Mux them to mkv with mkvmerge or eac3to? Or to m2ts with tsMuxer?
Why are you demuxing it in the first place?
Search found 38 matches
- Tue Sep 17, 2013 8:32 am
- Forum: DGDecNV
- Topic: [RESOLVED] Demuxed h264 video: unable to open
- Replies: 22
- Views: 24586
- Fri Sep 13, 2013 2:46 am
- Forum: DGDecNV
- Topic: Licence problems
- Replies: 51
- Views: 56528
Re: Licence problems
Seconded. Although it doesn't change for me when I connect to different VPN server and get new internal IP (OpenVPN client).
- Thu May 09, 2013 8:19 pm
- Forum: DGDecNV
- Topic: Glitch in decoding H.264 #3
- Replies: 7
- Views: 11432
Re: Glitch in decoding H.264 #3
Hi admin. Have you got any feedback about this issue?
- Wed Apr 03, 2013 3:59 am
- Forum: DGDecNV
- Topic: Cutting out adverts with trim and in-sync audio
- Replies: 8
- Views: 11632
Re: Cutting out adverts with trim and in-sync audio
Oh, sorry, should've written 174 frames.
- Tue Apr 02, 2013 3:55 am
- Forum: DGDecNV
- Topic: Cutting out adverts with trim and in-sync audio
- Replies: 8
- Views: 11632
Re: Cutting out adverts with trim and in-sync audio
You're probably better off with cutting the audio separately from avisynth, without reencoding. eac3to or delaycut can easily cut ac3 (and it's fast and lossless operation). Combined delay for -552ms and -173 frames (-173/23.976*1000 = -7215ms) would be -7767ms.
- Wed Dec 12, 2012 12:02 pm
- Forum: DGDecNV
- Topic: [RESOLVED] VBVChecker on X264/gpac files - problem understanding
- Replies: 6
- Views: 8677
Re: VBVChecker on X264/gpac files - problem understanding
You can also check max bitrate in Bitrate Viewer:
http://www.winhoros.de/docs/bitrate-viewer/
http://www.winhoros.de/docs/bitrate-viewer/
- Thu Nov 22, 2012 5:54 pm
- Forum: Avisynth Filters
- Topic: Blending Frame
- Replies: 1
- Views: 16733
Re: Blending Frame
For the audio to stay in synch, you would have to discard 1 frame (either frame1 or frame2):
source=trim(source, 0, frame) + frame1 + trim(source, frame+2, 0) #insert blended frame
source=trim(source, 0, frame) + frame1 + trim(source, frame+2, 0) #insert blended frame
- Tue Oct 02, 2012 2:26 pm
- Forum: News
- Topic: DGDecNV Latest Build 2050
- Replies: 133
- Views: 240523
Re: DGDecNV Latest Build 2043
It's only in your cache, hit Ctrl+F5 to re-download the page.
- Tue Oct 02, 2012 10:17 am
- Forum: DGDecNV
- Topic: Glitch in decoding H.264 #3
- Replies: 7
- Views: 11432
Re: Glitch in decoding H.264 #3
Interesting, haven't tried this new mode.
Thanks for digging deeper into it
Thanks for digging deeper into it
- Tue Oct 02, 2012 5:53 am
- Forum: DGDecNV
- Topic: Glitch in decoding H.264 #3
- Replies: 7
- Views: 11432
Glitch in decoding H.264 #3
I'm back with the same kind of glitch like before and I hope we finally figure it out this time :-) I got a 15 frames long glitch caused by decoding of H.264 track from TV capture via DGDecNV. The glitch is not there when I use DirectShowSource or FFVideoSource, or if I play it in mpc-hc with CoreAV...
- Sat Sep 01, 2012 6:18 am
- Forum: DGDecNV
- Topic: [RESOLVED] Please report your nVidia card device name!
- Replies: 7
- Views: 12075
Re: Please report your nVidia card device name!
"GeForce GTX 570"
- Sun Mar 11, 2012 8:25 pm
- Forum: DGDecNV
- Topic: [RESOLVED] It doesn`t work, i guess i need help...
- Replies: 19
- Views: 25578
Re: It doesn`t work , i guess i need help...
Did you try with Avisynt 2.5.8?
- Thu Feb 16, 2012 6:54 pm
- Forum: DGDecNV
- Topic: [RESOLVED] cuCtxCreate failed
- Replies: 33
- Views: 45171
Re: [RESOLVED] cuCtxCreate failed
AvsPmod releases everything when re-freshing preview, or at least I never had a problem with GTX 570 or even with older GT 220 M.
- Thu Feb 09, 2012 11:09 am
- Forum: DGDecNV
- Topic: [RESOLVED] Glitch in decoding #2 - this time replicable
- Replies: 4
- Views: 7435
Re: Glitch in decoding #2 - this time replicable
Yeah, the glitch was somewhere in the source (it was there with CoreAVC too), but if I seek 100 frames before that frame 448 and then frame-step to 448, there's no glitch in output.
Only if I frame-step from frame 0, it causes the glitch in output. I wonder why is that?
