Search found 19 matches

by hwahlberg
Mon Aug 14, 2017 11:25 pm
Forum: VirtualDub Filters
Topic: Exotic Pan
Replies: 24
Views: 3893

Re: Exotic Pan

Hi. I have not had much spare time lately, so as you may see on the file-dates it was some time ago I extended ExoticPan width zoom, and after getting past the initial asm/obj project additions, it was actually prety simple. There is a not yet implemented feature and a couple of small bugs, but apar...
by hwahlberg
Wed Jun 14, 2017 5:43 am
Forum: VirtualDub Filters
Topic: Exotic Pan
Replies: 24
Views: 3893

Re: Exotic Pan

Hi Donald.
I already attempted setting the Has Safe Exception Handlers to No.
That brings me back to having the " asm_resize_nearest" and a bunch of others to be undefined.
I think it's already linked, so it related to he call model prefixing.

I'll dig deeper.

Best regards Henrik,
by hwahlberg
Tue Jun 13, 2017 3:02 pm
Forum: VirtualDub Filters
Topic: Exotic Pan
Replies: 24
Views: 3893

Re: Exotic Pan

Hi Donald. I don't have VS2013, but can get that from MSDN, although I doubt that helps. VS2012 reads the .sln and the .vcxproj. When compiling if mentions that no <PlatformToolset>v120</PlatformToolset> exists. (That is VS2013) Changing this to <PlatformToolset>v110</PlatformToolset> satisfies this...
by hwahlberg
Tue Jun 13, 2017 2:13 am
Forum: VirtualDub Filters
Topic: Exotic Pan
Replies: 24
Views: 3893

Re: Exotic Pan

Hi Donald. Trying to include your ZOOM filter I ran into some compile issues. Not entirely sure which compiler you used, I attempted to upgrade solution file to VS2008 and VS2012 without luck. I was hoping to learn some settings from there, but that did not succeed :-( (I have included the project f...
by hwahlberg
Thu Apr 27, 2017 3:33 pm
Forum: VirtualDub Filters
Topic: Exotic Pan
Replies: 24
Views: 3893

Re: Exotic Pan

Hi.
Found yet another bug when reloading a script, again relating to my code refactor.
I have been using this version for a while, and think it's stable now.
I'm working on including dynamic zoom within the same code.
ExoticPan 1.2.07.zip
(84.25 KiB) Downloaded 18 times
ExoticPan 1.2.07 Src.zip
(109.59 KiB) Downloaded 19 times
Best regards, Henrik.
by hwahlberg
Sun Feb 19, 2017 2:49 pm
Forum: VirtualDub Filters
Topic: Exotic Pan
Replies: 24
Views: 3893

Re: Exotic Pan

Hi again.

Did some refactoring some 10 checkin's ago. (in preparation to implement a class holding the offset for each point) In that I introduced a bug.
It's fixed in this upload.


Best regards Henrik.
by hwahlberg
Thu Feb 16, 2017 4:32 pm
Forum: VirtualDub Filters
Topic: Exotic Pan
Replies: 24
Views: 3893

Re: Exotic Pan

Hi Again. Been a while, but I have fixed the problem width the keyboard interface (distinguishing key up and down) I have also changed the "Debug" feature, so it now keeps within the same frame size. Zoom out instead. I think this is an OK version, please feel free to post it on you DL page. Best re...
by hwahlberg
Tue Dec 20, 2016 11:48 am
Forum: VirtualDub Filters
Topic: Exotic Pan
Replies: 24
Views: 3893

Re: Exotic Pan

Hi. Thank you for the hints on keyboard hooking. I have a fairly good working version of ExoticPan now. I have not yet figured out how to distinguish on key up and key down, so sample is reacting on both travel directions. On the movement buttons, a/s/d/w it really don't matter much especially now t...
by hwahlberg
Mon Dec 05, 2016 12:50 am
Forum: VirtualDub Filters
Topic: interactive filters - keystrokes - preview
Replies: 9
Views: 1248

Re: interactive filters - keystrokes - preview

Hi.
Sorry, seems like I only read first page of the "64 bit deflicker" thread.
Need to read rest of that, and see if I can locate the "Remove Frame" filter mentioned by jpsdr from his github.

I'll return :-)

Regards Henrik.
by hwahlberg
Mon Dec 05, 2016 12:24 am
Forum: VirtualDub Filters
Topic: interactive filters - keystrokes - preview
Replies: 9
Views: 1248

Re: interactive filters - keystrokes - preview

Hi Donald. Not sure I could see the connection between the link you posted and my question on adding / removing frames. VD itself can do that through the "Video frame rate control" dialog. If you have a 25 FPS movie, and input 50 in the "Convert to FPS" field, then every frame is doubled. In the VDu...