Search found 232 matches
- Wed May 12, 2021 4:06 am
- Forum: DGDecNV
- Topic: actual video colour range (PC or TV) into log file
- Replies: 12
- Views: 16384
actual video colour range (PC or TV) into log file
No passthrough hmmm...... I had a quick look to the manual. At the rear side you find socket 10 Video/Audio Output. Maybe the VHS signal is there with - if you are lucky - some line sync stabilization in effect which prevents flaggig. You could connect from socket 10 to a capture device (PC card or ...
- Wed May 12, 2021 2:08 am
- Forum: DGDecNV
- Topic: actual video colour range (PC or TV) into log file
- Replies: 12
- Views: 16384
actual video colour range (PC or TV) into log file
AFAIK all consumer DVD recorders record in YV12 (YCbCr) color format with TV range, i.e. the range for Y is 16 .... 235 (luma) and the range for Cb and Cr is 16 .... 240 (chroma). Black is YCbCr=(16,128,128) and White is (235,128,128). How the analog VHS tape is converted and scaled to this range de...
- Sun Nov 15, 2020 5:04 am
- Forum: CUDA Filters
- Topic: DGDenoise
- Replies: 416
- Views: 651983
Re: DGDenoise
I confirm that the 32 bit .dll no longer crashes here. All ok now ![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
- Fri Nov 13, 2020 5:06 pm
- Forum: CUDA Filters
- Topic: DGDenoise
- Replies: 416
- Views: 651983
Re: DGDenoise
I noticed another oddity: It crashes when I load the script an run it the first time -> Access violation. Then I have to change any of the DGDenoise parameters and from then onwards it works. I had this before, but got so much used to this oddity that I just used it that way ... assuming it's on my ...
- Thu Nov 12, 2020 1:07 pm
- Forum: CUDA Filters
- Topic: DGDenoise
- Replies: 416
- Views: 651983
Re: DGDenoise
It's perfect now, thank you
And yes it would be great if you would include the 32 bit .dll in the official slipstream. I am still using much of 32 bit avisynth, so far.
![Thanks :hat:](./images/smilies/icon_hattip.gif)
And yes it would be great if you would include the 32 bit .dll in the official slipstream. I am still using much of 32 bit avisynth, so far.
- Wed Nov 11, 2020 4:00 am
- Forum: CUDA Filters
- Topic: DGDenoise
- Replies: 416
- Views: 651983
Re: DGDenoise
Thank you for the new version of DGDenoise.
The slight color shift and border effect seem still to be there, at least on my system ....![Thinking :scratch:](./images/smilies/icon_scratch2.gif)
The slight color shift and border effect seem still to be there, at least on my system ....
![Thinking :scratch:](./images/smilies/icon_scratch2.gif)
- Mon Oct 26, 2020 4:16 am
- Forum: CUDA Filters
- Topic: DGDenoise
- Replies: 416
- Views: 651983
Re: DGDenoise
DGDenoise introduces a slight color shift towards lower values in the histogram, for color=true. Also, some color artefacts appear at the very bottom and right side of the filtered picture, like a bar of few pixels. Is this to be expected, or is it on my system only? Script for testing, for example ...
- Sun Oct 25, 2020 8:21 am
- Forum: CUDA Filters
- Topic: DGDenoise
- Replies: 416
- Views: 651983
Re: DGDenoise
Thank you.
temporalsoften(),fluxsmoothST(),CnR2(), mainly for VHS sources, filtering the even/odd grouped fields.What temporal filter are you using?
- Sun Oct 25, 2020 5:46 am
- Forum: CUDA Filters
- Topic: DGDenoise
- Replies: 416
- Views: 651983
Re: DGDenoise
Nice new feature :salute: Just nitpicking: strength=0 or cstrength=0 throw an error. In case one wants to denoise luma or chroma only, zero should perhaps be allowed to disable the unwanted function. Any plans to add temporal denoising? Now I have to do this in an extra step using a 'legacy' filter....
