Search found 3452 matches
- Sat Apr 20, 2024 4:01 pm
- Forum: DGDecNV
- Topic: GTX 1080 Ti HEVC Support?
- Replies: 11
- Views: 1235
GTX 1080 Ti HEVC Support?
1080 Ti should be fine. Is this happening in DGIndexNV or DGDecodeNV or both? What is your DGDecNV version and are you sure you are not picking up an older version in your plugins file? What is your nVidia driver version? Finally, can you show a mediainfo dump on the source file? Not all HEVC stream...
- Thu Apr 18, 2024 1:50 pm
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 401
- Views: 299269
CUDASynth
I added a mode "slinear" that does Chaikin 10/90% with 2 iterations and it looks great, if I do say so myself. ;) So we have linear, slinear, cubic, and hermite. Maybe for fun I'll see what GIMP is doing. EDIT: GIMP uses a cubic bezier. The code is complex so currently I don't see the need to match ...
- Thu Apr 18, 2024 11:06 am
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 401
- Views: 299269
CUDASynth
OK, matrices, 16-bit, and drawing are done. I'll probably do the CUDASynth stuff before presets and frame ranges. But first, I have noticed that GIMP's curve drawing is not just a simple cubic/hermite spline. It's some kind of tensioned piecewise linear thing. I could check the source code but I fou...
- Tue Apr 16, 2024 12:40 pm
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 401
- Views: 299269
CUDASynth
Hehe, good day at the office. I discovered that it wasn't the RGB clipping that caused the horrible result. It was a widdle oversight in my code. Now the concept of YUV->RGB->apply curves->YUV is working great. So it's onward and upward! Still need to implement: * specification of matrix 601/709/202...
- Tue Apr 16, 2024 2:50 am
- Forum: EAC3TO
- Topic: Little Monsters - subtitles out of sync
- Replies: 5
- Views: 3609
- Mon Apr 15, 2024 7:38 pm
- Forum: EAC3TO
- Topic: Little Monsters - subtitles out of sync
- Replies: 5
- Views: 3609
Little Monsters - subtitles out of sync
Well, I asked for a link to buy the disk so I can reproduce the issue. I don't like to guess when my $$$ is at stake. So, if you want progress on the eac3to side, please give me a link to the exact disk.
- Mon Apr 15, 2024 7:30 pm
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 401
- Views: 299269
CUDASynth
My solution is working great for the luma curve but there are issues with color. Now be aware that since this is going into DGSource() it must and only accepts YUV (aka YCbCr). So I thought, erm, all I have to do is convert to RGB, apply the RGB curves and convert back to YUV. What's the big deal? W...
- Mon Apr 15, 2024 3:41 pm
- Forum: DGDecNV
- Topic: DGSource() New Generation
- Replies: 11
- Views: 8088
DGSource() New Generation
If you're thinking of something specific, I read <edited, snip> dg tools aren't applicable in that scenario. Ubiquitous streaming availability make such things a silly proposition in any case :) After the snip I can't make any sense of this. I suppose youtube and netflix are the main sources of con...
- Mon Apr 15, 2024 1:48 pm
- Forum: EAC3TO
- Topic: Little Monsters - subtitles out of sync
- Replies: 5
- Views: 3609
Little Monsters - subtitles out of sync
Please provide a link to purchase the disk. Also, does it fail with DGDemux too?
- Mon Apr 15, 2024 1:26 am
- Forum: DGDecNV
- Topic: DGSource() New Generation
- Replies: 11
- Views: 8088
DGSource() New Generation
I meant what source content are you getting in VP9?
- Sun Apr 14, 2024 5:02 am
- Forum: DGDecNV
- Topic: DGSource() New Generation
- Replies: 11
- Views: 8088
DGSource() New Generation
Why do you need VP9?
- Sat Apr 13, 2024 9:54 am
- Forum: CUDA Filters
- Topic: Port Cube
- Replies: 299
- Views: 232634
Port Cube
No m8 it has no relevance for HDRAGC and curves-type stuff. I am still developing my own curves filter.
- Fri Apr 12, 2024 6:31 am
- Forum: DGMPGDec
- Topic: Auto indexing for DGDecode
- Replies: 59
- Views: 22186
Auto indexing for DGDecode
I'll improve the error message for the next release. There is a "Full paths" option in the DGIndex(NV) settings that exists just for this reason. It allows you to choose whether you want to work with full or relative paths. The setting is stored in the INI file which will therefore control what happ...
- Thu Apr 11, 2024 6:54 pm
- Forum: DGMPGDec
- Topic: Auto indexing for DGDecode
- Replies: 59
- Views: 22186
Auto indexing for DGDecode
You are welcome and thank you for bringing this problem to light.
- Thu Apr 11, 2024 1:23 pm
- Forum: CUDA Filters
- Topic: Port Cube
- Replies: 299
- Views: 232634
Port Cube
Well guys, my optimism was premature. I was under the impression that all gamma-related stuff would be implemented in the LUT. But looking at the script (the one that revealed discrepancies) shows that the specified gamma inverse is being applied to create linear RGB to be passed to the script. So i...
