Search found 3456 matches
- Fri Mar 15, 2024 7:48 am
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 405
- Views: 337576
CUDASynth
@hydra3333 First I want to fix whatever green screen stuff you get. Tell me how to reproduce that in the simplest way possible. Regarding FPS stuff, how are you measuring fps? Is this for your full transcode pipeline or just simple decoding? While I appreciate the detailed report, it's very hard to ...
- Fri Mar 15, 2024 7:01 am
- Forum: DGDecNV
- Topic: NVIDIA 551.xx Driver Breaks DGDecNV
- Replies: 74
- Views: 30474
- Fri Mar 15, 2024 6:40 am
- Forum: DGDecNV
- Topic: NVIDIA 551.xx Driver Breaks DGDecNV
- Replies: 74
- Views: 30474
NVIDIA 551.xx Driver Breaks DGDecNV
I don't see anything in the create params. But I just noticed you have error 2 on the failure, which is not enough memory. Can you please open GPU-Z Sensors tab and monitor Memory Used? What is its value when this failure occurs? What is the amount of memory on the card? Meanwhile, I am firing up my...
- Fri Mar 15, 2024 2:14 am
- Forum: DGDecNV
- Topic: NVIDIA 551.xx Driver Breaks DGDecNV
- Replies: 74
- Views: 30474
NVIDIA 551.xx Driver Breaks DGDecNV
That EXE only does ES so MKV will fail.
To be clear, clips that fail in DGIndexNV are OK with this EXE?
If so, then it is working to create the decoder, so I just need to see what create params are different between that EXE and DGIndexNV. Please stay around as I will be posting further test EXEs.
To be clear, clips that fail in DGIndexNV are OK with this EXE?
If so, then it is working to create the decoder, so I just need to see what create params are different between that EXE and DGIndexNV. Please stay around as I will be posting further test EXEs.
- Fri Mar 15, 2024 2:09 am
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 405
- Views: 337576
- Fri Mar 15, 2024 2:06 am
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 405
- Views: 337576
CUDASynth
Could you please clarify what that * means ? DGSharpen is still integrated, so don't worry. Say we have a frame in buffer gpu0. If we sharpen the frame saving each pixel in gpu0, that is in-place. If we save to a new buffer gpu1 (and then deliver gpu1), that is not in-place. Typically, you can do i...
- Thu Mar 14, 2024 12:21 pm
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 405
- Views: 337576
CUDASynth
Well thanks, but you haven't told me what they do!
What is automatic color balance?
What is temporal stabilization?
Example vids (before/after) with scripts would be ideal.
What is automatic color balance?
What is temporal stabilization?
Example vids (before/after) with scripts would be ideal.
- Thu Mar 14, 2024 11:06 am
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 405
- Views: 337576
CUDASynth
Ha ha, again I was the pioneer. :ugeek: I made the first such desktop multimedia filters back in July 2001 for VirtualDub. With dithering! https://www.rationalqm.us/histogram.html https://www.rationalqm.us/winhistogram.html Ah, the good old days. OK, so guys, what do you mean by auto balance, or col...
- Thu Mar 14, 2024 10:19 am
- Forum: General Discussion
- Topic: Binaries Update Notification Thread
- Replies: 454
- Views: 1836497
Binaries Update Notification Thread
Slipstream for DGDecNV 252:
* The integrated sharpen filter shouldn't be an in-place filter. Fixed.
https://rationalqm.us/dgdecnv/binaries
* The integrated sharpen filter shouldn't be an in-place filter. Fixed.
https://rationalqm.us/dgdecnv/binaries
- Wed Mar 13, 2024 12:24 pm
- Forum: DGDecNV
- Topic: Create Source/Encode Comparison Screenshots
- Replies: 3
- Views: 10951
Create Source/Encode Comparison Screenshots
You're welcome.
- Wed Mar 13, 2024 12:23 pm
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 405
- Views: 337576
CUDASynth
Thanks for the suggestion. I'll see what I can do. Probably for a separate filter, though, rather than being part of tweak.
- Tue Mar 12, 2024 6:58 pm
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 405
- Views: 337576
CUDASynth
Thanks for pointing out the missing dn_enable stuff, m8. I have fixed it. I'll try to answer your fps variation question tomorrow as I am tired after getting 252 out the door and helping Curly with his eac3to release. Plus I just ate a large ribeye and my brain is in a fog. BTW, in the release, I om...
