Search found 3457 matches

by Rocky
Tue Nov 12, 2019 11:37 am
Forum: DGDemux
Topic: DGDemux development
Replies: 901
Views: 939289

Re: DGDemux development

OK, working good now. Below is the current to-do list with completed stuff marked [DONE]. I'll probably release this as a beta today or tomorrow after some additional testing. To-Do: The DTS audio gets tagged with 1536 which is the core audio but the actual DTS is DTS MA. E.g: PID 1101 C+L+R+SL+SR 4...
by Rocky
Mon Nov 11, 2019 1:53 pm
Forum: DGDemux
Topic: DGDemux development
Replies: 901
Views: 939289

Re: DGDemux development

We're back in the shop for repairs. The main issue is that the audio gaps processing relies on knowing the video frame rate. But DGIndexNV obtained that from the CUVID decoder parsing. Since the CUVID code was removed, now the frame rate is seen as 0fps. Not good. So I am adding back the old-fashion...
by Rocky
Wed Nov 06, 2019 9:00 pm
Forum: DGDemux
Topic: DGDemux development
Replies: 901
Views: 939289

Re: DGDemux development

"scan playlists (like eac3to)"

Don't know about eac3to. What exactly are you asking for? Scan playlists means what?
by Rocky
Wed Nov 06, 2019 2:47 pm
Forum: DGDemux
Topic: DGDemux development
Replies: 901
Views: 939289

Re: DGDemux development

I could just remove the test for *.mpls. Everything else would then magically work, as in DGIndexNV. ;)

When I complete the CLI functionality (info option and selective demux option), anyone can write a DGDemuxGUI. Personally, I already have DGIndexNV. :lol:
by Rocky
Wed Nov 06, 2019 9:42 am
Forum: DGDemux
Topic: DGDemux development
Replies: 901
Views: 939289

Re: DGDemux development

The goal was two-fold: 1) Help people with their seamless branching disks, and 2) lure some new people into the DG world. Nevertheless it could be extended to general demuxing without undermining demand for DGDecNV and I will consider that.
by Rocky
Mon Nov 04, 2019 8:14 pm
Forum: DGDemux
Topic: DGDemux development
Replies: 901
Views: 939289

Re: DGDemux development

eac3to is kinda vaporware atm Thank you for the post Dion . Always great to hear from you. eac3to still does what it does (including stuff that DGDemux cannot do). People say it works fine for many use cases but has not been fully evolved for other cases, such as seamless branching. Developers have...
by Rocky
Mon Nov 04, 2019 5:01 pm
Forum: DGDemux
Topic: DGDemux development
Replies: 901
Views: 939289

Re: DGDemux development

Made good progress today! I have a beta ready except for the manual. So tomorrow looks real good. Or maybe I'll write the manual after swimming tonight and get it out today. :scratch:

Whee!
by Rocky
Mon Nov 04, 2019 10:55 am
Forum: DGDemux
Topic: DGDemux development
Replies: 901
Views: 939289

DGDemux development

DGDemux (Bluray/UHD demuxer supporting seamless branching) is coming along nicely. It was actually quite hard to disable all the licensing. If it was easy it would be easy for the crackers. ;) Looking at a test release this week if all goes well. Latest version: http://rationalqm.us/dgdemux/DGDemux_...
by Rocky
Mon Nov 04, 2019 10:47 am
Forum: DGDecNV
Topic: [RESOLVED] What is slipstream and how do I access it?
Replies: 7
Views: 9596

Re: [RESOLVED] What is slipstream and how do I access it?

I have created a new subforum for DGDemux development and discussion.

viewtopic.php?f=16&t=793
by Rocky
Mon Nov 04, 2019 9:19 am
Forum: DGDecNV
Topic: [RESOLVED] Cannot open mkv(AVC) in DGIndexNV
Replies: 2
Views: 4799

Re: Cannot open mkv(AVC) in DGIndexNV

That MKV has an AVC stream loaded into an MKV using "VFW compatibility mode" which is deprecated by the MKV guys. Preferred is to use the native MKV mode. I currently do not support VFW compatibility mode and it would be non-trivial to implement it. I won't say I will never do it but it will have tr...
by Rocky
Sun Nov 03, 2019 11:33 am
Forum: DGDecNV
Topic: [RESOLVED] What is slipstream and how do I access it?
Replies: 7
Views: 9596

Re: [RESOLVED] What is slipstream and how do I access it?

Rocky is busy coding some new doodad he fantasized (good luck with that -- NV is more tightly coupled than you hope) Don't be so negative Bullwinkle! I already have DGDemux disconnected from NV and I have just now performed my first full demux from Cars 2 using DGDemux. Just have to clean up a lot ...
by Rocky
Sat Nov 02, 2019 12:12 pm
Forum: DGDecNV
Topic: Feature Requests
Replies: 712
Views: 960870

Re: Feature Requests

gonca wrote:
Sat Nov 02, 2019 11:45 am
No, but if I want an 8 bit file preprocessed and encoded in 10 bit (DVD and some BD, imported) right now the preprocessing must be done in 8 bit and then converted to 10 bit for encoding
And that's a problem because...?
by Rocky
Sat Nov 02, 2019 11:40 am
Forum: DGDecNV
Topic: Feature Requests
Replies: 712
Views: 960870

