Search found 775 matches

by Guest 2
Fri Oct 28, 2022 4:19 am
Forum: DGDemux
Topic: TrueHD+AC3 file gap processing?
Replies: 64
Views: 44274

TrueHD+AC3 file gap processing?

Rocky wrote:
Thu Oct 27, 2022 10:21 am
This stuff we face is one of the reasons I have recently scaled back my development work.
Assholes are everywhere. Don't let us down. :salute:

P.S: Please post some news in the DGCube thread. I am killed by anxiety. :mrgreen:
by Guest 2
Sat Oct 22, 2022 3:18 am
Forum: DGDecNV
Topic: 40xx capabilities
Replies: 31
Views: 57774

40xx capabilities

Curly wrote:
Fri Oct 21, 2022 7:13 pm
Try it on this
Will try to convince tooth fairy to give me enough money to buy one.

Unfortunately, I think she will claim all my teeth.
by Guest 2
Fri Oct 21, 2022 7:06 am
Forum: DGDecNV
Topic: 40xx capabilities
Replies: 31
Views: 57774

40xx capabilities

Curly wrote:
Thu Oct 20, 2022 8:37 pm
Is that good or bad?
AV1 encoding is good for sure.
by Guest 2
Thu Oct 20, 2022 10:55 am
Forum: DGDecNV
Topic: 40xx capabilities
Replies: 31
Views: 57774

40xx capabilities

by Guest 2
Tue Oct 18, 2022 8:14 am
Forum: DGDecNV
Topic: HEVC 4:4:4 support
Replies: 22
Views: 41038

HEVC 4:4:4 support

Rocky wrote:
Wed Aug 10, 2022 7:12 am
Released build 245. Marking this thread resolved.
Did you read my last message about 4:2:0 conversion? :)
by Guest 2
Fri Oct 14, 2022 1:43 pm
Forum: DGDecNV
Topic: 7.1 channels in audio name
Replies: 37
Views: 51366

7.1 channels in audio name

I just noticed that there is a double space in the generated filename, between the pid number and the channels count:

orion PID 1100 5.1 48 1536 jpn DELAY 0ms.dts
night PID 1100 5.1 48 1536 jpn DELAY 0ms.dts
by Guest 2
Fri Oct 14, 2022 4:50 am
Forum: DGDecNV
Topic: HEVC 4:4:4 support
Replies: 22
Views: 41038

HEVC 4:4:4 support

Would you please add the option to have 420 output (in a graceful way) from the 444? P.S: As my conversion line is using (again) z_ConvertFormat(pixel_type="YUV420P10", colorspace_op="709:709:709:limited=>709:709:709:limited", resample_filter_uv="Lanczos") perhaps, some day, your itchy thought to po...
by Guest 2
Wed Oct 12, 2022 3:28 pm
Forum: CUDA Filters
Topic: Port Cube
Replies: 294
Views: 196847

Port Cube

Rocky wrote:
Wed Oct 12, 2022 11:31 am
What is the claimed speedup for the 'fast' mode you described?
Dunno! Anyway I am forwarding you all the possible solutions with an available source code.

Please, if you find it a lost of time, just tell me. ;)
by Guest 2
Tue Oct 11, 2022 3:56 pm
Forum: CUDA Filters
Topic: Port Cube
Replies: 294
Views: 196847

Port Cube

I was reading https://github.com/WolframRhodium/VapourSynth-BM3DCUDA and I noticed: fast: Multi-threaded copy between CPU and GPU at the expense of 4x memory consumption. Default True. Perhaps you can find some trick in the source to increase transfer speed. P.S: I really would like to see its AVS+ ...
by Guest 2
Tue Oct 11, 2022 3:34 pm
Forum: CUDA Filters
Topic: Port Cube
Replies: 294
Views: 196847

Port Cube

Rocky wrote:
Tue Oct 11, 2022 9:39 am
Ooh, I think I found the place in the code where the coefficients are generated.
Remember that conversion from PQ to SD works fine, it's the HLG part that has issue.
by Guest 2
Mon Oct 10, 2022 8:52 am
Forum: CUDA Filters
Topic: Port Cube
Replies: 294
Views: 196847

Port Cube

Rocky wrote:
Thu Oct 06, 2022 5:32 pm
I'll try to make sense of z source code to extract the matrices they are using for comparison to mine.
Eager to test your wonders. :salute:
by Guest 2
Wed Oct 05, 2022 1:48 pm
Forum: CUDA Filters
Topic: Port Cube
Replies: 294
Views: 196847

Port Cube

Rocky wrote:
Wed Oct 05, 2022 12:52 pm
OK, nowhere near the speedup hoped for. Thank you for your testing.
Now that you have stocked with acorns, I bet you will pull a rabbit out of the hat. :D
by Guest 2
Wed Oct 05, 2022 1:45 pm
Forum: DGDecNV
Topic: Issue with path
Replies: 89
Views: 155541

Issue with path

Rocky wrote:
Wed Oct 05, 2022 12:46 pm
Maybe we should make the UTF-8 manifest the default? :scratch:
I think only a few people have Unicode support enabled in Windows. Or not?
by Guest 2
Wed Oct 05, 2022 11:08 am
Forum: DGDecNV
Topic: Issue with path
Replies: 89
Views: 155541

Issue with path

Rocky wrote:
Tue Oct 04, 2022 4:08 pm
Don't worry. We go way back.
Ok, now I understand what happened.