- Tue Mar 12, 2024 6:49 pm
- Forum: General Discussion
- Topic: Binaries Update Notification Thread
- Replies: 454
- Views: 1836497
Binaries Update Notification Thread
DGDecNV 252: * Increased frame serving performance by about 33% (measured for UHD content). * Vapoursynth support changed to API4. * Added a temporal mode to DGDenoise(). * Added integrated versions of DGDenoise(), DGHDRtoSDR(), and DGSharpen(). These integrated versions adhere to the CUDASynth phil...
- Sun Mar 10, 2024 12:49 pm
- Forum: DGDecNV
- Topic: NVIDIA 551.xx Driver Breaks DGDecNV
- Replies: 74
- Views: 30474
NVIDIA 551.xx Driver Breaks DGDecNV
Please download this:
https://rationalqm.us/misc/cuvid_test.rar
Open a CMD window and run these:
cuvid alba.264
cuvid -hevc surfing.265
Let me know what happens.
https://rationalqm.us/misc/cuvid_test.rar
Open a CMD window and run these:
cuvid alba.264
cuvid -hevc surfing.265
Let me know what happens.
- Sun Mar 10, 2024 9:07 am
- Forum: DGDecNV
- Topic: Create Source/Encode Comparison Screenshots
- Replies: 3
- Views: 10951
Create Source/Encode Comparison Screenshots
Welcome to the forum! Not sure why your image wouldn't display so I changed it to an URL. I'll check into it. Maybe the host blocks you from hot-linking. Those guys are using show/show2 options to DGSource(): show: true/false (default: false) Enable textual information overlay on the output video fr...
- Sun Mar 10, 2024 8:56 am
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 405
- Views: 337576
CUDASynth
Oops, the 'show' option for DGDenoise() got missed in the document. Sherman will fix that and re-up it this afternoon. He's busy doing his math tutoring right now.
EDIT: manual was updated online.
EDIT: manual was updated online.
- Sun Mar 10, 2024 6:13 am
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 405
- Views: 337576
CUDASynth
Here is test7: * When opening and indexing a media file directly with DGSource(), by default streams are now not demuxed. If you want to have them be demuxed while indexing, add an @ character to the DGSource() filename, e.g., DGSource("file.ts@"). * The DGDecodeNV manual was brought fully up-to-dat...
- Sat Mar 09, 2024 12:03 pm
- Forum: DGDecNV
- Topic: NVIDIA 551.xx Driver Breaks DGDecNV
- Replies: 74
- Views: 30474
NVIDIA 551.xx Driver Breaks DGDecNV
Thank you. Oh yes, you had mentioned it happens in DGIndexNV so Avisynth is not involved. Still investigating...
- Fri Mar 08, 2024 7:38 pm
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 405
- Views: 337576
CUDASynth
Yeah, I hear ya. I'll eventually get around to that.
- Fri Mar 08, 2024 7:36 pm
- Forum: DGDecNV
- Topic: NVIDIA 551.xx Driver Breaks DGDecNV
- Replies: 74
- Views: 30474
NVIDIA 551.xx Driver Breaks DGDecNV
Thank you for trying. This is very strange. Tomorrow I will make a special debug load for you with some printf's to try to figure out what is going on.
What version of Avisynth are you using?
Does this happen with all files or just this one?
What version of Avisynth are you using?
Does this happen with all files or just this one?
- Thu Mar 07, 2024 5:22 am
- Forum: DGDecNV
- Topic: NVIDIA 551.xx Driver Breaks DGDecNV
- Replies: 74
- Views: 30474
NVIDIA 551.xx Driver Breaks DGDecNV
Please try the install with preliminary DDU application.
- Tue Mar 05, 2024 7:24 am
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 405
- Views: 337576
CUDASynth
Suspected you'd needed to brute force it with retries if the cause was not discernible Brilliant thinking. At first I just said let's retry up to 5 times but fortuitously I added a two-second sleep in the loop. Then using debug statements I saw that it never retried more than once. So I just put on...
- Tue Mar 05, 2024 2:56 am
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 405
- Views: 337576
CUDASynth
Thank goodness! Yes, I think you are right about performance. I believe the relevant factors are the frame size [most important as the gain scales as O(size^2)], and the dilution by the extra stuff in your chain. You'll have an approximate 2500% increase in PCIe load for UHD versus SD! And another t...
- Mon Mar 04, 2024 12:53 pm
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 405
- Views: 337576
CUDASynth
Please re-download test6 and re-test. It's working good for me.
- Mon Mar 04, 2024 12:06 pm
- Forum: DGDecNV
- Topic: PGS demux issue with specific disc.
- Replies: 6
- Views: 11503
PGS demux issue with specific disc.
No problem, sir. Better safe than sorry. I enjoyed the movie too.