Search found 38 matches

by Nick007
Tue Sep 17, 2013 8:32 am
Forum: DGDecNV
Topic: [RESOLVED] Demuxed h264 video: unable to open
Replies: 22
Views: 24586

Re: Demuxed h264 video: unable to open

Mux them to mkv with mkvmerge or eac3to? Or to m2ts with tsMuxer?
Why are you demuxing it in the first place?
by Nick007
Fri Sep 13, 2013 2:46 am
Forum: DGDecNV
Topic: Licence problems
Replies: 51
Views: 56528

Re: Licence problems

Seconded. Although it doesn't change for me when I connect to different VPN server and get new internal IP (OpenVPN client).
by Nick007
Thu May 09, 2013 8:19 pm
Forum: DGDecNV
Topic: Glitch in decoding H.264 #3
Replies: 7
Views: 11432

Re: Glitch in decoding H.264 #3

Hi admin. Have you got any feedback about this issue?
by Nick007
Wed Apr 03, 2013 3:59 am
Forum: DGDecNV
Topic: Cutting out adverts with trim and in-sync audio
Replies: 8
Views: 11632

Re: Cutting out adverts with trim and in-sync audio

Oh, sorry, should've written 174 frames.
by Nick007
Tue Apr 02, 2013 3:55 am
Forum: DGDecNV
Topic: Cutting out adverts with trim and in-sync audio
Replies: 8
Views: 11632

Re: Cutting out adverts with trim and in-sync audio

You're probably better off with cutting the audio separately from avisynth, without reencoding. eac3to or delaycut can easily cut ac3 (and it's fast and lossless operation). Combined delay for -552ms and -173 frames (-173/23.976*1000 = -7215ms) would be -7767ms.
by Nick007
Thu Nov 22, 2012 5:54 pm
Forum: Avisynth Filters
Topic: Blending Frame
Replies: 1
Views: 16709

Re: Blending Frame

For the audio to stay in synch, you would have to discard 1 frame (either frame1 or frame2):

source=trim(source, 0, frame) + frame1 + trim(source, frame+2, 0) #insert blended frame
by Nick007
Tue Oct 02, 2012 2:26 pm
Forum: News
Topic: DGDecNV Latest Build 2050
Replies: 133
Views: 240456

Re: DGDecNV Latest Build 2043

It's only in your cache, hit Ctrl+F5 to re-download the page.
by Nick007
Tue Oct 02, 2012 10:17 am
Forum: DGDecNV
Topic: Glitch in decoding H.264 #3
Replies: 7
Views: 11432

Re: Glitch in decoding H.264 #3

Interesting, haven't tried this new mode.

Thanks for digging deeper into it :-)
by Nick007
Tue Oct 02, 2012 5:53 am
Forum: DGDecNV
Topic: Glitch in decoding H.264 #3
Replies: 7
Views: 11432

Glitch in decoding H.264 #3

I'm back with the same kind of glitch like before and I hope we finally figure it out this time :-) I got a 15 frames long glitch caused by decoding of H.264 track from TV capture via DGDecNV. The glitch is not there when I use DirectShowSource or FFVideoSource, or if I play it in mpc-hc with CoreAV...
by Nick007
Sat Sep 01, 2012 6:18 am
Forum: DGDecNV
Topic: [RESOLVED] Please report your nVidia card device name!
Replies: 7
Views: 12075

Re: Please report your nVidia card device name!

"GeForce GTX 570"
by Nick007
Sun Mar 11, 2012 8:25 pm
Forum: DGDecNV
Topic: [RESOLVED] It doesn`t work, i guess i need help...
Replies: 19
Views: 25577

Re: It doesn`t work , i guess i need help...

Did you try with Avisynt 2.5.8?
by Nick007
Thu Feb 16, 2012 6:54 pm
Forum: DGDecNV
Topic: [RESOLVED] cuCtxCreate failed
Replies: 33
Views: 45170

Re: [RESOLVED] cuCtxCreate failed

AvsPmod releases everything when re-freshing preview, or at least I never had a problem with GTX 570 or even with older GT 220 M.
by Nick007
Thu Feb 09, 2012 11:09 am
Forum: DGDecNV
Topic: [RESOLVED] Glitch in decoding #2 - this time replicable
Replies: 4
Views: 7434

Re: Glitch in decoding #2 - this time replicable

Yeah, the glitch was somewhere in the source (it was there with CoreAVC too), but if I seek 100 frames before that frame 448 and then frame-step to 448, there's no glitch in output.
Only if I frame-step from frame 0, it causes the glitch in output. I wonder why is that?
by Nick007
Mon Jan 23, 2012 9:06 pm
Forum: DGDecNV
Topic: [RESOLVED] Glitch in decoding #2 - this time replicable
Replies: 4
Views: 7434

