Search found 72 matches
- Tue Dec 01, 2020 8:56 am
- Forum: DGDecNV
- Topic: Feature Requests
- Replies: 464
- Views: 206877
Re: DGDemux parser integration
Implemented in DGIndexNV rc7. Unfortunately my main computer motherboard had a major failure on July and I am still waiting for newer CPUs to become available. Hope to be testing newer builds soon! :salute: If you meant Ryzen 5000, they are available, but surely overpriced AF. Same as of RTX 3080. ...
- Mon Nov 23, 2020 9:12 am
- Forum: DGDecNV
- Topic: [RESOLVED] DGIndexNV versus DGDemux
- Replies: 153
- Views: 14194
Re: DGIndexNV versus DGDemux
Hi, Rocky. Since you decided to poke the code, it will be nice to have this fixed - https://i.imgur.com/beQEYc2.png
On indexing it shows meaningful frame counting, but on completion those fields becomes "1".
On indexing it shows meaningful frame counting, but on completion those fields becomes "1".
- Sun Nov 08, 2020 3:29 am
- Forum: CUDA Filters
- Topic: PVBob defined in a recent Vapoursynth commit ?
- Replies: 3
- Views: 735
Re: PVBob defined in a recent Vapoursynth commit ?
Someone asked me to make AvsCompat with PVBob definition, I just shared my findings to Myrsloik. He also added CullRezise filters.
- Thu Oct 29, 2020 1:24 pm
- Forum: CUDA Filters
- Topic: nVidia NGX investigation
- Replies: 31
- Views: 4169
Re: nVidia NGX investigation
My materials are 4:2:0, but I only want to touch Y component. Colors are fine in 99% cases.
In general I want to undo cheap upscaling method on Y plane, re-upscale with better option, resize to 1080p and add colors back.
In general I want to undo cheap upscaling method on Y plane, re-upscale with better option, resize to 1080p and add colors back.
- Thu Oct 29, 2020 11:27 am
- Forum: CUDA Filters
- Topic: nVidia NGX investigation
- Replies: 31
- Views: 4169
Re: nVidia NGX investigation
Grayscale 8-16 bit will be pretty enough for me. But if it possible to retain float from GPU, that's even better.
If it requires 4:2:0 input, it's fine. I'll pad input with dummy color planes when needed.
If it requires 4:2:0 input, it's fine. I'll pad input with dummy color planes when needed.
- Thu Oct 29, 2020 10:57 am
- Forum: CUDA Filters
- Topic: nVidia NGX investigation
- Replies: 31
- Views: 4169
Re: nVidia NGX investigation
https://slow.pics/c/WWEG58rB - new comparison, now added eedi3+nnedi3.
NGX looks slightly sharper and less noisy, but still impressive.
NGX looks slightly sharper and less noisy, but still impressive.
- Thu Oct 29, 2020 10:45 am
- Forum: CUDA Filters
- Topic: nVidia NGX investigation
- Replies: 31
- Views: 4169
Re: nVidia NGX investigation
I'm pretty satisfied with results, it's visually as good as eedi3+nnedi3 but probably better and with less computational effort. I'd like to see Vapoursynth implementation for that and use for my anime re-scaling script.
- Thu Oct 29, 2020 5:56 am
- Forum: CUDA Filters
- Topic: nVidia NGX investigation
- Replies: 31
- Views: 4169
Re: nVidia NGX investigation
Now it works!
https://slow.pics/c/XjBd5YLA
https://slow.pics/c/XjBd5YLA
- Wed Oct 28, 2020 7:05 am
- Forum: CUDA Filters
- Topic: nVidia NGX investigation
- Replies: 31
- Views: 4169
Re: nVidia NGX investigation
Well, I managed to fix missing dll stuff (downloaded opencv_word342.dll from internet and copy-renamed it to opencv_core342.dll, opencv_imgcodecs342.dll and opencv_imgproc342.dll), now it outputs C:\Users\DJATOM\Downloads>isr NVIDIA NGX ISR Sample --factor Super resolution factor (2, 4, 8) --input I...
- Wed Oct 28, 2020 6:26 am
- Forum: CUDA Filters
- Topic: nVidia NGX investigation
- Replies: 31
- Views: 4169
Re: nVidia NGX investigation

It says I have a newer version of that product installed. Can't continue.
- Tue Oct 27, 2020 3:46 pm
- Forum: CUDA Filters
- Topic: nVidia NGX investigation
- Replies: 31
- Views: 4169
Re: nVidia NGX investigation
I have all redists installed (2015 and 2017 superseded by 2019). As for driver version,


- Tue Oct 27, 2020 5:39 am
- Forum: CUDA Filters
- Topic: nVidia NGX investigation
- Replies: 31
- Views: 4169
Re: nVidia NGX investigation
https://pastebin.com/4KaU8N49 it still depends on extra libraries 