- Thu May 07, 2020 3:39 am
- Forum: CUDA Filters
- Topic: [RESOLVED] PVBob() requiring mod8 height?
- Replies: 42
- Views: 95664
Re: [RESOLVED] PVBob() requiring mod8 height?
I just tested it and it works as expected. Thank you Sherman, you are a good apprentice ![Bravo :bravo:](./images/smilies/icon_bravo.gif)
![Bravo :bravo:](./images/smilies/icon_bravo.gif)
- Tue May 05, 2020 2:26 am
- Forum: CUDA Filters
- Topic: [RESOLVED] PVBob() requiring mod8 height?
- Replies: 42
- Views: 95664
Re: PVBob() requiring mod8 height?
I don't see any obvious coding errors. It's really interesting. Crop only the sides: crop(0,4,-0,-8) # NO PROBLEM PVBob() Crop only the top/bottom: crop(16,0,-24,-0) # NO PROBLEM PVBob() Crop all around: crop(16,4,-24,-8) # FAILS PVBob() Here's the kicker. We can try to eliminate width/pitch issues...
- Sun Apr 26, 2020 5:27 pm
- Forum: CUDA Filters
- Topic: [RESOLVED] PVBob() requiring mod8 height?
- Replies: 42
- Views: 95664
Re: PVBob() requiring mod8 height?
The user could also add black borders back after cropping. Do I get credit for this workaround?
- Sun Apr 26, 2020 2:03 pm
- Forum: CUDA Filters
- Topic: [RESOLVED] PVBob() requiring mod8 height?
- Replies: 42
- Views: 95664
Re: PVBob() requiring mod8 height?
Sample and screenshot: https://www.mediafire.com/file/6or2negezx5044k/yuv422.zip/file Script: v1=AVISource("sample.avi") #YUV422 YV12=v1.converttoYV12(interlaced=true) YV12cropped=YV12.crop(16,4,-24,-8) bob=YV12cropped.PVBob() Return bob The problem depends on the horizontal and vertical cropping va...
- Sat Apr 25, 2020 4:08 am
- Forum: CUDA Filters
- Topic: [RESOLVED] PVBob() requiring mod8 height?
- Replies: 42
- Views: 95664
[RESOLVED] PVBob() requiring mod8 height?
Hi, Maybe I am missing something, but PVBob (standalone) seems to require that the picture height must be mod8, otherwise the bobbed picture gets messed up. I didn't find the mod8 requirement in the documentation of DGDecodeNV, so maybe it is a driver issue on my side only. Any thoughts? Thanks. Win...
- Thu Apr 09, 2020 10:32 am
- Forum: CUDA Filters
- Topic: DGDenoise as prefilter
- Replies: 17
- Views: 44742
Re: DGDenoise as prefilter
Try
KNLMeansCL(d=8,a=2,s=4,h=2.0)
KNLMeansCL(d=8,a=2,s=4,h=2.0)
- Sun Apr 05, 2020 9:05 am
- Forum: CUDA Filters
- Topic: DGDenoise as prefilter
- Replies: 17
- Views: 44742
Re: DGDenoise as prefilter
As a general rule, should I use "strong" denoise parameters to use it as reference for motion compensated denoising? Not sure whether there is a general rule. Your source seems to be low contrast so that motion vectors may not detect details. Perhaps try to feed a clear and high contrast image as a...
- Sat Dec 07, 2019 5:41 am
- Forum: DGDemux
- Topic: DGDemux development
- Replies: 901
- Views: 935955
Re: DGDemux development
Hi,
Would it make sense to add the language identifier to the 'xxxxx PID yyyy embedded.ac3' extracted core filename, like 'xxxxx PID yyyy embedded eng.ac3', for example ?
Convenient luxury, I know.
Would it make sense to add the language identifier to the 'xxxxx PID yyyy embedded.ac3' extracted core filename, like 'xxxxx PID yyyy embedded eng.ac3', for example ?
