Search found 775 matches
- Tue Jul 04, 2023 3:52 am
- Forum: CUDA Filters
- Topic: Port Cube
- Replies: 299
- Views: 200174
Port Cube
Oh OK. We'll keep it then. https://github.com/rigaya/NVEnc/blob/master/NVEncC_Options.en.md#--vpp-colorspace-param1value1param2value2 lut3d=<string> Apply a 3D LUT to an input video. Currently supports .cube file only. lut3d_interp=<string> nearest, trilinear, tetrahedral, pyramid, prism I think th...
- Sun Jul 02, 2023 4:32 pm
- Forum: CUDA Filters
- Topic: Port Cube
- Replies: 299
- Views: 200174
- Mon Jun 26, 2023 2:55 am
- Forum: DGDecNV
- Topic: Feature Requests
- Replies: 712
- Views: 877993
Feature Requests
The tool I made was for MP4 only and required only a small several-line modification to boxdumper.exe. Certainly not a general solution and doesn't output timecodes. I regret there's no time or energy right now to tackle something more general. Convert mkv to mp4 isn't so difficult. Perhaps I can g...
- Sat Jun 24, 2023 3:46 am
- Forum: DGDecNV
- Topic: Feature Requests
- Replies: 712
- Views: 877993
- Fri Jun 23, 2023 3:00 pm
- Forum: DGDecNV
- Topic: Feature Requests
- Replies: 712
- Views: 877993
Feature Requests
The ones that DGIndexNV already supports would be enough, I think.Bullwinkle wrote: ↑Fri Jun 23, 2023 11:44 amThat's a tall order if you want support for all video types and container types. Is there a limited subset thereof that you are interested in?
- Fri Jun 23, 2023 4:19 am
- Forum: DGDecNV
- Topic: Feature Requests
- Replies: 712
- Views: 877993
Feature Requests
I wrote a tool to show which of the MP4 files you gave me is the most VFR-ish. I am looking for a tool that can output the range of the fps' in a video. The reason is that I am dealing with multiple framerates inside some video (the infamous Cowboy Bebop, that I haven't gone thru yet) and I'd like ...
- Fri Jun 16, 2023 6:24 pm
- Forum: CUDA Filters
- Topic: Port Cube
- Replies: 299
- Views: 200174
- Fri Jun 16, 2023 4:42 pm
- Forum: CUDA Filters
- Topic: Port Cube
- Replies: 299
- Views: 200174
- Thu Jun 15, 2023 9:38 am
- Forum: CUDA Filters
- Topic: Port Cube
- Replies: 299
- Views: 200174
Port Cube
I don't understand your question. DGCube is agnostic to PQ/HLG. And we have our PG to HLG filter. Please clarify. My answer was indeed a bit fuzzy. If I recall well, the conversion from PQ to SDR is a single DGCube line. When we need to convert from PQ to HLG, the real bottleneck is that we have to...
- Thu Jun 15, 2023 5:16 am
- Forum: CUDA Filters
- Topic: Port Cube
- Replies: 299
- Views: 200174
- Mon Jun 12, 2023 1:43 pm
- Forum: DGDecNV
- Topic: Frame properties support for Avisynth+
- Replies: 46
- Views: 74318
- Mon Jun 12, 2023 6:53 am
- Forum: DGDecNV
- Topic: Frame properties support for Avisynth+
- Replies: 46
- Views: 74318
Frame properties support for Avisynth+
https://www.upload.ee/files/15323667/AnoHana.7z.html
Don't mind about the other included files, they come from some getnative tests.
- Mon Jun 12, 2023 1:39 am
- Forum: DGDecNV
- Topic: Frame properties support for Avisynth+
- Replies: 46
- Views: 74318
Frame properties support for Avisynth+
You need a recent Avisynth+ Last one from pinterf. Right after DGSource() you can add propShow() to see what it has set. Thank you for the hint. For a progressive stream Video ID : 1 Format : AVC Format/Info : Advanced Video Codec Format profile : High@L4.1 Format settings : CABAC / 4 Ref Frames Fo...
