Search found 130 matches

by MeteorRain
Fri Jan 31, 2020 8:18 pm
Forum: DGDecNV
Topic: [RESOLVED] 7 extra frames on 1 source
Replies: 45
Views: 47538

Re: 7 extra frames on 1 source

You won't believe this. 259.265 10978655729 ... 5767:CRA 294906551 2 -32 5768:TRAIL 0 -31 5769:TRAIL 0 -30 5770:TRAIL 0 -29 5771:TRAIL 0 -28 5772:TRAIL 0 -27 5773:TRAIL 0 -26 5774:TRAIL 0 -25 5775:TRAIL 0 -24 5776:TRAIL 0 -23 5777:TRAIL 0 -22 5778:TRAIL 0 -21 5779:TRAIL 0 -20 5780:TRAIL 0 -19 5781:T...
by MeteorRain
Fri Jan 31, 2020 7:24 pm
Forum: DGDecNV
Topic: [RESOLVED] 7 extra frames on 1 source
Replies: 45
Views: 47538

[RESOLVED] 7 extra frames on 1 source

Source is 3840x2160 HEVC 10bit 60000/1001, muxed in MKV and later remuxed in MP4. Version is 200 and 202. Total frames about 215k. When file is cut short, index file is correct. When file is close to original (215k frames), index file is incorrect. # Short file index 259_0_100.m4v 307188553 ... 5767...
by MeteorRain
Thu Jan 09, 2020 8:10 am
Forum: DGDecNV
Topic: [RESOLVED] 2 Issues I hit today
Replies: 15
Views: 15914

Re: [RESOLVED] 2 Issues I hit today

Sweeeeet
by MeteorRain
Tue Dec 31, 2019 10:05 am
Forum: DGDecNV
Topic: [RESOLVED] 2 Issues I hit today
Replies: 15
Views: 15914

Re: 2 Issues I hit today

Thanks. In the meantime I'm using DGNV / DGMPG with bob / QTGMC so it's not a blocker. Thanks to the consistency of DG tools I can switch between filters without worrying about frame misalignment.

Happy new year btw!
by MeteorRain
Sun Dec 29, 2019 4:34 pm
Forum: DGDecNV
Topic: [RESOLVED] 2 Issues I hit today
Replies: 15
Views: 15914

Re: 2 Issues I hit today

EDIT: Ah, just tested 32-bit and was able to reproduce the failure. Works for me with 64-bit stuff. I'll look into it, but why can't you use 64-bit? EDIT2: I've experimented with a lot of things and I just can't find a way to get enough memory on 32-bit windows to allow the reload function to work....
by MeteorRain
Sun Dec 29, 2019 4:29 pm
Forum: DGDecNV
Topic: [RESOLVED] 2 Issues I hit today
Replies: 15
Views: 15914

Re: 2 Issues I hit today

On the second issue, is there any chance to upload the stream to my ftp? Maybe you can cut it down if needed such that it still fails. Cut it down and problem seems to go away. I'm not sure if it has anything to do with the number 1000000 but looks suspicious. Because if I disable double rate deint...
by MeteorRain
Sun Dec 29, 2019 3:59 am
Forum: DGDecNV
Topic: [RESOLVED] 2 Issues I hit today
Replies: 15
Views: 15914

[RESOLVED] 2 Issues I hit today

One is a regression. I've been using b179 for a good while, and I can reload the avs script inside VD2 with no problem. In the progress of debugging the 2nd issue, I tried b198 which is the latest. Every time I reload the avs script inside VD2 it crashes. --------------------------- DGSource -------...
by MeteorRain
Sun Sep 22, 2019 1:31 pm
Forum: DGDecNV
Topic: [RESOLVED] Coded frame dimensions are too large
Replies: 18
Views: 20736

