Search found 231 matches

by Sharc
Sun Nov 15, 2020 5:04 am
Forum: CUDA Filters
Topic: DGDenoise
Replies: 339
Views: 142306

Re: DGDenoise

I confirm that the 32 bit .dll no longer crashes here. All ok now :D
by Sharc
Fri Nov 13, 2020 5:06 pm
Forum: CUDA Filters
Topic: DGDenoise
Replies: 339
Views: 142306

Re: DGDenoise

I noticed another oddity: It crashes when I load the script an run it the first time -> Access violation. Then I have to change any of the DGDenoise parameters and from then onwards it works. I had this before, but got so much used to this oddity that I just used it that way ... assuming it's on my ...
by Sharc
Thu Nov 12, 2020 1:07 pm
Forum: CUDA Filters
Topic: DGDenoise
Replies: 339
Views: 142306

Re: DGDenoise

It's perfect now, thank you :hat:
And yes it would be great if you would include the 32 bit .dll in the official slipstream. I am still using much of 32 bit avisynth, so far.
by Sharc
Wed Nov 11, 2020 4:00 am
Forum: CUDA Filters
Topic: DGDenoise
Replies: 339
Views: 142306

Re: DGDenoise

Thank you for the new version of DGDenoise.
The slight color shift and border effect seem still to be there, at least on my system .... :scratch:
by Sharc
Mon Oct 26, 2020 4:16 am
Forum: CUDA Filters
Topic: DGDenoise
Replies: 339
Views: 142306

Re: DGDenoise

DGDenoise introduces a slight color shift towards lower values in the histogram, for color=true. Also, some color artefacts appear at the very bottom and right side of the filtered picture, like a bar of few pixels. Is this to be expected, or is it on my system only? Script for testing, for example ...
by Sharc
Sun Oct 25, 2020 8:21 am
Forum: CUDA Filters
Topic: DGDenoise
Replies: 339
Views: 142306

Re: DGDenoise

Rocky wrote:
Sun Oct 25, 2020 6:51 am
Good point about the zero value. Will do. I'll do it for both luma and chroma strength and then we can ditch the chroma option.
Thank you.
What temporal filter are you using?
temporalsoften(),fluxsmoothST(),CnR2(), mainly for VHS sources, filtering the even/odd grouped fields.
by Sharc
Sun Oct 25, 2020 5:46 am
Forum: CUDA Filters
Topic: DGDenoise
Replies: 339
Views: 142306

Re: DGDenoise

Nice new feature :salute: Just nitpicking: strength=0 or cstrength=0 throw an error. In case one wants to denoise luma or chroma only, zero should perhaps be allowed to disable the unwanted function. Any plans to add temporal denoising? Now I have to do this in an extra step using a 'legacy' filter....
by Sharc
Thu May 07, 2020 3:39 am
Forum: CUDA Filters
Topic: [RESOLVED] PVBob() requiring mod8 height?
Replies: 42
Views: 21041

Re: [RESOLVED] PVBob() requiring mod8 height?

I just tested it and it works as expected. Thank you Sherman, you are a good apprentice :bravo:
by Sharc
Tue May 05, 2020 2:26 am
Forum: CUDA Filters
Topic: [RESOLVED] PVBob() requiring mod8 height?
Replies: 42
Views: 21041

Re: PVBob() requiring mod8 height?

I don't see any obvious coding errors. It's really interesting. Crop only the sides: crop(0,4,-0,-8) # NO PROBLEM PVBob() Crop only the top/bottom: crop(16,0,-24,-0) # NO PROBLEM PVBob() Crop all around: crop(16,4,-24,-8) # FAILS PVBob() Here's the kicker. We can try to eliminate width/pitch issues...
by Sharc
Sun Apr 26, 2020 5:27 pm
Forum: CUDA Filters
Topic: [RESOLVED] PVBob() requiring mod8 height?
Replies: 42
Views: 21041

Re: PVBob() requiring mod8 height?

Sherman wrote:
Sun Apr 26, 2020 5:04 pm
Oh, right, sorry Bullwinkle. :oops:

In case you didn't know, the answer is 3. That's log base 2 of 8!

Do I get credit for a workaround? The user could crop after PVBob().
The user could also add black borders back after cropping. Do I get credit for this workaround?
by Sharc
Sun Apr 26, 2020 2:03 pm
Forum: CUDA Filters
Topic: [RESOLVED] PVBob() requiring mod8 height?
Replies: 42
Views: 21041

Re: PVBob() requiring mod8 height?

Sample and screenshot: https://www.mediafire.com/file/6or2negezx5044k/yuv422.zip/file Script: v1=AVISource("sample.avi") #YUV422 YV12=v1.converttoYV12(interlaced=true) YV12cropped=YV12.crop(16,4,-24,-8) bob=YV12cropped.PVBob() Return bob The problem depends on the horizontal and vertical cropping va...
by Sharc
Sat Apr 25, 2020 4:08 am
Forum: CUDA Filters
Topic: [RESOLVED] PVBob() requiring mod8 height?
Replies: 42
Views: 21041

[RESOLVED] PVBob() requiring mod8 height?