- Sun Oct 25, 2020 2:19 pm
- Forum: CUDA Filters
- Topic: nVidia NGX investigation
- Replies: 31
- Views: 4169
Re: nVidia NGX investigation
It says I'm missing NvDecoder.dll, NvEncoder.dll, avformat-57.dll, avutil-55.dll and avcodec-57.dll files.
- Sun Aug 16, 2020 12:12 pm
- Forum: DGDecNV
- Topic: [CLOSED] MGVC bluray
- Replies: 5
- Views: 2126
Re: MGVC bluray
MGVC is a way too proprietary solution, only few Panasonic players can play it.
8 bit part is accessible as a regular BD, but 2-10 bit stream coded some sneaky way that didn't figured out howto decrypt that.
8 bit part is accessible as a regular BD, but 2-10 bit stream coded some sneaky way that didn't figured out howto decrypt that.
- Wed Nov 06, 2019 9:28 am
- Forum: DGDemux
- Topic: DGDemux development
- Replies: 897
- Views: 224439
Re: DGDemux development
So it's only for mpls files... I thought DGDemux will support regular demuxing, as DGIndexNV does 

- Sat Nov 02, 2019 4:25 pm
- Forum: DGDecNV
- Topic: Feature Requests
- Replies: 464
- Views: 206877
Re: Feature Requests
I don't see a use case since DGSource still have to copy back decoded video into RAM, so doing that by extra call in the script might be even faster.
- Fri Oct 25, 2019 1:51 pm
- Forum: DGDecNV
- Topic: [RESOLVED] Indexing Demuxed video
- Replies: 20
- Views: 6733
Re: Indexing Demuxed video
Sure. No is no, I'll just trust you 

- Fri Oct 25, 2019 12:07 pm
- Forum: DGDecNV
- Topic: [RESOLVED] Indexing Demuxed video
- Replies: 20
- Views: 6733
Re: Indexing Demuxed video
I thought of separate counting for demuxed .264 ES IDR sequences and increasing IDR stamps on it, as diff shows: https://www.diffchecker.com/GYLT5LUh. Or just doing second instance of indexing before writing demuxed video stream onto disk (we should have an option for it in that case).
- Fri Oct 25, 2019 8:52 am
- Forum: DGDecNV
- Topic: [RESOLVED] Indexing Demuxed video
- Replies: 20
- Views: 6733
Re: Indexing Demuxed video
If I do understand index structure properly, it writes position (in bytes) to IDR frame and then explains how much data it can decode (in frames) and describes a type/etc. So in case of .264 ES we just need to correct those positions after demuxing step (and fix file extension). Other parts of index...
- Wed Sep 18, 2019 10:57 am
- Forum: CUDA Filters
- Topic: HDR -> SDR conversion
- Replies: 563
- Views: 182922
Re: HDR -> SDR conversion
I've tuned Meari sample to match mpv's output (slightly brighter, but looks better for me)


- Thu Sep 12, 2019 5:00 am
- Forum: DGDecNV
- Topic: Feature Requests
- Replies: 464
- Views: 206877
Re: Feature Requests
Not to mention that mainline is avs+ nowadays, as 2.6 being dead for many years.
- Wed Aug 21, 2019 6:34 am
- Forum: CUDA Filters
- Topic: CUDA Suggestions and Talk
- Replies: 74
- Views: 35698
Re: CUDA Suggestions and Talk
I'm not sure if it's possible to reuse Opticflow vectors data in mvtools2, but if it's compatible, that should provide nice speedup in scripts.
- Sun Jun 16, 2019 8:15 am
- Forum: DGDecNV
- Topic: [RESOLVED] Sequence of operation
- Replies: 7
- Views: 2633
Re: Sequence of operation
Obviously DGSource returns de-interlaced and resized data, then DGTelecide do his stuff. If that's what you asked for.
- Tue Jun 11, 2019 3:01 pm
- Forum: General Discussion
- Topic: New PCI-E standards
- Replies: 11
- Views: 8659
Re: New PCI-E standards
Even if we have PCI-E 4.0 Ready MB, with PCI-E 3.0 devices there are no actual improvement in bandwidth. I'm planning to buy Ryzen 3900x and considering between x470 and x570 chipsets. Probably I should wait for comparisons, x470 most likely will perform worse.
- Sat May 11, 2019 1:05 pm
- Forum: DGDecNV
- Topic: [RESOLVED] DGindexNV generating logs in the cmd mode
- Replies: 2
- Views: 1461
Re: DGindexNV generating logs in the cmd mode
I just have to sort by extension and delete a bunch of logs, that's the most annoying part. If it's intended behaviour — okay, I'll add explicit del command to clean it up.