- Fri Jun 09, 2023 7:13 am
- Forum: DGDecNV
- Topic: Frame properties support for Avisynth+
- Replies: 46
- Views: 74318
Frame properties support for Avisynth+
I had to add propSet("_FieldBased", -1) to the following script or the nnedi3resize would give an error about missing properties. Does DGIndexNV pass that parameter? SetMemoryMax() SetFilterMTMode("DEFAULT_MT_MODE", 3) LoadPlugin("D:\Eseguibili\Media\DGDecNV\DGDecodeNV.dll") DGSource("N:\In\AnoHana\...
- Thu May 25, 2023 4:39 pm
- Forum: CUDA Filters
- Topic: Port Cube
- Replies: 299
- Views: 200174
- Wed May 17, 2023 11:16 am
- Forum: CUDA Filters
- Topic: Port Cube
- Replies: 299
- Views: 200174
Port Cube
Nice song.
Anyway proper colorspace path to have direct PQ to HLG would be really useful.
Anyway proper colorspace path to have direct PQ to HLG would be really useful.
- Fri May 12, 2023 12:14 pm
- Forum: CUDA Filters
- Topic: Port Cube
- Replies: 299
- Views: 200174
Port Cube
Dear ones,
is there any chance that we can see some progression in DGCube development?
It stopped while thinking about some more color space and conversions.
is there any chance that we can see some progression in DGCube development?
It stopped while thinking about some more color space and conversions.
- Sat Jan 07, 2023 2:27 am
- Forum: CUDA Filters
- Topic: DGDenoise
- Replies: 416
- Views: 578579
- Sun Dec 25, 2022 3:50 am
- Forum: General Discussion
- Topic: Wishing you a merry christmas and/or a happy christmas
- Replies: 22
- Views: 31782
Wishing you a merry christmas and/or a happy christmas
I hope families could spend at least this day without considering "others" as enemy but brothers.
- Sat Dec 10, 2022 4:10 am
- Forum: CUDA Filters
- Topic: Port Cube
- Replies: 299
- Views: 200174
Port Cube
Aren't those standard?Bullwinkle wrote: ↑Fri Dec 09, 2022 9:12 amwe need a specification of the equations used for the YUV<-->RGB conversion. Perhaps the author could provide one of those.
https://en.wikipedia.org/wiki/YUV#:~:te ... %20format.
- Fri Dec 09, 2022 3:50 am
- Forum: CUDA Filters
- Topic: HDR -> SDR conversion
- Replies: 591
- Views: 696640
- Wed Dec 07, 2022 11:44 am
- Forum: CUDA Filters
- Topic: Port Cube
- Replies: 299
- Views: 200174
Port Cube
Who should I ask to get this project to resume?
At least for Christmas
At least for Christmas
- Sun Nov 13, 2022 10:47 am
- Forum: DGDecNV
- Topic: Multiple framerate in Cowboy Bebop
- Replies: 6
- Views: 14272
Multiple framerate in Cowboy Bebop
Assuming that film/video are correct as reported, is possible, while indexing, have the ranges of different fps?
Something such as:
1-152 23.976p
153-256 29.97p
256-300 60i
and so on.
Something such as:
1-152 23.976p
153-256 29.97p
256-300 60i
and so on.
- Sun Nov 13, 2022 4:09 am
- Forum: DGDecNV
- Topic: Multiple framerate in Cowboy Bebop
- Replies: 6
- Views: 14272
- Sat Nov 12, 2022 3:25 am
- Forum: DGDecNV
- Topic: Feature Requests
- Replies: 712
- Views: 877993
Feature Requests
An Italian frog knows more vernacular English than a native American squirrel. Who knew? I read more english than italian, plus a friend of mine is really fond of english acronyms and most of the time he (ab)uses them while talking by IM so... You could argue that Save BMP and Copy BMP should be in...