Hi, Maybe I am missing something, but PVBob (standalone) seems to require that the picture height must be mod8, otherwise the bobbed picture gets messed up. I didn't find the mod8 requirement in the documentation of DGDecodeNV, so maybe it is a driver issue on my side only. Any thoughts? Thanks. Win...
by Sharc
Thu Apr 09, 2020 10:32 am
Forum: CUDA Filters
Topic: DGDenoise as prefilter
Replies: 17
Views: 8603

Re: DGDenoise as prefilter

Try
KNLMeansCL(d=8,a=2,s=4,h=2.0)
by Sharc
Sun Apr 05, 2020 9:05 am
Forum: CUDA Filters
Topic: DGDenoise as prefilter
Replies: 17
Views: 8603

Re: DGDenoise as prefilter

As a general rule, should I use "strong" denoise parameters to use it as reference for motion compensated denoising? Not sure whether there is a general rule. Your source seems to be low contrast so that motion vectors may not detect details. Perhaps try to feed a clear and high contrast image as a...
by Sharc
Sat Dec 07, 2019 5:41 am
Forum: DGDemux
Topic: DGDemux development
Replies: 897
Views: 265032

Re: DGDemux development

Hi,
Would it make sense to add the language identifier to the 'xxxxx PID yyyy embedded.ac3' extracted core filename, like 'xxxxx PID yyyy embedded eng.ac3', for example ?
Convenient luxury, I know.
by Sharc
Tue Nov 26, 2019 1:51 pm
Forum: DGDemux
Topic: DGDemux development
Replies: 897
Views: 265032

Re: DGDemux development

Thank you. I wasn't aware that DGDemux is also useful for HD blu-rays.
Here comes my first suggestion for the GUI:
A basic preview of the selected .mpls., or a crosslaunch of a player of choice (specified in an .ini, for example) :scratch:
by Sharc
Tue Nov 26, 2019 11:49 am
Forum: DGDemux
Topic: DGDemux development
Replies: 897
Views: 265032

Re: DGDemux development

Happy to read this! I have no projects as yet with UHD so I cannot contribute much with testing for the time being, but may I use my current DG license for DGDemux, or do I have to purchase/apply for a new one?
by Sharc
Sun Nov 17, 2019 4:34 pm
Forum: DGDecNV
Topic: [RESOLVED] Audio out of sync for iPhone 11 videos
Replies: 8
Views: 4404

Re: Audio out of sync for iPhone 11 videos

High priority is to first try to find out why the device is not using a standard rate. Perhaps it can't keep up and you need to sacrifice something. Or, worst case, consider an encoding process that converts the 29.77 stream to 29.97. Is the video file reported as VFR rather than CFR? The .mp4 file...
by Sharc
Tue Oct 29, 2019 2:27 pm
Forum: DGDecNV
Topic: [RESOLVED] No Index
Replies: 11
Views: 4905

Re: [RESOLVED] No Index

Slipstream 191 solved the issue. :hat:
by Sharc
Sun Oct 27, 2019 9:46 am
Forum: DGDecNV
Topic: [RESOLVED] No Index
Replies: 11
Views: 4905

Re: No Index

No idea. I didn't find a post of his commandline.
by Sharc
Sun Oct 27, 2019 9:07 am
Forum: DGDecNV
Topic: [RESOLVED] No Index
Replies: 11
Views: 4905

Re: No Index

Seems to be x264. This is what I get from MediaInfo about his 'source.mp4' file: General Format : MPEG-4 Format profile : Base Media / Version 2 Codec ID : mp42 (mp42/mp41/isom/avc1) File size : 2.71 GiB Duration : 40 s 40 ms Overall bit rate : 581 Mb/s Encoded date : UTC 2017-03-13 12:03:26 Tagged ...
by Sharc
Sun Oct 27, 2019 3:12 am
Forum: DGDecNV
Topic: [RESOLVED] No Index
Replies: 11
Views: 4905

Re: No Index

I'm curious to know where this stream came from. NVENC? AFAIK the original "meridian" file is from here (scroll down to the bottom). https://media.xiph.org/video/derf/ A converted HD .mp4 snippet for encoder and metric testing purpose was made available here, see 4th paragraph. https://forum.videoh...
by Sharc
Fri Oct 25, 2019 11:20 am
Forum: DGDecNV
Topic: [RESOLVED] No Index
Replies: 11
Views: 4905

[RESOLVED] No Index

I have a source which DGDecNV decodes, demuxes and plays correctly, but fails to create the full index. The .dgi is just: DGAVCIndexFileNV22 DGIndexNV 2053.0.0.190 X32 C:\Program Files Video\DGDecNV\x32 Binaries\ D:\Temp\mer.ts 331482164 DEVICE 0 DECODE_MODES 0,0,0,0,0 STREAM 1 0 PKTSIZ 188 VPID 411...
by Sharc
Mon Oct 07, 2019 11:16 am
Forum: General Discussion
Topic: 3D BluRay
Replies: 6
Views: 4670

Re: 3D BluRay

It is 100b26. You can download it from here:
http://rationalqm.us/mine.html
by Sharc
Mon Oct 07, 2019 8:52 am
Forum: General Discussion
Topic: 3D BluRay
Replies: 6
Views: 4670

Re: 3D BluRay

With DGDecNV you can only decode and index the 2D (='base') view. For 3D decoding you would need DGMVCSource. The DGMVCSource package includes the file 'DGMVCSource.txt' with avisynth script examples how to use it. See for example 'Return Half SBS conversion'. I would however advise to use and study...