Search found 28 matches

by Dion
Sat Jul 01, 2023 7:28 pm
Forum: General Discussion
Topic: ever considered supporting AMD cards too ?
Replies: 12
Views: 21296

ever considered supporting AMD cards too ?

I was thinking more just remove the CUDA requirement. That way all cards could use it. Similar to how LSMASHSource and FFMS work. Cause DG is much better then those..
by Dion
Tue Jun 13, 2023 1:45 pm
Forum: General Discussion
Topic: ever considered supporting AMD cards too ?
Replies: 12
Views: 21296

ever considered supporting AMD cards too ?

I only use that PC for my Plex Server and Encoding videos. So spending 300$ on a GPU isn't exactly what i'm looking for even tho it's not a terrible price. Onboard video is fine for decoding. But the Intel Arc Pro A60 has 12gigs of VRAM and hardware support for ALL codec and it's only 130$.. So it's...
by Dion
Sat Jun 10, 2023 4:51 am
Forum: General Discussion
Topic: ever considered supporting AMD cards too ?
Replies: 12
Views: 21296

ever considered supporting AMD cards too ?

With the insane cost on Nvidia cards these days.. I do wish DGIndex worked with ALL video cards :(

That Intel Arc Pro A60 would be so great to use with this frame server.. :bow:
by Dion
Fri Dec 09, 2022 2:06 am
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 687319

HDR -> SDR conversion

Mega late reply but I found the reason. Seems the "default" values for .14 and .15 are different.. I just had to adjust .15 back to .14's default values and the results are now identical.
by Dion
Thu Jul 21, 2022 11:39 pm
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 687319

HDR -> SDR conversion

Did DGHDRtoSDR_1.15 get a different tonemap algorithm vs DGHDRtoSDR_1.14? Results seem very different.
by Dion
Wed Nov 06, 2019 2:24 pm
Forum: DGDemux
Topic: DGDemux development
Replies: 901
Views: 894247

Re: DGDemux development

DJATOM wrote:
Wed Nov 06, 2019 9:28 am
So it's only for mpls files... I thought DGDemux will support regular demuxing, as DGIndexNV does :scratch:
Ya MKV support would be a huge plus too imo.

On a side note.. Will this be command line only? or is there a gui planned as well?
by Dion
Mon Nov 04, 2019 6:15 pm
Forum: DGDemux
Topic: DGDemux development
Replies: 901
Views: 894247

Re: DGDemux development

Looking forward to this.. eac3to is kinda vaporware atm.. So will be nice to have a more supported demuxer.
by Dion
Mon Jun 17, 2019 3:42 pm
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 687319

Re: HDR -> SDR conversion

Have you ever considered making an HDR to SDR app for the Nvidia Shield? It has an Nvidia GPU in it and one thing it lacks is an HDR to SDR app that can hook onto Plex or Kodi or some other popular video apps. Could even charge for it an probably make some decent bank. :D https://nvidianews.nvidia....
by Dion
Sat Oct 20, 2018 9:20 pm
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 687319

Re: HDR -> SDR conversion

The gamut mapping was creating a small noticable green bias for some streams; the default hue setting corrects for that. You can set it to 0 if you prefer. Alright. Yes I do prefer zero. Seems like the versions before 1.11 has "0" as the default even tho there is no hue option.. Just have to rememb...
by Dion
Sat Oct 20, 2018 5:41 pm
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 687319

Re: HDR -> SDR conversion

Question about this new setting..
hue=10.0 Hue adjustment used to correct hue shift due to the gamut mapping.
Values above 0.0 shift toward red. Values below 0.0 shift toward green. The
default value is 10.0.
Shouldn't it default to 0? Just wondering this change is all.
by Dion
Thu Sep 27, 2018 3:19 pm
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 687319

Re: HDR -> SDR conversion

Stark image is from the 1080p bluray.. Not the UHD..

UHD and 1080p BD's do not have the same color.

and on top of that you have never seen a UHD in it's native form.. So you have no idea what Tonemapping is correct. The quest for a perfect SDR tonemap is impossible right now.
by Dion
Thu Sep 13, 2018 1:00 am
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 687319

Re: HDR -> SDR conversion

Have you ever considered making an HDR to SDR app for the Nvidia Shield? It has an Nvidia GPU in it and one thing it lacks is an HDR to SDR app that can hook onto Plex or Kodi or some other popular video apps.