I did a clean installation of DGDecNV and I forgot to use the correct manifest. :oops:
by Guest 2
Tue Oct 04, 2022 1:16 pm
Forum: DGDecNV
Topic: Issue with path
Replies: 89
Views: 155541

Issue with path

Rocky wrote:
Tue Oct 04, 2022 12:29 pm
Working fine for me here.
You tried with a directory with the same name I wrote?
by Guest 2
Tue Oct 04, 2022 11:09 am
Forum: DGDecNV
Topic: Issue with path
Replies: 89
Views: 155541

Issue with path

I have some issues with latest build, i.e. the one you created for 7.1 audio support. Please, help me to understand if it's my side problem. Just have a source BD directory named Thor – Love and thunder . The minus is ALT+0150 on numeric pad. The stable version will create ANSI DGI, while the test o...
by Guest 2
Tue Oct 04, 2022 10:20 am
Forum: CUDA Filters
Topic: Port Cube
Replies: 294
Views: 196847

Port Cube

I had some time to test approx gamma. UHD: Thor – Love and thunder, mixed frames (1722 frames in total) Script: SetMemoryMax() LoadPlugin("D:\Eseguibili\Media\DGDecNV\DGDecodeNV.dll") LoadPlugin("D:\Eseguibili\Media\DGCube\DGCube.dll") DGSource("F:\In\1_58 Thor Love and thunder\thor.dgi",ct=280,cb=2...
by Guest 2
Mon Oct 03, 2022 12:49 pm
Forum: DGDecNV
Topic: 7.1 channels in audio name
Replies: 37
Views: 51366

7.1 channels in audio name

Tested and working.

Thanks! :salute:
by Guest 2
Sat Oct 01, 2022 1:10 pm
Forum: DGDecNV
Topic: 7.1 channels in audio name
Replies: 37
Views: 51366

7.1 channels in audio name

Rocky wrote:
Sat Oct 01, 2022 8:24 am
Please download and test this
Welcome back! I will try ASAP! :salute:
by Guest 2
Sat Oct 01, 2022 1:08 pm
Forum: CUDA Filters
Topic: Port Cube
Replies: 294
Views: 196847

Port Cube

Bullwinkle wrote:
Fri Sep 30, 2022 11:08 am
BTW, I slipstreamed
I was about sending you the url of the message :D
Bullwinkle wrote:
Fri Sep 30, 2022 11:08 am
Any luck with the approximate_gamma hack?
I need to empty the encoding queue before trying. Will do ASAP.
by Guest 2
Wed Sep 28, 2022 4:06 pm
Forum: CUDA Filters
Topic: Port Cube
Replies: 294
Views: 196847

Port Cube

Bullwinkle wrote:
Wed Sep 28, 2022 4:01 pm
is ill
My best wishes.
by Guest 2
Wed Sep 28, 2022 3:58 pm
Forum: DGDecNV
Topic: 7.1 channels in audio name
Replies: 37
Views: 51366

7.1 channels in audio name

It's since a while that I noticed this thing but I always forgot to report.

When 7.1 audio is found, DGIndex marks it as (example) […] C+L+R+SL+SR 48 […] like a 5.1 audio.

Is it possible to have it fixed?

Sample https://krakenfiles.com/view/qF2rst3xFi/file.html
by Guest 2
Wed Sep 28, 2022 3:24 pm
Forum: CUDA Filters
Topic: Port Cube
Replies: 294
Views: 196847

Port Cube

Rocky wrote:
Thu Sep 22, 2022 3:11 pm
No.
Hello? Everything is fine?
by Guest 2
Thu Sep 22, 2022 1:24 pm
Forum: CUDA Filters
Topic: Port Cube
Replies: 294
Views: 196847

Port Cube

Curly wrote:
Thu Sep 22, 2022 11:53 am
Just for fun
Will try, thanks!
Curly wrote:
Thu Sep 22, 2022 11:53 am
And modify avsresize to support CUDASynth protocol. It's not difficult.
:scratch:
by Guest 2
Thu Sep 22, 2022 7:03 am
Forum: CUDA Filters
Topic: Port Cube
Replies: 294
Views: 196847

Port Cube

Rocky wrote:
Thu Sep 22, 2022 6:51 am
It's clear that the biggest discrepancy is introduced at the final stage, so we will focus on the reasons for that first.
Are you testing PQ to HLG or PQ to SDR internal conversion?