Re: [RESOLVED] Coded frame dimensions are too large

That does make sense. GTX 1050 is the only card that falls in 8K capable and 2GB graphics memory. 1650 comes with 4GB so it's unlikely hit someone in the future. By the time 8K video is getting popular I'm sure we will have much better cards to use. We are kinda pioneers at working with 4k and 8k vi...
by MeteorRain
Sun Sep 22, 2019 12:59 pm
Forum: DGDecNV
Topic: [RESOLVED] Coded frame dimensions are too large
Replies: 18
Views: 20736

Re: [RESOLVED] Coded frame dimensions are too large

So that means it can play back but cannot copy back full screen data back to ram? Or it simply cannot decode such high resolution @ high bitrate? I'll let her try playing the video locally and see if lavfilter could handle it. I'll report back later. On the other hand, any options to turn off some C...
by MeteorRain
Sun Sep 22, 2019 11:53 am
Forum: DGDecNV
Topic: [RESOLVED] Coded frame dimensions are too large
Replies: 18
Views: 20736

Re: [RESOLVED] Coded frame dimensions are too large

Unfortunately she's sleeping so I don't know exactly what brand and model she has. But indeed it has only 2 GB memory. Would this card not be able to decode 8K video? (And yes, I checked purevideo specs, and read 1050 does support 8K hevc.) Control panel reads 436.30, and device manager reads 26.21....
by MeteorRain
Sun Sep 22, 2019 11:08 am
Forum: DGDecNV
Topic: [RESOLVED] Coded frame dimensions are too large
Replies: 18
Views: 20736

Re: [RESOLVED] Coded frame dimensions are too large

Now I'm getting this when opening 8k test.mkv. --------------------------- Error --------------------------- GPU decoder: Failed to create video decoder [2]. Exiting... --------------------------- Tried opening a random 720p file, no error message though. Card is 0x10de:0x1c81:2:7:GP107 [GeForce GTX...
by MeteorRain
Fri Sep 20, 2019 10:00 pm
Forum: DGDecNV
Topic: [RESOLVED] Coded frame dimensions are too large
Replies: 18
Views: 20736

Re: Coded frame dimensions are too large

I knew you would ask. So here you are.
by MeteorRain
Fri Sep 20, 2019 9:18 pm
Forum: DGDecNV
Topic: [RESOLVED] Coded frame dimensions are too large
Replies: 18
Views: 20736

[RESOLVED] Coded frame dimensions are too large

So I have a 8K video but I don't have a 1030+ card. I borrowed a remote computer with 1050 from a friend and tried to load the video into DGIndexNV. --------------------------- Error --------------------------- Coded frame dimensions are too large --------------------------- OK ---------------------...
by MeteorRain
Sun Aug 26, 2018 8:06 pm
Forum: Licensing
Topic: [RESOLVED] 'Bad license' message appeared suddenly
Replies: 21
Views: 44519

Re: 'Bad license' message appeared suddenly

OK, I ran an experiment. Avisynth+ does in fact use the autoload path even if the loadplugin() path is a full path to a different DLL! This is shocking to me but at least it explains everything. That was actually my first thought when reading the first page. Avisynth+ will load all DLLs inside auto...
by MeteorRain
Fri Jun 01, 2018 9:51 pm
Forum: Licensing
Topic: [FYI] Bad license if DLL is not named as is
Replies: 3
Views: 16540

Re: [FYI] Bad license if DLL is not named as is

No, I don't have trouble with this. I happened to delete the file with original name and see the bad license notice. Simply duplicate the file solves my problem.
by MeteorRain
Fri Jun 01, 2018 9:25 pm
Forum: Licensing
Topic: [FYI] Bad license if DLL is not named as is
Replies: 3
Views: 16540

[FYI] Bad license if DLL is not named as is

If DGDecodeNV.dll is renamed as something else (DG4k.dll in my case), it produces green screen saying bad license. If I leave 2 copies with both names, it properly loads video, and does so even if DGDecodeNV.dll was not the same version as the renamed dll. Since nowhere does it say the dll name cann...
by MeteorRain
Tue Jan 17, 2017 1:12 am
Forum: DGDecNV
Topic: [RESOLVED] Resize exceeds max size of 2048 x 1088
Replies: 5
Views: 6013

Re: [RSEOLVED] Resize exceeds max size of 2048 x 1088

;) It's not dead, but, you know...

