Search found 38 matches
- Sat Sep 01, 2012 6:18 am
- Forum: DGDecNV
- Topic: [RESOLVED] Please report your nVidia card device name!
- Replies: 7
- Views: 12031
Re: Please report your nVidia card device name!
"GeForce GTX 570"
- Sun Mar 11, 2012 8:25 pm
- Forum: DGDecNV
- Topic: [RESOLVED] It doesn`t work, i guess i need help...
- Replies: 19
- Views: 25442
Re: It doesn`t work , i guess i need help...
Did you try with Avisynt 2.5.8?
- Thu Feb 16, 2012 6:54 pm
- Forum: DGDecNV
- Topic: [RESOLVED] cuCtxCreate failed
- Replies: 33
- Views: 45018
Re: [RESOLVED] cuCtxCreate failed
AvsPmod releases everything when re-freshing preview, or at least I never had a problem with GTX 570 or even with older GT 220 M.
- Thu Feb 09, 2012 11:09 am
- Forum: DGDecNV
- Topic: [RESOLVED] Glitch in decoding #2 - this time replicable
- Replies: 4
- Views: 7392
Re: Glitch in decoding #2 - this time replicable
Yeah, the glitch was somewhere in the source (it was there with CoreAVC too), but if I seek 100 frames before that frame 448 and then frame-step to 448, there's no glitch in output.
Only if I frame-step from frame 0, it causes the glitch in output. I wonder why is that?
Only if I frame-step from frame 0, it causes the glitch in output. I wonder why is that?
- Mon Jan 23, 2012 9:06 pm
- Forum: DGDecNV
- Topic: [RESOLVED] Glitch in decoding #2 - this time replicable
- Replies: 4
- Views: 7392
[RESOLVED] Glitch in decoding #2 - this time replicable
I was lucky and discovered this glitch occuring right at the beginning of movie, frames 448-454. In the glitch, it shows blended frames from few hundreds frames back. The glitch is there only if I frame step it in Avsp (fast with right arrow) or play it in mpc-hc/Virtual dub, the glitch is not there...
- Mon Jan 23, 2012 6:16 pm
- Forum: DGAVCDecDI
- Topic: DGAVCDecodeDI & MeGUI 2006 (svn) Crash
- Replies: 27
- Views: 74467
Re: DGAVCDecodeDI & MeGUI 2006 (svn) Crash
From experience of my friend, recent versions of Megui are bogus. ??? Please create a bug report or send me the details about the problems (here as a PM or in the doom9 forum). In my opinion there are sometimes of course new problems with newer builds but in general newer versions are less buggy th...
- Mon Jan 09, 2012 9:40 am
- Forum: DGDecNV
- Topic: [RESOLVED] Amount of coded frames different than playback
- Replies: 4
- Views: 8012
Re: [RESOLVED] Amount of coded frames different than playbac
Make sure you understand what telecine (3:2 pulldown is) and how to remove it to make the video fully progressive without dupe frames (causing jerky playback). 3:2 pulldown that is used on most 29.97 fps 1080i HDTV caps means, that there always are 3 unique progressive frames followed by two interla...
- Tue Dec 13, 2011 7:12 pm
- Forum: DGAVCDecDI
- Topic: DGAVCDecodeDI & MeGUI 2006 (svn) Crash
- Replies: 27
- Views: 74467
Re: DGAVCDecodeDI & MeGUI 2006 (svn) Crash
From experience of my friend, recent versions of Megui are bogus. I'm using old 0.3.4.0 with vfw4x264.exe and 64-bit x264.exe and it never ever failed on me. If the script previews in AvsPmod, then it opens in Megui 0.3.4.0 without problems. I use Megui only as frontend (queue, saved settings, log, ...
- Fri Nov 25, 2011 8:01 pm
- Forum: DGDecNV
- Topic: Getting weird artifacting at the same place when encoding
- Replies: 36
- Views: 49265
Re: Getting weird artifacting at the same place when encodin
You archive it with winrar/winzip and split into parts during the process.
