Search found 22 matches

by Didée
Fri Oct 29, 2010 5:46 am
Forum: DGDecNV
Topic: [RESOLVED] Using nvidia "functions" with dgindexnv.exe
Replies: 9
Views: 17505

Re: Using nvidia "functions" with dgindexnv.exe

A hybrid version of MVTools+CUDA doesn't sound very promising to me. If you look at e.g. MDegrain2, you'll find the whole thing spends like 65% of its time on SuperClip+VectorSearch, 25% on the (block overlapped) compensation while the denoiser fetches pixels, and only 10% time on the actual denoisi...
by Didée
Thu Oct 28, 2010 1:56 pm
Forum: DGDecNV
Topic: [RESOLVED] Using nvidia "functions" with dgindexnv.exe
Replies: 9
Views: 17505

Re: Using nvidia "functions" with dgindexnv.exe

OH COOL!!! I hope your first one will be a denoiser. Avisynth script denoisers can be painfully slow (like mc_spuds, MCTemporalDenoise, etc...). Those are highly sophisticated denoising scripts, making very big effort to come to an optimal result. An important part of the big effort is active motio...