Search found 3459 matches
- Fri Mar 22, 2024 8:31 pm
- Forum: DGDecNV
- Topic: NVIDIA 551.xx Driver Breaks DGDecNV
- Replies: 74
- Views: 40113
NVIDIA 551.xx Driver Breaks DGDecNV
I'm back.
- Fri Mar 22, 2024 5:20 pm
- Forum: DGDecNV
- Topic: NVIDIA 551.xx Driver Breaks DGDecNV
- Replies: 74
- Views: 40113
NVIDIA 551.xx Driver Breaks DGDecNV
Setting an example.
I'll be away for 2.5 hours from now.
I'll be away for 2.5 hours from now.
- Fri Mar 22, 2024 2:16 pm
- Forum: DGDecNV
- Topic: NVIDIA 551.xx Driver Breaks DGDecNV
- Replies: 74
- Views: 40113
NVIDIA 551.xx Driver Breaks DGDecNV
Oh darn, you went away. It's frustrating when we are in the middle of debugging and people disappear, especially when I can't duplicate things locally. Now we can't progress until you decide to come back. :cry: If people would let me know they're going away and when they'll be back it would reduce t...
- Fri Mar 22, 2024 1:57 pm
- Forum: DGDecNV
- Topic: NVIDIA 551.xx Driver Breaks DGDecNV
- Replies: 74
- Views: 40113
NVIDIA 551.xx Driver Breaks DGDecNV
OK, can you stick around a while?
- Fri Mar 22, 2024 1:19 pm
- Forum: DGDecNV
- Topic: NVIDIA 551.xx Driver Breaks DGDecNV
- Replies: 74
- Views: 40113
NVIDIA 551.xx Driver Breaks DGDecNV
Does the CUVID decoder (cuvid.exe) I gave you still work? If so, I will focus on what could be different between it and DGIndexNV. Maybe some initialization? Maybe linking different libraries?
Actually, I feared a recurrence, because the CUDA stream thing is theoretically irrelevant.
Actually, I feared a recurrence, because the CUDA stream thing is theoretically irrelevant.
- Fri Mar 22, 2024 1:16 pm
- Forum: DGDecNV
- Topic: NVIDIA 551.xx Driver Breaks DGDecNV
- Replies: 74
- Views: 40113
NVIDIA 551.xx Driver Breaks DGDecNV
Please try 253 just released.
The last slipstream of 252 (maybe you missed it) should be identical to the test version. I just don't understand why it is only you having this problem.
The last slipstream of 252 (maybe you missed it) should be identical to the test version. I just don't understand why it is only you having this problem.
- Fri Mar 22, 2024 7:42 am
- Forum: General Discussion
- Topic: Binaries Update Notification Thread
- Replies: 454
- Views: 1937763
Binaries Update Notification Thread
DGDecNV 253:
* Added integrated and standalone DGTweak() filter. HBD is supported.
Refer to the DGDecodeNV manual for details.
* Fixed a rare case of failure to create the video decoder. AYColumbia
* Updated the DGDecodeNV manual.
https://rationalqm.us/dgdecnv/binaries
* Added integrated and standalone DGTweak() filter. HBD is supported.
Refer to the DGDecodeNV manual for details.
* Fixed a rare case of failure to create the video decoder. AYColumbia
* Updated the DGDecodeNV manual.
https://rationalqm.us/dgdecnv/binaries
- Thu Mar 21, 2024 5:37 pm
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 406
- Views: 362603
CUDASynth
Need to look at Retinex also. https://github.com/Asd-g/AviSynth-Retinex Here's what I'm talking about regarding nonlinear curves: https://epicedits.com/2010/02/12/nonlinear-curve-adjustments-and-histograms/ We could have a series of selectable standard curves scaled between selectable input_high and...
- Thu Mar 21, 2024 12:59 pm
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 406
- Views: 362603
CUDASynth
Just brainstorming ... Regarding AutoLevels(), it uses histograms only to determine the input_low and input_high values to be used for linear contrast stretching. In fact, it borrows the Avisynth Levels() code to make the actual transformation. There is no histogram equalization or other method (suc...
- Thu Mar 21, 2024 9:47 am
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 406
- Views: 362603
CUDASynth
Referring to AutoLevels(), some issues to be aware of from johnmeyer at doom9: 1. Scenes that are naturally supposed to be dark, like sunsets, get gained up too much. 2. Bright objects, like someone walking directly in front of the video light on a camera-mounted light, cause the main video to go pi...
- Wed Mar 20, 2024 2:58 pm
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 406
- Views: 362603
CUDASynth
Some initial thoughts, first regarding levels, not color balance. Obviously, judging by so many posts and threads about this everywhere, levels correction is an important and sought-after function. Some factors/features with examples: * contrast stretching (Avisynth Levels()) * contrast stretching w...