-- Yea now it works great. Thanks!
by MeteorRain
Mon Jan 16, 2017 10:18 am
Forum: DGDecNV
Topic: [RESOLVED] Resize exceeds max size of 2048 x 1088
Replies: 5
Views: 6013

[RESOLVED] Resize exceeds max size of 2048 x 1088

DGSource: Resize exceeds max size of 2048 x 1088

When downscaling from 4k to 2560x1072. Sounds like a legacy limitation back to the 1080p age?
by MeteorRain
Fri Nov 04, 2016 1:39 pm
Forum: DGDecNV
Topic: [RESOLVED] BD-Rebuilder DGI-File missing
Replies: 19
Views: 15590

Re: [RESOLVED] BD-Rebuilder DGI-File missing

Actually, does the memory size matter? I don't really see the point to upgrade the toolkit for the 2GB unrecognized memory though. :scratch:
by MeteorRain
Thu Nov 03, 2016 5:20 pm
Forum: DGDecNV
Topic: [RESOLVED] BD-Rebuilder DGI-File missing
Replies: 19
Views: 15590

Re: BD-Rebuilder DGI-File missing

Have you verified if you are correctly licensed? I recalled a license key change a while ago, and if you are with your old key, You'll need to generate a new one.
by MeteorRain
Thu Nov 03, 2016 1:00 pm
Forum: DGDecNV
Topic: [RESOLVED] DGIndexNV failing to close file
Replies: 15
Views: 12829

Re: [RESOLVED] DGIndexNV failing to close file

Nope. Check this: http://www3.wazoku.net/2sen/dtvup/ up0797.zip TsSplitter Ver1.26

Yea they share the same name, and I do use both in different situations.
by MeteorRain
Thu Nov 03, 2016 9:45 am
Forum: DGDecNV
Topic: [RESOLVED] DGIndexNV failing to close file
Replies: 15
Views: 12829

Re: DGIndexNV failing to close file

admin wrote:"ts splitter"

Sounds very interesting; I'll check it out. Thanks for pointing it out.
Early warning -- It's fully in Japanese and was not written in Unicode, which means it's gonna be huge pain trying to use it even if you understand Japanese.
by MeteorRain
Wed Nov 02, 2016 10:18 pm
Forum: DGDecNV
Topic: [RESOLVED] DGIndexNV failing to close file
Replies: 15
Views: 12829

Re: DGIndexNV failing to close file

TS should be safer. I'm actively using a tool written by Japanese called ts splitter, which can, magically, cut TS files by audio format. I use that to deal with 2ch-aac <-> 5ch-aac stuff, and it always cut precisely at the gap. Not sure if it helps with your case though.
by MeteorRain
Wed Nov 02, 2016 12:06 pm
Forum: DGDecNV
Topic: [RESOLVED] DGIndexNV blowing up in strange ways
Replies: 14
Views: 14760

Re: [RESOLVED] DGIndexNV blowing up in strange ways

Well, I did say I was using LSmash. But I wasn't being more specific. I actually use the function LWLibavVideoSource(). (And the audio equivalent with the same multiplexed video file as the argument.) I don't remember why I was told to use that part of the LSMASH package instead "Lsmash" or "Lsmash...
by MeteorRain
Wed Nov 02, 2016 11:32 am
Forum: DGDecNV
Topic: [RESOLVED] DGIndexNV blowing up in strange ways
Replies: 14
Views: 14760

Re: [RESOLVED] DGIndexNV blowing up in strange ways

So the problem is quite simple. You extract video (*.264) and timestamp (whatever, *.txt for example), process the video through DGNV, AVS, or whatever, and produce the final video. Take the file, and the timestamp, to some timeline editing tools to correct the timeline. Take MP4 as an example, you...