Search found 64 matches

by sparktank
Wed Aug 01, 2018 6:37 pm
Forum: DGDecNV
Topic: Feature Requests
Replies: 712
Views: 870614

Re: Feature Requests

Investigating the subs number issue... Dialog norm is not removed. I'll look into doing that optionally. Right now, I don't even know what it is. :lol: Hehe. I have no clue either. Just notice when using eac3to that it removes it per default, and it says that it is not recommended not to remove it....
by sparktank
Wed Mar 21, 2018 11:48 am
Forum: CUDA Filters
Topic: HDR -> SDR conversion
Replies: 591
Views: 688608

Re: HDR -> SDR tonemapping for DGDecodeNV

I have to say I'm really pleased to see all this going on.

The most intensive testing I've seen so far.

I should really upgrade my graphics card.
by sparktank
Wed Apr 05, 2017 5:15 pm
Forum: DGDecNV
Topic: [RESOLVED] Any way to select specific frame types (ipb) only? (mostly AVC)
Replies: 19
Views: 18682

Re: Any way to select specific frame types (ipb) only? (mostly AVC)

:scratch: I wonder if it should be renamed to "DGPIC_TYPE" instead of "FFPIC_TYPE" for sake of clarity, in case someone has ffms2 in their auto-load plugin directory. And maybe update the document? Those with sorcery skills can eventually start showing their work on the interwebs for more things to ...
by sparktank
Wed Apr 05, 2017 7:43 am
Forum: DGDecNV
Topic: [RESOLVED] Any way to select specific frame types (ipb) only? (mostly AVC)
Replies: 19
Views: 18682

Re: Any way to select specific frame types (ipb) only? (mostly AVC)

:bravo: :bravo: Awesome work! Yeah, I thought about how it would work on DVD rips, so I'll definitely keep that in mind. This will open up some new ways to look at things. I vaguely saw a script where you can return only I frames with scriptclip. It depended on FFMS2 largely, so I'll have to hammer ...
by sparktank
Tue Apr 04, 2017 7:29 pm
Forum: DGDecNV
Topic: [RESOLVED] Any way to select specific frame types (ipb) only? (mostly AVC)
Replies: 19
Views: 18682

Re: Any way to select specific frame types (ipb) only? (mostly AVC)

Alright, it took a little bit to find clips. For AVC and VC-1, it works perfectly! ## VC1 source LoadPlugin("D:\AVS\dgdecnv_test\DGDecodeNV.dll") DGSource("G:\Clips\Inception\Inception-test.dgi", show=true) ConvertToRGB32() return ScriptClip("""(FFPICT_TYPE==3) \ ? Last.ImageWriter("E:\Temp\Pics\Inc...
by sparktank
Tue Apr 04, 2017 4:39 pm
Forum: DGDecNV
Topic: [RESOLVED] Any way to select specific frame types (ipb) only? (mostly AVC)
Replies: 19
Views: 18682

Re: Any way to select specific frame types (ipb) only? (mostly AVC)

admin wrote:I have a test version for you that sets the FFPICT_TYPE environment variable for AVC. Do you want 32 or 64 bit?
32 would suffice. :mrgreen: I rarely use 64 these days.

I tried looking at the source code for ffmpegsource and it looked to work around libav for getting video properties.
by sparktank
Tue Apr 04, 2017 2:56 pm
Forum: DGDecNV
Topic: [RESOLVED] Any way to select specific frame types (ipb) only? (mostly AVC)
Replies: 19
Views: 18682

Re: Any way to select specific frame types (ipb) only? (mostly AVC)

How does luck enter? Maybe I still don't understand your needs. If I blindly run through the video in AvsPmod with show=true enabled, I have to keep scanning for b frames or other frame types I want for screenshots. There's this thread that uses FFMS2 to select frame types... [link removed] A case ...
by sparktank
Tue Apr 04, 2017 2:01 pm
Forum: DGDecNV
Topic: [RESOLVED] Any way to select specific frame types (ipb) only? (mostly AVC)
Replies: 19
Views: 18682