[RESOLVED] Glitch in decoding #2 - this time replicable

I was lucky and discovered this glitch occuring right at the beginning of movie, frames 448-454. In the glitch, it shows blended frames from few hundreds frames back. The glitch is there only if I frame step it in Avsp (fast with right arrow) or play it in mpc-hc/Virtual dub, the glitch is not there...
by Nick007
Mon Jan 23, 2012 6:16 pm
Forum: DGAVCDecDI
Topic: DGAVCDecodeDI & MeGUI 2006 (svn) Crash
Replies: 27
Views: 75203

Re: DGAVCDecodeDI & MeGUI 2006 (svn) Crash

From experience of my friend, recent versions of Megui are bogus. ??? Please create a bug report or send me the details about the problems (here as a PM or in the doom9 forum). In my opinion there are sometimes of course new problems with newer builds but in general newer versions are less buggy th...
by Nick007
Mon Jan 09, 2012 9:40 am
Forum: DGDecNV
Topic: [RESOLVED] Amount of coded frames different than playback
Replies: 4
Views: 8034

Re: [RESOLVED] Amount of coded frames different than playbac

Make sure you understand what telecine (3:2 pulldown is) and how to remove it to make the video fully progressive without dupe frames (causing jerky playback). 3:2 pulldown that is used on most 29.97 fps 1080i HDTV caps means, that there always are 3 unique progressive frames followed by two interla...
by Nick007
Tue Dec 13, 2011 7:12 pm
Forum: DGAVCDecDI
Topic: DGAVCDecodeDI & MeGUI 2006 (svn) Crash
Replies: 27
Views: 75203

Re: DGAVCDecodeDI & MeGUI 2006 (svn) Crash

From experience of my friend, recent versions of Megui are bogus. I'm using old 0.3.4.0 with vfw4x264.exe and 64-bit x264.exe and it never ever failed on me. If the script previews in AvsPmod, then it opens in Megui 0.3.4.0 without problems. I use Megui only as frontend (queue, saved settings, log, ...
by Nick007
Fri Nov 25, 2011 8:01 pm
Forum: DGDecNV
Topic: Getting weird artifacting at the same place when encoding
Replies: 36
Views: 49522

Re: Getting weird artifacting at the same place when encodin

You archive it with winrar/winzip and split into parts during the process.
by Nick007
Sat Nov 12, 2011 3:12 pm
Forum: DGDecNV
Topic: Getting weird artifacting at the same place when encoding
Replies: 36
Views: 49522

Re: Getting weird artifacting at the same place when encodin

It happened to me too. I tested it many days and figured out that it's really mind-boggling. I happens in the same exact place, looking exactly same and even after resizing 1080p to 720p, so that would indicate decoder's problem. But I found out if I won't use --colormatrix bt709 that it won't happe...
by Nick007
Tue Aug 30, 2011 6:07 am
Forum: DGDecNV
Topic: [RESOLVED] cuCtxCreate failed
Replies: 33
Views: 45170

Re: [RESOLVED] cuCtxCreate failed

Try 280.26.

I got this problem before too, but only when I played 3-4 flash videos in firefox at once :mrgreen:
by Nick007
Sun Oct 03, 2010 6:52 am
Forum: DGDecNV
Topic: [RESOLVED] DGDecNV + Overlay = glitches
Replies: 14
Views: 24900

Re: DGDecNV + Overlay = glitches

Seems to be fixed, hurray! :-) I'll report back, if it'll manifest itself in the future, but I hope not. Thanks again!
by Nick007
Sat Oct 02, 2010 2:23 pm
Forum: DGDecNV
Topic: [RESOLVED] DGDecNV + Overlay = glitches
Replies: 14
Views: 24900

Re: DGDecNV + Overlay = glitches

I'll try it tomorrow and report back if it's okay. As for the number of frames issue, it's really not a problem, just an observation. Hope the out-of-order frames will be no more :-)
by Nick007
Thu Sep 30, 2010 7:02 am
Forum: DGDecNV
Topic: [RESOLVED] DGDecNV + Overlay = glitches
Replies: 14
Views: 24900

Re: DGDecNV + Overlay = glitches

So is it fixable? I'm glad I could help. I would be sorry if I couldn't fully use such an awesome tool :-)
by Nick007
Thu Sep 30, 2010 6:25 am
Forum: DGDecNV
Topic: [RESOLVED] DGDecNV + Overlay = glitches
Replies: 14
Views: 24900

Re: DGDecNV + Overlay = glitches

Okay, I wasn't correct, it doesn't show only during encode, but in previewing also. I indexed both source samples I posted above, M2TS has 480 frames, MKV has 478 frames (strangely). And I compared them frame-by-frame with the script above. Everytime I open the script, the error is in different plac...