Search found 26 matches

by Nginx
Sat Apr 14, 2018 9:10 am
Forum: DGDecNV
Topic: [SOLVED] Decode Frame Info
Replies: 10
Views: 11943

Re: Decode Frame Info

Thanks!!
by Nginx
Sat Apr 14, 2018 6:45 am
Forum: DGDecNV
Topic: [SOLVED] Decode Frame Info
Replies: 10
Views: 11943

Re: Decode Frame Info

I was suggesting show2 as a possible solution, not saying it was already existing! I was asking if this solution would meet your needs. Ah sorry for my poor english. I saw you post "What if we had these options?" , So I misunderstood your words. Will be very grateful if I can use your show2 to disp...
by Nginx
Fri Apr 13, 2018 8:30 pm
Forum: DGDecNV
Topic: [SOLVED] Decode Frame Info
Replies: 10
Views: 11943

Re: Decode Frame Info

Looks show2 func already fulfilled my request. But I tried with script: LoadPlugin("D:\dgdecnv2053\x64 Binaries\DGDecodeNV.dll") DGSource("D:\TheCommuter\index.dgi",show2="21,14,string") Crop(0, 136, -0, -136) It response: Script error: DGSource does not have a named argument "show2" Any idea ? With...
by Nginx
Fri Apr 13, 2018 1:08 am
Forum: DGDecNV
Topic: [SOLVED] Decode Frame Info
Replies: 10
Views: 11943

[SOLVED] Decode Frame Info

Hi. May I ask if we can have a plugin for loading frame info from .dgi file and print it when I save screenshot? example: When I used FFMS, I can use https://pastebin.com/0Gqx9Hpg script and my script & screenshot looks like: FFVideoSource("E:\MazeRunner\00662 - 2 - h264, 1080p24.mkv") Crop(0, 138, ...
by Nginx
Sun Apr 01, 2018 10:21 pm
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 688404

Re: HDR -> SDR tonemapping

admin wrote:
Sun Apr 01, 2018 7:40 am
Thanks for the useful info, guys.
Selur wrote:
Sun Apr 01, 2018 6:41 am
Are you planning to port DGTonemap to Vapoursynth? (I'd like a gpu based alternative to tonemap)
Yes, I will. And I'm depackaging filters so they can be open-sourced. Only DGSource() will remain closed.
Sounds real great. :hat:
by Nginx
Sun Mar 25, 2018 10:37 am
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 688404

Re: HDR -> SDR tonemapping

Thanks for the update.
Is that tonemap1.1 txt file readable? looks like I have some encoding issue(I asume its not utf8?). Random code showed on my sublimetext..
by Nginx
Sun Mar 25, 2018 1:14 am
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 688404

Re: HDR -> SDR tonemapping for DGDecodeNV

dmcs wrote:
Sun Mar 25, 2018 12:36 am
Nginx wrote:
Sat Mar 24, 2018 9:47 pm
BTW, is "debug=True" in DGSource removed?
I think it's "show=true" is what you're looking for.

All Right It Work !~~ Thank you
by Nginx
Sat Mar 24, 2018 9:47 pm
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 688404

Re: HDR -> SDR tonemapping for DGDecodeNV

BTW, is "debug=True" in DGSource removed?
by Nginx
Sat Mar 24, 2018 9:33 pm
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 688404

Re: HDR -> SDR tonemapping for DGDecodeNV

My test on Interstellar(2014) UHD vs 1080p BluRay Should add some tonemap via Madvr or whatever. Just need more time. Now the DGTonemap looks too bright ( Sorry I am not familiar with algorithm so can only judge and comment by the versus comparisons without much analysis) UHD Tonemapped and resized ...
by Nginx
Sat Mar 24, 2018 9:33 am
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 688404

Re: HDR -> SDR tonemapping for DGDecodeNV

OK it works now. I'm using all x64 plugins. It just needs the latest AVS+ which shouldn't download from its official site lmao.

Many thanks to both of you. Very appreciated. :) :hat:
by Nginx
Sat Mar 24, 2018 9:08 am
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 688404

Re: HDR -> SDR tonemapping for DGDecodeNV

Hey I saw some difference between mine and yours. like MT thread support : No etc. I downloaded avs+ from : http://avs-plus.net/


All right . I will test https://github.com/pinterf/AviSynthPlus/releases first then give you some response. Thank you ~
by Nginx
Sat Mar 24, 2018 9:04 am
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 688404

Re: HDR -> SDR tonemapping for DGDecodeNV

Please give output of AVSMeter -avsinfo executed in the same directory as your script. I guess you must be picking up a spurious avisynth.dll from somewhere. Maybe from your avsP installation? There's no point to looking at avsresize until you can tolerate that SetFilterMTMode() call. It will verif...
by Nginx
Sat Mar 24, 2018 7:29 am
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 688404

Re: HDR -> SDR tonemapping for DGDecodeNV

Are you using Avisynth+? It is mandatory. Also, everything must be consistently 32-bit or 64-bit. Since you can do both please use 64-bit for this debugging, including Avisynth+ of course. I am using my own built avsresize. I'll check now that the linked one is OK. EDIT: The linked one is OK. Hi .a...
by Nginx
Sat Mar 24, 2018 6:56 am
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 688404

Re: HDR -> SDR tonemapping for DGDecodeNV

Your test script should be similar to the sample provided loadplugin("dgdecodenv.dll") loadplugin("DGTonemap.dll") loadplugin("avsresize.dll") SetFilterMTMode("z_ConvertFormat", MT_MULTI_INSTANCE) # May not be needed. dgsource("THE GREAT WALL.dgi",fulldepth=true) z_ConvertFormat(pixel_type="RGBPS",...
by Nginx
Sat Mar 24, 2018 5:48 am
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 688404

Re: HDR -> SDR tonemapping for DGDecodeNV

I don't know anything about avsP. Try to get it working with VirtualDub2 first. Hi. Used VirtualDub 1.10.4 -> File -> Open Video File -> select my scrip (UHD.avs) -> ↓↓↓↓ https://thumbs2.imgbox.com/0d/ef/JYT6vuBo_t.png And once again, both LoadPlugin("xxxx/avsresize.dll") and put avsresize.dll to A...
by Nginx
Fri Mar 23, 2018 10:08 pm
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 688404

Re: HDR -> SDR tonemapping for DGDecodeNV

Hi. Tried to test the tonemap script. But no matter how I import the avsresize.dll plusin, avsP said : There is no function named z_ConvertFormat... I am using AVS+ (.dll in avs+/plugin folder or use plugins(path/to/.dll) in my script). And btw my DGSource dont have "fulldepth" args as well . any id...