Re: Any way to select specific frame types (ipb) only? (mostly AVC)

admin wrote:Do you know about the DGSource(show=true) option? It will display the frame type.
Yes, that's what I've been doing so far when not trying to refer to the DGI file.
Largely relying on luck.
by sparktank
Tue Apr 04, 2017 1:03 pm
Forum: DGDecNV
Topic: [RESOLVED] Any way to select specific frame types (ipb) only? (mostly AVC)
Replies: 19
Views: 18682

Re: Any way to select specific frame types (ipb) only? (mostly AVC)

I basically would like to see something like this: SelectEvery(frame_type=b) #or i/p/b " Are you trying to create a stream with only I frames? " Essentially, yes. Of any selected frame type. That way when I open the script in AvsPmod, and frame step from start to finish, I see only the selected i/p/...
by sparktank
Tue Apr 04, 2017 12:15 pm
Forum: DGDecNV
Topic: [RESOLVED] Any way to select specific frame types (ipb) only? (mostly AVC)
Replies: 19
Views: 18682

[RESOLVED] Any way to select specific frame types (ipb) only? (mostly AVC)

I'm looking for an easy way to select only certain frame types, i/p/b, in an avisynth script. I know for FFMS2, there's "FFPICT_TYPE" to help get I frames only, for example. I'd prefer to use DGdecodeNV. Is there any way to do this with DGdecodeNV? Maybe some sorcerer knows a script to read out of t...
by sparktank
Mon Jan 02, 2017 2:26 pm
Forum: DGDecNV
Topic: [RESOLVED] Applications hanging when using extra AVS plugins that depend on GPU
Replies: 4
Views: 5842

Re: Applications hanging when using extra AVS plugins that depend on GPU

Gah! I see now! It's been quite awhile since I've used KNLMeansCL, so it finally caught up to me. Thanks for the info! I'll adjust my setup to use x64 AVSPlus if I want to use both. I believe that SVP also allows for x64 use, so I'll install their x64 libraries as well. I only discovered this recent...
by sparktank
Mon Jan 02, 2017 2:26 am
Forum: DGDecNV
Topic: [RESOLVED] Applications hanging when using extra AVS plugins that depend on GPU
Replies: 4
Views: 5842

[RESOLVED] Applications hanging when using extra AVS plugins that depend on GPU

Hello. Windows 10 Pro, x64 AVSPlus_86, r2347 GeForce GTX 750 Ti Driver: R376.19 (r376_06-6) / 21.21.13.7619 (12-1-2016) DGdecNV, latest slipstream Issue: Whenever I use DGSource() as the source filter on any MKV file (regardless of format), it works fine until I use an external AVS plugin that depen...
by sparktank
Mon Aug 22, 2016 4:15 pm
Forum: Avisynth Filters
Topic: Requesting test files for my GPU denoiser
Replies: 15
Views: 37112

Re: Requesting test files for my GPU denoiser

Thanks! I'll give a test run today and see about getting some clips up on MEGA.co.nz for posterity.
by sparktank
Mon Aug 22, 2016 4:48 am
Forum: Avisynth Filters
Topic: Requesting test files for my GPU denoiser
Replies: 15
Views: 37112

Re: Requesting test files for my GPU denoiser

:wow: whaaaa. Late to the party? I see from the other thread a regression and some fixin' needin'. I had the first version downloaded, but forgot it when I moved it to a memory card. With so many updates everywhere, it's hard to keep track of everything. This should give me time to dig up some noisy...
by sparktank
Thu Jul 28, 2016 12:28 pm
Forum: DGDecNV
Topic: [CLOSED] Survey: Who still needs Avisynth 2.58 support in DGDecodeNV?
Replies: 22
Views: 24468

Re: Survey: Who still needs Avisynth 2.58 support in DGDecodeNV?