Only if I frame-step from frame 0, it causes the glitch in output. I wonder why is that?
- Mon Jan 23, 2012 9:06 pm
- Forum: DGDecNV
- Topic: [RESOLVED] Glitch in decoding #2 - this time replicable
- Replies: 4
- Views: 7435
[RESOLVED] Glitch in decoding #2 - this time replicable
I was lucky and discovered this glitch occuring right at the beginning of movie, frames 448-454. In the glitch, it shows blended frames from few hundreds frames back. The glitch is there only if I frame step it in Avsp (fast with right arrow) or play it in mpc-hc/Virtual dub, the glitch is not there...
- Mon Jan 23, 2012 6:16 pm
- Forum: DGAVCDecDI
- Topic: DGAVCDecodeDI & MeGUI 2006 (svn) Crash
- Replies: 27
- Views: 75291
Re: DGAVCDecodeDI & MeGUI 2006 (svn) Crash
From experience of my friend, recent versions of Megui are bogus. ??? Please create a bug report or send me the details about the problems (here as a PM or in the doom9 forum). In my opinion there are sometimes of course new problems with newer builds but in general newer versions are less buggy th...
- Mon Jan 09, 2012 9:40 am
- Forum: DGDecNV
- Topic: [RESOLVED] Amount of coded frames different than playback
- Replies: 4
- Views: 8034
Re: [RESOLVED] Amount of coded frames different than playbac
Make sure you understand what telecine (3:2 pulldown is) and how to remove it to make the video fully progressive without dupe frames (causing jerky playback). 3:2 pulldown that is used on most 29.97 fps 1080i HDTV caps means, that there always are 3 unique progressive frames followed by two interla...
- Tue Dec 13, 2011 7:12 pm
- Forum: DGAVCDecDI
- Topic: DGAVCDecodeDI & MeGUI 2006 (svn) Crash
- Replies: 27
- Views: 75291
Re: DGAVCDecodeDI & MeGUI 2006 (svn) Crash
From experience of my friend, recent versions of Megui are bogus. I'm using old 0.3.4.0 with vfw4x264.exe and 64-bit x264.exe and it never ever failed on me. If the script previews in AvsPmod, then it opens in Megui 0.3.4.0 without problems. I use Megui only as frontend (queue, saved settings, log, ...
- Fri Nov 25, 2011 8:01 pm
- Forum: DGDecNV
- Topic: Getting weird artifacting at the same place when encoding
- Replies: 36
- Views: 49543
Re: Getting weird artifacting at the same place when encodin
You archive it with winrar/winzip and split into parts during the process.
- Sat Nov 12, 2011 3:12 pm
- Forum: DGDecNV
- Topic: Getting weird artifacting at the same place when encoding
- Replies: 36
- Views: 49543
Re: Getting weird artifacting at the same place when encodin
It happened to me too. I tested it many days and figured out that it's really mind-boggling. I happens in the same exact place, looking exactly same and even after resizing 1080p to 720p, so that would indicate decoder's problem. But I found out if I won't use --colormatrix bt709 that it won't happe...
- Tue Aug 30, 2011 6:07 am
- Forum: DGDecNV
- Topic: [RESOLVED] cuCtxCreate failed
- Replies: 33
- Views: 45171
Re: [RESOLVED] cuCtxCreate failed
Try 280.26.
I got this problem before too, but only when I played 3-4 flash videos in firefox at once
I got this problem before too, but only when I played 3-4 flash videos in firefox at once
- Sun Oct 03, 2010 6:52 am
- Forum: DGDecNV
- Topic: [RESOLVED] DGDecNV + Overlay = glitches
- Replies: 14
- Views: 24901
Re: DGDecNV + Overlay = glitches
Seems to be fixed, hurray! I'll report back, if it'll manifest itself in the future, but I hope not. Thanks again!
- Sat Oct 02, 2010 2:23 pm
- Forum: DGDecNV
- Topic: [RESOLVED] DGDecNV + Overlay = glitches
- Replies: 14
- Views: 24901
Re: DGDecNV + Overlay = glitches
I'll try it tomorrow and report back if it's okay. As for the number of frames issue, it's really not a problem, just an observation. Hope the out-of-order frames will be no more
- Thu Sep 30, 2010 7:02 am
- Forum: DGDecNV
- Topic: [RESOLVED] DGDecNV + Overlay = glitches
- Replies: 14
- Views: 24901
Re: DGDecNV + Overlay = glitches
So is it fixable? I'm glad I could help. I would be sorry if I couldn't fully use such an awesome tool
- Thu Sep 30, 2010 6:25 am
- Forum: DGDecNV
- Topic: [RESOLVED] DGDecNV + Overlay = glitches
- Replies: 14
- Views: 24901
Re: DGDecNV + Overlay = glitches
Okay, I wasn't correct, it doesn't show only during encode, but in previewing also. I indexed both source samples I posted above, M2TS has 480 frames, MKV has 478 frames (strangely). And I compared them frame-by-frame with the script above. Everytime I open the script, the error is in different plac...