Search found 50 matches

by DJATOM
Mon Mar 26, 2018 1:33 pm
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 520
Views: 41073

Re: HDR -> SDR tonemapping

Also checked without up-conversion to 16 bits, that works as intended. LwlibavVideoSource("D:\ACCEL_WORLD_INFINITE_BURST_UHD\BDMV\STREAM\00004.m2ts") ConvertFromDoubleWidth(bits=10) z_ConvertFormat(pixel_type="RGBPS",colorspace_op="2020ncl:st2084:2020:l=>rgb:linear:2020:l", dither_type="none") DGRei...
by DJATOM
Mon Mar 26, 2018 1:18 pm
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 520
Views: 41073

Re: HDR -> SDR tonemapping

Code: Select all

LwlibavVideoSource("D:\ACCEL_WORLD_INFINITE_BURST_UHD\BDMV\STREAM\00004.m2ts")
ConvertFromDoubleWidth(bits=10)
ConvertBits(16)
That way I get native 16 bit video (checked with ConvertBits(8,dither=0) and ConvertToStacked(), both produce valid output for me.
by DJATOM
Mon Mar 26, 2018 2:27 am
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 520
Views: 41073

Re: HDR -> SDR tonemapping

So I'm trying to test the DGTonemap plugin without DGSource (as I don't have a HEVC decoding GPU). I'm not sure what the plugin expects as input. As 16 bit source, it returns double the height but a proper image at the top. This is my script (cropping the bottom) LSMASHVideoSource("source.mp4", sta...
by DJATOM
Sun Mar 25, 2018 4:34 am
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 520
Views: 41073

Re: HDR -> SDR tonemapping for DGDecodeNV

Selur wrote:
Sun Mar 25, 2018 3:15 am
Just wondering, since the current version of DGTonemap aims at Avisynth+, do you plan to create a version for Avisynth 2.6 too?

Cu Selur
2.6 one requires stacked or interleaved hack to work with HBD video. Not sure if avsresize support it. :scratch:
by DJATOM
Wed Mar 21, 2018 12:48 pm
Forum: DGDecNV
Topic: Feature Requests
Replies: 331
Views: 83860

Re: Feature Requests

- Make everything work as mtmode 2 in AVS+ :) MT_NICE_FILTER will be better I think ;) As I understood from explanations and filter examples, programmer must care about memory allocations at getframe requests, not at the filter constructor. Mt mode 2 will care about safe memory allocation if filter...
by DJATOM
Thu Nov 16, 2017 10:20 pm
Forum: DGDecNV
Topic: [RESOLVED] DGIndexNV batch job
Replies: 16
Views: 1387

Re: DGIndexNV batch job

Code: Select all

@echo off
for %%m in (%*) do (
	C:\encoder\dgdecnv\DGIndexNV -i %%m -o "%%~nm.dgi" -h 
	echo Indexed "%%~nxm".
)
pause
Change executable path to your own and save as "batch_dgindexNV.bat".
Just drag&drop your files onto that batch and it will index your files.
by DJATOM
Thu Apr 13, 2017 11:46 am
Forum: DGDecIM and Other IM Tools
Topic: [RESOLVED] Possibility to index 10-bit encodes
Replies: 6
Views: 1138

Re: Possibility to index 10-bit encodes

As I said earlier, I need that to know where IDR frames placed, than I can replace that GOP from fresh encode (my use case is fine-tuned filtering on fades, banding removal, custom anti-aliasing and other scene-like optimisations). So I take into account where IDRs placed and pad it with few frames ...
by DJATOM
Thu Apr 13, 2017 7:39 am
Forum: DGDecIM and Other IM Tools
Topic: [RESOLVED] Possibility to index 10-bit encodes
Replies: 6
Views: 1138

Re: Possibility to index 10-bit encodes

Nope, I meant *.264 files. I don't need "valid" playback, just allowing to index is fine. DGDecNV can index 10-bit .264 files (the decoding is broken though). When trying to index with DGDecIM I'm get --------------------------- Error --------------------------- 10-bit encodings not supported! -----...
by DJATOM
Thu Apr 13, 2017 5:30 am
Forum: DGDecIM and Other IM Tools
Topic: [RESOLVED] Possibility to index 10-bit encodes
Replies: 6
Views: 1138

[RESOLVED] Possibility to index 10-bit encodes

I know that DGDecIM does not support 10 bit decoding, but I use .dgi files for finding IDRs and "fixing" bad parts in already encoded files. DGDecNV can index 10-bit encodes, but recently my GTX 750's Fan died (I bought new one on Alliexpress and waiting for delivery), so now I'm on iGPU and can't i...
by DJATOM
Fri Jul 29, 2016 10:56 am
Forum: DGDecNV
Topic: [CLOSED] Survey: Who still needs Avisynth 2.58 support in DGDecodeNV?
Replies: 22
Views: 3393

Re: Survey: Who still needs Avisynth 2.58 support in DGDecodeNV?

I'm using Avs+ x64, my filtering chain works faster with it.