I myself have strayed entirely away from AVS258. I don't even use the 258 build that SVP provides. I use either AVS260_MT or AVSPLUS_x86. These days, with AVSPLUS getting a lot of updates, I've been using the latest test build without problems. Eventually, I'll look into x64 use. And eventually even...
by sparktank
Sat Mar 19, 2016 2:28 am
Forum: DGDecNV
Topic: [RESOLVED] Information panel empty?
Replies: 2
Views: 3985

Re: Information panel empty?

admin wrote:Set Full_Info=1 in the INI file to get all the fields populated.
Neat! Never really thought about it. Good to know. :geek:
by sparktank
Wed Mar 09, 2016 11:03 am
Forum: General Discussion
Topic: NVidia and You(?) (complete with poll)
Replies: 15
Views: 18628

Re: NVidia and You(?) (complete with poll)

When was the last time it wasn't safe to update to newest WHQL drivers? Any time there was an update, my friends would always joke about when they should update next. They still feel that away and I think one of them just turned away from NVidia entirely. He's quit the gaming life and uses an Intel ...
by sparktank
Tue Mar 08, 2016 12:11 pm
Forum: General Discussion
Topic: NVidia and You(?) (complete with poll)
Replies: 15
Views: 18628

Re: NVidia and You(?) (complete with poll)

With UHD-BD's coming out, someone is bound to crack the AACS 2.0 and allow wider PC support.
They really ought to reconsider themselves or expand their team. Let the gamers game.
by sparktank
Mon Mar 07, 2016 8:40 pm
Forum: General Discussion
Topic: NVidia and You(?) (complete with poll)
Replies: 15
Views: 18628

Re: NVidia and You(?) (complete with poll)

Updated poll. Ouch. That's really bad. I've checked out the forums several times before but never found anything useful there. It seems largely oriented towards gamers. I remember when every update just started being called "game ready". It's quite unfortunate to hear the limited direction they're g...
by sparktank
Mon Mar 07, 2016 5:57 pm
Forum: General Discussion
Topic: NVidia and You(?) (complete with poll)
Replies: 15
Views: 18628

NVidia and You(?) (complete with poll)

:twisted: Disclaimer: Okay, let's start off that this is going to look messy as a post. :twisted: Point form: your card, OS, driver your issues with certain driver versions your recommended driver version(s) info lots of info So it's no surprise NVidia drivers have their "fun" moments. I'm curious a...
by sparktank
Mon Mar 07, 2016 2:15 pm
Forum: DGDecNV
Topic: Feature Requests
Replies: 712
Views: 870614

Re: Feature Requests

admin wrote:Let me sleep on it.
Keep rested. Ideas usually come best from a dream sequence. :) If you lose sleep on this, put it on the back burner until something happens in a dream. Must go deeper~
by sparktank
Mon Mar 07, 2016 1:42 pm
Forum: DGDecNV
Topic: Feature Requests
Replies: 712
Views: 870614

Re: Feature Requests

admin wrote:Do you have another idea?
I was hoping maybe for something like a separate call for the info at any time later.
Similar to Info() and FFInfo() for the frame information.
by sparktank
Mon Mar 07, 2016 11:27 am
Forum: DGDecNV
Topic: Feature Requests
Replies: 712
Views: 870614

Re: Feature Requests

DGsource ("movie.mkv", debug=true, crop_b=148, crop_t=140) #crop is mod4 ^If crops can be done in mod4, then DGSource's crop can be used so debug info moves with the crop. DGsource ("movie.mkv", debug=true) #do not crop here since we're not doing mod4 ConvertToYV24 (matrix="Rec709") #to make crops ...
by sparktank
Sun Mar 06, 2016 7:12 pm
Forum: DGDecNV
Topic: Feature Requests
Replies: 712
Views: 870614

Re: Feature Requests

I'll trust your decision. :)
Anything that wouldn't critically increase your taskload.