Could even charge for it an probably make some decent bank. :D
by Dion
Sun Sep 02, 2018 3:47 pm
Forum: General Discussion
Topic: fulldepth=True
Replies: 6
Views: 10937

Re: fulldepth=True

Hi Is is means DGSource won't "upscale" bitdepth from 8bit to 16bit if i'm using 8bit source Some of our encoder want to handle banding and some other fixes in 16bit before outputting a 8bit video. If DGSource won't "upscale" the source then I may need to process it with extra filter or something s...
by Dion
Wed Jul 25, 2018 1:02 pm
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 687319

Re: HDR -> SDR conversion

Thanks.. Looks to be working.. :salute:
by Dion
Wed Jul 25, 2018 1:29 am
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 687319

Re: HDR -> SDR conversion

https://www.dropbox.com/s/qiwo2v5j6b9c9j1/Annihilation-002.mkv?dl=1 Make sure you have the latest Avisynth+ otherwise 16bit will error out and display nothing.. https://github.com/pinterf/AviSynthPlus/releases/tag/r2728 16 Bit DGSource("Annihilation-002.dgi", fulldepth=True) z_Spline36Resize(1920, 1...
by Dion
Tue Jul 24, 2018 2:48 pm
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 687319

Re: HDR -> SDR conversion

Thought it was common knowledge that banding is caused by the down conversion from a higher bit master to 8bit? But anyways.. Here is an example of 8bit vs 16bit vs DGHDRtoSDR. I could not use DGHDRtoSDR in this test for 16bit cause I am sure its going straight to 8bit. That is why I asked if that i...
by Dion
Tue Jul 24, 2018 2:59 am
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 687319

Re: HDR -> SDR conversion

I was under the impression that the DGHDRtoSDR plugin automatically converted everything to 8bit. Is this not true?
by Dion
Mon Jul 23, 2018 5:06 pm
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 687319

Re: HDR -> SDR conversion

admin wrote:
Mon Jul 23, 2018 3:46 pm
Again, what is the use case? And how would you do things if this change did not exist?
Down converting to 8bit causes banding. You can't just up convert back to 10/16 and its fixed.. the data is lost. A plugin would be required to fix the banding.

Can't encode in 10bit basically. Properly.
by Dion
Mon Jul 23, 2018 1:23 pm
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 687319

Re: HDR -> SDR conversion

admin wrote:
Mon Jul 23, 2018 7:11 am
What is the use case? Would YUV420P16 be acceptable? You can add ConvertBits(10) if needed.
Yes 16 would be fine too.. I can add ConvertBits after.
by Dion
Sun Jul 22, 2018 3:31 pm
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 687319

Re: HDR -> SDR conversion

Is it possible to have your plugin not take everything straight to 8bit? Like a bits="10" command or something?
by Dion
Fri Jul 20, 2018 12:04 am
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 687319

Re: HDR -> SDR conversion

You guys are trying to solve a tonemapping problem that cannot be solved. We cannot see what an UHD clip is suppose to look like because we don't have the proper display for it. What we have is a glimpse of it atm. Should just include all the tonemapping algorithms in the dll and let people choose w...
by Dion
Tue Jun 19, 2018 5:24 pm
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 687319

Re: HDR -> SDR tonemapping

Was never a fan of Hable but I did like Reinhard but it had issues.. Looks like mobius solved alot of those issues.

The amount of work you put into this is incredible.. :bravo:
by Dion
Sat May 12, 2018 1:05 pm
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 687319

Re: HDR -> SDR tonemapping

Really brings out the background details atm.

DGHDRtoSDR(impl="255", light=50, equal=0)
Image

DGHDRtoSDR(impl="255", light=50, equal=10)
Image
by Dion
Tue May 08, 2018 3:25 pm
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 687319

Re: HDR -> SDR tonemapping

Amazing... :bravo:

When do we get to try this ourselves :)
by Dion
Fri Apr 20, 2018 5:34 pm
Forum: DGDecNV
Topic: [SOLVED] Decoding Error / Artifacts
Replies: 11
Views: 11946

Re: Decoding Error / Artifacts

I actually found the problem before getting a new card.. one of my avisynth plugins was out of date on the PC causing stability issues.. copied all the plugins from the 1070 PC over and all is working.. Guess this is considered solved and wow I am jealous of your 1080 Ti :bow: