeForce GTX 750 Ti Driver: R376.19 (r376_06-6) / 21.21.13.7619 (12-1-2016) DGdecNV, latest slipstream Issue: Whenever I use DGSource() as the source filter on any MKV file (regardless of format), it works fine until I use an external AVS plugin that depen...
- Mon Aug 22, 2016 4:15 pm
- Forum: Avisynth Filters
- Topic: Requesting test files for my GPU denoiser
- Replies: 15
- Views: 39187
Re: Requesting test files for my GPU denoiser
Thanks! I'll give a test run today and see about getting some clips up on MEGA.co.nz for posterity.
- Mon Aug 22, 2016 4:48 am
- Forum: Avisynth Filters
- Topic: Requesting test files for my GPU denoiser
- Replies: 15
- Views: 39187
Re: Requesting test files for my GPU denoiser
:wow: whaaaa. Late to the party? I see from the other thread a regression and some fixin' needin'. I had the first version downloaded, but forgot it when I moved it to a memory card. With so many updates everywhere, it's hard to keep track of everything. This should give me time to dig up some noisy...