- Wed Mar 20, 2024 8:28 am
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 406
- Views: 362603
CUDASynth
Never looked at HDRAGC. I'll check it out.
- Wed Mar 20, 2024 7:52 am
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 406
- Views: 362603
CUDASynth
So guys, we're gonna need some form of auto levels and some form of auto color (white balance). Let's start with levels. Since the AutoLevels() plugin appears to be abandoned (maybe because the author hadn't the skills or motivation to implement HBD and multiple instantiation), what do you think of ...
- Tue Mar 19, 2024 12:27 pm
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 406
- Views: 362603
CUDASynth
Here is test8:
* Added standalone and integrated DGTweak(). Refer to the DGDecodeNV manual for details.
* Updated the DGDecodeNV manual.
http://rationalqm.us/misc/DGDecodeNV_test8.zip
Your testing will be appreciated.
* Added standalone and integrated DGTweak(). Refer to the DGDecodeNV manual for details.
* Updated the DGDecodeNV manual.
http://rationalqm.us/misc/DGDecodeNV_test8.zip
Your testing will be appreciated.
- Tue Mar 19, 2024 9:07 am
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 406
- Views: 362603
CUDASynth
All coding for standalone and integrated DGTweak() is done. Just have to test thoroughly and update the manual. Then I'll give y'all a test version.
- Sun Mar 17, 2024 5:00 pm
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 406
- Views: 362603
CUDASynth
The standalone CUDA version of DGTweak() is working in 8-bits. Next going to add 16-bit and then integrate it into the DGSource() CUDASynth framework. After all that, some form of white balance functionality.
- Sun Mar 17, 2024 10:27 am
- Forum: DGDecNV
- Topic: NVIDIA 551.xx Driver Breaks DGDecNV
- Replies: 74
- Views: 40113
NVIDIA 551.xx Driver Breaks DGDecNV
My pleasure, as always.
- Sun Mar 17, 2024 10:26 am
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 406
- Views: 362603
CUDASynth
Glad we're on the same page now!
- Sat Mar 16, 2024 11:21 am
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 406
- Views: 362603
CUDASynth
I did some basic testing with just timing how long things take to play in VirtualDub. Script 1: Decode before and after, assumefps 5000 for after, loop 20 times. Time to play: 48 seconds import vapoursynth as vs from vapoursynth import core core.std.LoadPlugin(r'D:\Don\Programming\C++\DGDecNV\DGDeco...
- Sat Mar 16, 2024 4:20 am
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 406
- Views: 362603
CUDASynth
Well, sheep are mentioned in the link. As are squirrels... cough ;) https://www.newsweek.com/21-animals-that-are-way-smarter-you-thought-1571299 Bullwinkle will not be happy. @ thechaoscoder I concur in your analysis, for which thank you. For stack we have two frame copies into a composite frame.
- Fri Mar 15, 2024 8:51 pm
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 406
- Views: 362603
CUDASynth
Slipstream released.
BTW, DGTweak() is well under way. And I have ideas for the balance stuff.
BTW, DGTweak() is well under way. And I have ideas for the balance stuff.
- Fri Mar 15, 2024 8:51 pm
- Forum: DGDecNV
- Topic: NVIDIA 551.xx Driver Breaks DGDecNV
- Replies: 74
- Views: 40113
NVIDIA 551.xx Driver Breaks DGDecNV
Slipstream released. Marking resolved.
- Fri Mar 15, 2024 8:49 pm
- Forum: General Discussion
- Topic: Binaries Update Notification Thread
- Replies: 454
- Views: 1937763
Binaries Update Notification Thread
Slipstream for DGDecNV 252:
* The last slipstream broke the integrated DGSharpen(). Fixed. hydra3333
* Fixed a rare case of failure to create the video decoder. AYColumbia
https://rationalqm.us/dgdecnv/binaries
* The last slipstream broke the integrated DGSharpen(). Fixed. hydra3333
* Fixed a rare case of failure to create the video decoder. AYColumbia
https://rationalqm.us/dgdecnv/binaries
- Fri Mar 15, 2024 8:34 pm
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 406
- Views: 362603
CUDASynth
I broke DGSharpen() in the last slipstream. Will fix ASAP.
- Fri Mar 15, 2024 8:24 pm
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 406
- Views: 362603
CUDASynth
I converted the bat file to a simple VPY script that I can open in VirtualDub2. I duplicated the green screen. Investigating... import vapoursynth as vs from vapoursynth import core core.std.LoadPlugin(r'D:\Don\Programming\C++\DGDecNV\DGDecodeNV\x64\Release\DGDecodeNV.dll') before_video = core.dgdec...