Should be doable by yourself:
Mux a WAV File into a MKV file and try to demux the WAV File with your DGIndexNV.exe program.
If you still want a file by me, I can give you then.
Search found 4 matches
- Sat Oct 28, 2017 7:14 pm
- Forum: General Discussion
- Topic: [RESOLVED] Does it read MKV Timecodes?
- Replies: 5
- Views: 11363
- Fri Oct 27, 2017 8:55 pm
- Forum: General Discussion
- Topic: Hardware encoding
- Replies: 3
- Views: 8100
Re: Hardware encoding
zeranoe ffmpeg doesnt have libnpp integrated, but if it would have I could capture with resizing to 2800x1750. Then I even wouldnt have to encode after my game captures and could directly upload it to youtube. Why the resizing? Because 1750 pixel height is the minimum height to get their 4k bitrate,...
- Thu Oct 26, 2017 9:08 pm
- Forum: General Discussion
- Topic: [RESOLVED] Does it read MKV Timecodes?
- Replies: 5
- Views: 11363
Re: [RESOLVED] Does it read MKV Timecodes?
I try it simple: If I open the mkv file in TMPGEnc VMW 6 - I get video and audio in sync - even frameaccurate in sync - even if it is 5hour file. If I open it with l-smash or ffms2 in avisynth - Audio is drifting away some frames. On the said 5 hour file and going to the 5th hour I'm already ~200ms ...
- Tue Oct 10, 2017 5:36 pm
- Forum: General Discussion
- Topic: [RESOLVED] Does it read MKV Timecodes?
- Replies: 5
- Views: 11363
[RESOLVED] Does it read MKV Timecodes?
hi. I'm capturing my capture card with ffmpeg. The audio is in TMPGEnc VMW 6 at every position frameaccurate in sync with the video. (thats very impressive by ffmpeg to have such a perfect audio capture. just wow.) I capture into NVEnc. Thats what I use: ffmpeg -vstats_file "d:\XVideos\Lets Play Unr...