- Thu Apr 11, 2024 12:30 pm
- Forum: General Discussion
- Topic: Binaries Update Notification Thread
- Replies: 454
- Views: 1634313
Binaries Update Notification Thread
Another slipstream for DGDecNV build 255:
* Fixed seeking in MKV files. flossy_cake
https://rationalqm.us/dgdecnv/binaries
* Fixed seeking in MKV files. flossy_cake
https://rationalqm.us/dgdecnv/binaries
- Thu Apr 11, 2024 12:14 pm
- Forum: DGMPGDec
- Topic: Auto indexing for DGDecode
- Replies: 59
- Views: 22186
Auto indexing for DGDecode
OK, I have a fix and will slipstream it after a little more testing.
EDIT: Slipstream released.
EDIT: Slipstream released.
- Thu Apr 11, 2024 10:59 am
- Forum: DGMPGDec
- Topic: Auto indexing for DGDecode
- Replies: 59
- Views: 22186
Auto indexing for DGDecode
Here is a short script which reliably reproduces the issue on my system. Thank you. It is an issue with DGSource() seeking in the MKV file. You can see that by first using DGIndexNV to demux the video to M2V and then running this script, when everything is fine: loadplugin("...\dgdecodenv.dll") loa...
- Wed Apr 10, 2024 5:29 am
- Forum: DGMPGDec
- Topic: Auto indexing for DGDecode
- Replies: 59
- Views: 22186
Auto indexing for DGDecode
For the path matter... I ask you again if you have a full path in the script to the video file. Please answer that directly. Give me the script! If you do not have a full path, then the "current directory" is used. The current directory depends on things that the invoking application can change. If ...
- Wed Apr 10, 2024 12:58 am
- Forum: DGMPGDec
- Topic: Auto indexing for DGDecode
- Replies: 59
- Views: 22186
Auto indexing for DGDecode
file = "C:\DVDs\disc1.vob" ... Mpeg2Source(file) # creates <ScriptDir>\disc1.d2v That doesn't happen for me. Here is my script: loadplugin("D:\Don\Programming\C++\DGMPGDec_VS2019\DGDecode64\x64\debug\DGDecode.dll") file="G:\Streams\MPG\Program Streams\lain.vob" MPEG2Source(file) I simply drag and d...
- Tue Apr 09, 2024 4:08 am
- Forum: DGMPGDec
- Topic: Auto indexing for DGDecode
- Replies: 59
- Views: 22186
Auto indexing for DGDecode
2. When mpeg2source(indexing_path=undefined) the indexing related files are created alongside the .avs script file whereas DGSource, lwlibav & ffms2 create them alongside the source clip. My testing shows them behaving the same. Are you using a full path? If your script has a full path: MPEG2Source...
- Tue Apr 09, 2024 3:21 am
- Forum: General Discussion
- Topic: Binaries Update Notification Thread
- Replies: 454
- Views: 1634313
Binaries Update Notification Thread
Another slipstream for DGDecNV build 255:
* DGSource() no longer overwrites the incoming "dgi" parameter when auto-indexing. flossy_cake
https://rationalqm.us/dgdecnv/binaries
* DGSource() no longer overwrites the incoming "dgi" parameter when auto-indexing. flossy_cake
https://rationalqm.us/dgdecnv/binaries
- Tue Apr 09, 2024 2:58 am
- Forum: DGMPGDec
- Topic: Auto indexing for DGDecode
- Replies: 59
- Views: 22186
Auto indexing for DGDecode
I'll fix 1 and 2 today and make slipstreams. Regarding the audio sync can you give me the script and if possible a stream that I can use to duplicate it? Also the more you can explain the better. How are you determining there is a sync problem, etc.? Your full process. EDIT: Number 1 fixed and slips...
- Mon Apr 08, 2024 4:46 am
- Forum: General Discussion
- Topic: Binaries Update Notification Thread
- Replies: 454
- Views: 1634313
Binaries Update Notification Thread
Slipstream for DGDecNV build 255:
* Fixed YUV to RGB equations in the integrated DGHDRtoSDR() filter to exactly match the spec. Fixes very small deviations from correct colors.
https://rationalqm.us/dgdecnv/binaries
* Fixed YUV to RGB equations in the integrated DGHDRtoSDR() filter to exactly match the spec. Fixes very small deviations from correct colors.
https://rationalqm.us/dgdecnv/binaries
- Mon Apr 08, 2024 4:23 am
- Forum: General Discussion
- Topic: Binaries Update Notification Thread
- Replies: 454
- Views: 1634313
Binaries Update Notification Thread
DGHDRtoSDR 1.16:
* Fixed YUV to RGB equations to exactly match the spec. Fixes very small deviations from correct colors.
Gonna port it to the DGDecNV integrated filter.
https://rationalqm.us/hdr
* Fixed YUV to RGB equations to exactly match the spec. Fixes very small deviations from correct colors.
Gonna port it to the DGDecNV integrated filter.
https://rationalqm.us/hdr