Search found 22 matches
- Fri Oct 29, 2010 5:46 am
- Forum: DGDecNV
- Topic: [RESOLVED] Using nvidia "functions" with dgindexnv.exe
- Replies: 9
- Views: 17505
Re: Using nvidia "functions" with dgindexnv.exe
A hybrid version of MVTools+CUDA doesn't sound very promising to me. If you look at e.g. MDegrain2, you'll find the whole thing spends like 65% of its time on SuperClip+VectorSearch, 25% on the (block overlapped) compensation while the denoiser fetches pixels, and only 10% time on the actual denoisi...
- Thu Oct 28, 2010 1:56 pm
- Forum: DGDecNV
- Topic: [RESOLVED] Using nvidia "functions" with dgindexnv.exe
- Replies: 9
- Views: 17505
Re: Using nvidia "functions" with dgindexnv.exe
OH COOL!!! I hope your first one will be a denoiser. Avisynth script denoisers can be painfully slow (like mc_spuds, MCTemporalDenoise, etc...). Those are highly sophisticated denoising scripts, making very big effort to come to an optimal result. An important part of the big effort is active motio...