Re: Feature Requests

gonca wrote:
Sat Nov 02, 2019 11:06 am
DGTelecide and DGDecimate working with 16 bit depth would help with the 10 bit encode chain
Have you ever seen a high-bit-depth video that is 3:2 telecined?
by Rocky
Wed Oct 30, 2019 1:49 pm
Forum: DGDecNV
Topic: [CLOSED] Failure to run
Replies: 27
Views: 27325

Re: Failure to run

It is pointless to multithread DGSource() because there is only one decoder on the GPU. All it will do is consume extra memory and add CUDA context switching overhead. Avisynth+ has the ability to specify multithreading per filter. DGSource() would be serialized while the others can be multithreaded...
by Rocky
Wed Oct 30, 2019 1:39 pm
Forum: DGDecNV
Topic: [CLOSED] Failure to run
Replies: 27
Views: 27325

Re: Failure to run

Script multi-threading and multi-filter-instance are not the same thing! I regret that I do not have time to educate you on basic stuff. I told you how to get your Avisynth version. You want to know why it doesn't fail on the Xeon? I have no idea because I don't know what GPU it has or how much memo...
by Rocky
Wed Oct 30, 2019 1:27 pm
Forum: DGDecNV
Topic: [CLOSED] Failure to run
Replies: 27
Views: 27325

Re: Failure to run

Your last post is totally unresponsive to my last post. You still haven't even told me what version of Avisynth you run. You are all confused about what you call "cudas". We'll get much further if you listen to me and follow my instructions. I'll close the thread if you keep ignoring my questions an...
by Rocky
Wed Oct 30, 2019 1:18 pm
Forum: DGDecNV
Topic: [CLOSED] Failure to run
Replies: 27
Views: 27325

Re: Failure to run

SetMTMode() is not an Avisynth+ thing, so it looks like some holdover from 2.6MT. Are you sure you are running Avisynth+? Make a script with just Version() and that will tell you. You cannot multithread DGSource(). That may be why you run out of memory. Refer to the Avisynth+ documentation for multi...
by Rocky
Wed Oct 30, 2019 12:54 pm
Forum: DGDecNV
Topic: [CLOSED] Failure to run
Replies: 27
Views: 27325

Re: Failure to run

Shockingly, this works: LoadPlugin("C:/Program Files (x86)/AviSynth+/plugins/DGDecodeNV.dll") DGSource("2019-10-16.1800.wv.IN-v-MD.gl4-2-6.720p60.btn.c2-tv.ed-14m.dgi") But if I leave off the loadplugin line, it fails as before. Something wrong with my plugins access? It's not shocking at all! You ...
by Rocky
Wed Oct 30, 2019 12:34 pm
Forum: DGDecNV
Topic: [CLOSED] Failure to run
Replies: 27
Views: 27325

Re: Failure to run

Your experiences of the past are not helpful. We are trying to solve your current situation. Please try with a basic script loaded into VirtualDub2 and report your result: LoadPlugin(".../DGDecodeNV.dll") DGSource("your DGI file") If you think the card is bad, then try the other one! Another questio...
by Rocky
Wed Oct 30, 2019 12:15 pm
Forum: DGDecNV
Topic: [CLOSED] Failure to run
Replies: 27
Views: 27325

Re: Failure to run

If you do not answer my questions I can't help you. You did not give the script, only an excuse. Look, make a basic script with just DGSource() and try that. You did not answer me about the memory on your card, nor did you do any of the memory monitoring I suggested. You did not tell the resolution ...
by Rocky
Wed Oct 30, 2019 11:37 am
Forum: DGDecNV
Topic: [CLOSED] Failure to run
Replies: 27
Views: 27325

Re: Failure to run

Is it possible for the cuda cores part of a card to go bad but the normal video function of the card (seeing the desktop on my computer monitor) still works? No, the same CUVID/CUDA calls are used in both DGIndexNV and DGDecodeNV, and you say it works in DGIndexNV. Can I see your script? Maybe you ...
by Rocky
Wed Oct 30, 2019 10:53 am
Forum: DGDecNV
Topic: [CLOSED] Failure to run
Replies: 27
Views: 27325

Re: Failure to run

I asked if the video shows fine in DGIndexNV. Please answer that directly. You only said indexing works. Also it's not clear from what you say if you a full power cycle after the problem started. Please do so. I would try the other card before anything else. What is that card? I also ask you to try ...
by Rocky
Wed Oct 30, 2019 9:22 am
Forum: DGDecNV
Topic: [CLOSED] Failure to run
Replies: 27
Views: 27325

Re: Failure to run

Please give your OS and OS build details, your nVidia card details, your nVidia driver version, and DGDecNV version. It is nonsensical that you refuse to upgrade. Be aware that I am not going to support an almost 4-year-old version of DGDec, so if general considerations do not suffice, you will be s...
by Rocky
Tue Oct 29, 2019 8:43 pm
Forum: DGDecNV
Topic: [RESOLVED] No Index
Replies: 11
Views: 17451

Re: [RESOLVED] No Index

Thank you for the status update, Sharc! :salute:
by Rocky
Tue Oct 29, 2019 8:42 pm
Forum: News
Topic: [RESOLVED] 378.66 drivers and 10/12 bit decoding
Replies: 4
Views: 12154

Re: 378.66 drivers and 10/12 bit decoding

Time to mark this resolved.