Search found 230 matches

by Sharc
Sun Nov 15, 2020 6:04 am
Forum: CUDA Filters
Topic: DGDenoise
Replies: 339
Views: 110247

Re: DGDenoise

I confirm that the 32 bit .dll no longer crashes here. All ok now :D
by Sharc
Fri Nov 13, 2020 6:06 pm
Forum: CUDA Filters
Topic: DGDenoise
Replies: 339
Views: 110247

Re: DGDenoise

I noticed another oddity: It crashes when I load the script an run it the first time -> Access violation. Then I have to change any of the DGDenoise parameters and from then onwards it works. I had this before, but got so much used to this oddity that I just used it that way ... assuming it's on my ...
by Sharc
Thu Nov 12, 2020 2:07 pm
Forum: CUDA Filters
Topic: DGDenoise
Replies: 339
Views: 110247

Re: DGDenoise

It's perfect now, thank you :hat:
And yes it would be great if you would include the 32 bit .dll in the official slipstream. I am still using much of 32 bit avisynth, so far.
by Sharc
Wed Nov 11, 2020 5:00 am
Forum: CUDA Filters
Topic: DGDenoise
Replies: 339
Views: 110247

Re: DGDenoise

Thank you for the new version of DGDenoise.
The slight color shift and border effect seem still to be there, at least on my system .... :scratch:
by Sharc
Mon Oct 26, 2020 4:16 am
Forum: CUDA Filters
Topic: DGDenoise
Replies: 339
Views: 110247

Re: DGDenoise

DGDenoise introduces a slight color shift towards lower values in the histogram, for color=true. Also, some color artefacts appear at the very bottom and right side of the filtered picture, like a bar of few pixels. Is this to be expected, or is it on my system only? Script for testing, for example ...
by Sharc
Sun Oct 25, 2020 8:21 am
Forum: CUDA Filters
Topic: DGDenoise
Replies: 339
Views: 110247

Re: DGDenoise

Rocky wrote:
Sun Oct 25, 2020 6:51 am
Good point about the zero value. Will do. I'll do it for both luma and chroma strength and then we can ditch the chroma option.
Thank you.
What temporal filter are you using?
temporalsoften(),fluxsmoothST(),CnR2(), mainly for VHS sources, filtering the even/odd grouped fields.
by Sharc
Sun Oct 25, 2020 5:46 am
Forum: CUDA Filters
Topic: DGDenoise
Replies: 339
Views: 110247

Re: DGDenoise

Nice new feature :salute: Just nitpicking: strength=0 or cstrength=0 throw an error. In case one wants to denoise luma or chroma only, zero should perhaps be allowed to disable the unwanted function. Any plans to add temporal denoising? Now I have to do this in an extra step using a 'legacy' filter....
by Sharc
Thu May 07, 2020 3:39 am
Forum: CUDA Filters
Topic: [RESOLVED] PVBob() requiring mod8 height?
Replies: 42
Views: 15335

Re: [RESOLVED] PVBob() requiring mod8 height?

I just tested it and it works as expected. Thank you Sherman, you are a good apprentice :bravo:
by Sharc
Tue May 05, 2020 2:26 am
Forum: CUDA Filters
Topic: [RESOLVED] PVBob() requiring mod8 height?
Replies: 42
Views: 15335

Re: PVBob() requiring mod8 height?

I don't see any obvious coding errors. It's really interesting. Crop only the sides: crop(0,4,-0,-8) # NO PROBLEM PVBob() Crop only the top/bottom: crop(16,0,-24,-0) # NO PROBLEM PVBob() Crop all around: crop(16,4,-24,-8) # FAILS PVBob() Here's the kicker. We can try to eliminate width/pitch issues...
by Sharc
Sun Apr 26, 2020 5:27 pm
Forum: CUDA Filters
Topic: [RESOLVED] PVBob() requiring mod8 height?
Replies: 42
Views: 15335

Re: PVBob() requiring mod8 height?

Sherman wrote:
Sun Apr 26, 2020 5:04 pm
Oh, right, sorry Bullwinkle. :oops:

In case you didn't know, the answer is 3. That's log base 2 of 8!

Do I get credit for a workaround? The user could crop after PVBob().
The user could also add black borders back after cropping. Do I get credit for this workaround?