Convenient luxury, I know.
- Tue Nov 26, 2019 1:51 pm
- Forum: DGDemux
- Topic: DGDemux development
- Replies: 901
- Views: 935955
Re: DGDemux development
Thank you. I wasn't aware that DGDemux is also useful for HD blu-rays.
Here comes my first suggestion for the GUI:
A basic preview of the selected .mpls., or a crosslaunch of a player of choice (specified in an .ini, for example)![Thinking :scratch:](./images/smilies/icon_scratch2.gif)
Here comes my first suggestion for the GUI:
A basic preview of the selected .mpls., or a crosslaunch of a player of choice (specified in an .ini, for example)
![Thinking :scratch:](./images/smilies/icon_scratch2.gif)
- Tue Nov 26, 2019 11:49 am
- Forum: DGDemux
- Topic: DGDemux development
- Replies: 901
- Views: 935955
Re: DGDemux development
Happy to read this! I have no projects as yet with UHD so I cannot contribute much with testing for the time being, but may I use my current DG license for DGDemux, or do I have to purchase/apply for a new one?
- Sun Nov 17, 2019 4:34 pm
- Forum: DGDecNV
- Topic: [RESOLVED] Audio out of sync for iPhone 11 videos
- Replies: 8
- Views: 13777
Re: Audio out of sync for iPhone 11 videos
High priority is to first try to find out why the device is not using a standard rate. Perhaps it can't keep up and you need to sacrifice something. Or, worst case, consider an encoding process that converts the 29.77 stream to 29.97. Is the video file reported as VFR rather than CFR? The .mp4 file...
- Tue Oct 29, 2019 2:27 pm
- Forum: DGDecNV
- Topic: [RESOLVED] No Index
- Replies: 11
- Views: 17357
Re: [RESOLVED] No Index
Slipstream 191 solved the issue. ![Thanks :hat:](./images/smilies/icon_hattip.gif)
![Thanks :hat:](./images/smilies/icon_hattip.gif)
- Sun Oct 27, 2019 9:46 am
- Forum: DGDecNV
- Topic: [RESOLVED] No Index
- Replies: 11
- Views: 17357
Re: No Index
No idea. I didn't find a post of his commandline.
- Sun Oct 27, 2019 9:07 am
- Forum: DGDecNV
- Topic: [RESOLVED] No Index
- Replies: 11
- Views: 17357
Re: No Index
Seems to be x264. This is what I get from MediaInfo about his 'source.mp4' file: General Format : MPEG-4 Format profile : Base Media / Version 2 Codec ID : mp42 (mp42/mp41/isom/avc1) File size : 2.71 GiB Duration : 40 s 40 ms Overall bit rate : 581 Mb/s Encoded date : UTC 2017-03-13 12:03:26 Tagged ...
- Sun Oct 27, 2019 3:12 am
- Forum: DGDecNV
- Topic: [RESOLVED] No Index
- Replies: 11
- Views: 17357
Re: No Index
I'm curious to know where this stream came from. NVENC? AFAIK the original "meridian" file is from here (scroll down to the bottom). https://media.xiph.org/video/derf/ A converted HD .mp4 snippet for encoder and metric testing purpose was made available here, see 4th paragraph. https://forum.videoh...
- Fri Oct 25, 2019 11:20 am
- Forum: DGDecNV
- Topic: [RESOLVED] No Index
- Replies: 11
- Views: 17357
[RESOLVED] No Index
I have a source which DGDecNV decodes, demuxes and plays correctly, but fails to create the full index. The .dgi is just: DGAVCIndexFileNV22 DGIndexNV 2053.0.0.190 X32 C:\Program Files Video\DGDecNV\x32 Binaries\ D:\Temp\mer.ts 331482164 DEVICE 0 DECODE_MODES 0,0,0,0,0 STREAM 1 0 PKTSIZ 188 VPID 411...