- Sat Nov 12, 2011 3:12 pm
- Forum: DGDecNV
- Topic: Getting weird artifacting at the same place when encoding
- Replies: 36
- Views: 49265
Re: Getting weird artifacting at the same place when encodin
It happened to me too. I tested it many days and figured out that it's really mind-boggling. I happens in the same exact place, looking exactly same and even after resizing 1080p to 720p, so that would indicate decoder's problem. But I found out if I won't use --colormatrix bt709 that it won't happe...
- Tue Aug 30, 2011 6:07 am
- Forum: DGDecNV
- Topic: [RESOLVED] cuCtxCreate failed
- Replies: 33
- Views: 45018
Re: [RESOLVED] cuCtxCreate failed
Try 280.26.
I got this problem before too, but only when I played 3-4 flash videos in firefox at once
I got this problem before too, but only when I played 3-4 flash videos in firefox at once
- Sun Oct 03, 2010 6:52 am
- Forum: DGDecNV
- Topic: [RESOLVED] DGDecNV + Overlay = glitches
- Replies: 14
- Views: 24809
Re: DGDecNV + Overlay = glitches
Seems to be fixed, hurray! I'll report back, if it'll manifest itself in the future, but I hope not. Thanks again!
- Sat Oct 02, 2010 2:23 pm
- Forum: DGDecNV
- Topic: [RESOLVED] DGDecNV + Overlay = glitches
- Replies: 14
- Views: 24809
Re: DGDecNV + Overlay = glitches
I'll try it tomorrow and report back if it's okay. As for the number of frames issue, it's really not a problem, just an observation. Hope the out-of-order frames will be no more
- Thu Sep 30, 2010 7:02 am
- Forum: DGDecNV
- Topic: [RESOLVED] DGDecNV + Overlay = glitches
- Replies: 14
- Views: 24809
Re: DGDecNV + Overlay = glitches
So is it fixable? I'm glad I could help. I would be sorry if I couldn't fully use such an awesome tool
- Thu Sep 30, 2010 6:25 am
- Forum: DGDecNV
- Topic: [RESOLVED] DGDecNV + Overlay = glitches
- Replies: 14
- Views: 24809
Re: DGDecNV + Overlay = glitches
Okay, I wasn't correct, it doesn't show only during encode, but in previewing also. I indexed both source samples I posted above, M2TS has 480 frames, MKV has 478 frames (strangely). And I compared them frame-by-frame with the script above. Everytime I open the script, the error is in different plac...
- Thu Sep 30, 2010 1:22 am
- Forum: DGDecNV
- Topic: [RESOLVED] DGDecNV + Overlay = glitches
- Replies: 14
- Views: 24809
Re: DGDecNV + Overlay = glitches
The problem doesn't occur when previewing the script, only when encoding :? I haven't tested with m2ts, I'll test it tomorrow when my current encode finishes. Do you think it could be because of Matroska? Sometimes it's not possible to use m2ts, because of seemless branching for example... Strange i...
- Wed Sep 29, 2010 7:14 pm
- Forum: DGDecNV
- Topic: [RESOLVED] DGDecNV + Overlay = glitches
- Replies: 14
- Views: 24809
Re: DGDecNV + Overlay = glitches
That file above is the encode, not the source. You can't open that encode? It opens fine with mpc + haali splitter + coravc/ffdshow. I remuxed m2ts to mkv with eac3to. Here's the source sample in M2TS container (cut with tsMuxer) and also remuxed to MKV: http://www.mediafire.com/?jn19t94h7vv6xt3 htt...
- Wed Sep 29, 2010 6:08 pm
- Forum: DGDecNV
- Topic: [RESOLVED] DGDecNV + Overlay = glitches
- Replies: 14
- Views: 24809
[RESOLVED] DGDecNV + Overlay = glitches
Hello. I'm having some trouble with glitches using DGDecNV, when I use in the script Overlay. It's some kind of tearing (frame repeat/skip, or part of frame is moved a bit in some direction). It happened on another BD source too when using similar overlay to correct ugly lines. It happens throughout...