Search found 3457 matches
- Mon Apr 22, 2024 12:41 pm
- Forum: General Discussion
- Topic: Need a kind soul
- Replies: 5
- Views: 11448
Need a kind soul
Beats me why people don't use my support forum and instead post at doom9 when they must know I don't have an account there. So if some kind soul could reply to the post below and ask the OP to post here I would be grateful. https://forum.doom9.org/showthread.php?p=2000820#post2000820 It could be tha...
- Mon Apr 22, 2024 12:27 pm
- Forum: DGDemux
- Topic: Audio Sync issues with GoT Extras History & Lore
- Replies: 15
- Views: 12209
Audio Sync issues with GoT Extras History & Lore
Can you give me the disk for testing under fair use? If not, can you link me to where to purchase it?
- Sun Apr 21, 2024 1:39 pm
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 406
- Views: 357747
CUDASynth
I've started CUDA-izing it. But right now it's time-out for the final round of the chess world championship candidates tournament. It's gonna be either the Indian Gukesh, the Russian Nepomniatchi, or one of the Americans Nakamura or Caruana. I'll go out on a limb (not really so risky for a squirrel!...
- Sat Apr 20, 2024 5:05 pm
- Forum: DGDecNV
- Topic: GTX 1080 Ti HEVC Support?
- Replies: 11
- Views: 11057
GTX 1080 Ti HEVC Support?
Yeah, the 1080 Ti does not support HEVC 4:4:4. It works fine with HEVC 4:2:0 8-bit and 10-bit (and you've now confirmed that). I can't find reliable information when googling about it. As 1080Ti is reaching end of driver support anyway, if you need HEVC 4:4:4 you'll need to look at a more recent car...
- Sat Apr 20, 2024 4:33 pm
- Forum: DGDecNV
- Topic: GTX 1080 Ti HEVC Support?
- Replies: 11
- Views: 11057
GTX 1080 Ti HEVC Support?
Ah, 10-bit 4:4:4. I do support that in DGDecNV and theoretically the 1080 Ti supports it. I'll drag out my 1080 Ti machine from the closet and test it with your stream, which BTW, works fine with our RTX 2080Ti/3090/4090. Are you able to decode the 8-bit 4:2:0 version of the trailer?
- Sat Apr 20, 2024 4:01 pm
- Forum: DGDecNV
- Topic: GTX 1080 Ti HEVC Support?
- Replies: 11
- Views: 11057
GTX 1080 Ti HEVC Support?
1080 Ti should be fine. Is this happening in DGIndexNV or DGDecodeNV or both? What is your DGDecNV version and are you sure you are not picking up an older version in your plugins file? What is your nVidia driver version? Finally, can you show a mediainfo dump on the source file? Not all HEVC stream...
- Thu Apr 18, 2024 1:50 pm
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 406
- Views: 357747
CUDASynth
I added a mode "slinear" that does Chaikin 10/90% with 2 iterations and it looks great, if I do say so myself. ;) So we have linear, slinear, cubic, and hermite. Maybe for fun I'll see what GIMP is doing. EDIT: GIMP uses a cubic bezier. The code is complex so currently I don't see the need to match ...
- Thu Apr 18, 2024 11:06 am
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 406
- Views: 357747
CUDASynth
OK, matrices, 16-bit, and drawing are done. I'll probably do the CUDASynth stuff before presets and frame ranges. But first, I have noticed that GIMP's curve drawing is not just a simple cubic/hermite spline. It's some kind of tensioned piecewise linear thing. I could check the source code but I fou...
- Tue Apr 16, 2024 12:40 pm
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 406
- Views: 357747
CUDASynth
Hehe, good day at the office. I discovered that it wasn't the RGB clipping that caused the horrible result. It was a widdle oversight in my code. Now the concept of YUV->RGB->apply curves->YUV is working great. So it's onward and upward! Still need to implement: * specification of matrix 601/709/202...
- Tue Apr 16, 2024 2:50 am
- Forum: EAC3TO
- Topic: Little Monsters - subtitles out of sync
- Replies: 5
- Views: 10645
- Mon Apr 15, 2024 7:38 pm
- Forum: EAC3TO
- Topic: Little Monsters - subtitles out of sync
- Replies: 5
- Views: 10645
Little Monsters - subtitles out of sync
Well, I asked for a link to buy the disk so I can reproduce the issue. I don't like to guess when my $$$ is at stake. So, if you want progress on the eac3to side, please give me a link to the exact disk.
- Mon Apr 15, 2024 7:30 pm
- Forum: CUDA Filters
- Topic: CUDASynth
- Replies: 406
- Views: 357747
CUDASynth
My solution is working great for the luma curve but there are issues with color. Now be aware that since this is going into DGSource() it must and only accepts YUV (aka YCbCr). So I thought, erm, all I have to do is convert to RGB, apply the RGB curves and convert back to YUV. What's the big deal? W...
- Mon Apr 15, 2024 3:41 pm
- Forum: DGDecNV
- Topic: DGSource() New Generation
- Replies: 11
- Views: 17255
DGSource() New Generation
If you're thinking of something specific, I read <edited, snip> dg tools aren't applicable in that scenario. Ubiquitous streaming availability make such things a silly proposition in any case :) After the snip I can't make any sense of this. I suppose youtube and netflix are the main sources of con...
- Mon Apr 15, 2024 1:48 pm
- Forum: EAC3TO
- Topic: Little Monsters - subtitles out of sync
- Replies: 5
- Views: 10645
Little Monsters - subtitles out of sync
Please provide a link to purchase the disk. Also, does it fail with DGDemux too?
- Mon Apr 15, 2024 1:26 am
- Forum: DGDecNV
- Topic: DGSource() New Generation
- Replies: 11
- Views: 17255
DGSource() New Generation
I meant what source content are you getting in VP9?
- Sun Apr 14, 2024 5:02 am
- Forum: DGDecNV
- Topic: DGSource() New Generation
- Replies: 11
- Views: 17255
DGSource() New Generation
Why do you need VP9?
- Sat Apr 13, 2024 9:54 am
- Forum: CUDA Filters
- Topic: Port Cube
- Replies: 299
- Views: 282319
Port Cube
No m8 it has no relevance for HDRAGC and curves-type stuff. I am still developing my own curves filter.
- Fri Apr 12, 2024 6:31 am
- Forum: DGMPGDec
- Topic: Auto indexing for DGDecode
- Replies: 59
- Views: 40391
Auto indexing for DGDecode
I'll improve the error message for the next release. There is a "Full paths" option in the DGIndex(NV) settings that exists just for this reason. It allows you to choose whether you want to work with full or relative paths. The setting is stored in the INI file which will therefore control what happ...
- Thu Apr 11, 2024 6:54 pm
- Forum: DGMPGDec
- Topic: Auto indexing for DGDecode
- Replies: 59
- Views: 40391
Auto indexing for DGDecode
You are welcome and thank you for bringing this problem to light.
- Thu Apr 11, 2024 1:23 pm
- Forum: CUDA Filters
- Topic: Port Cube
- Replies: 299
- Views: 282319
Port Cube
Well guys, my optimism was premature. I was under the impression that all gamma-related stuff would be implemented in the LUT. But looking at the script (the one that revealed discrepancies) shows that the specified gamma inverse is being applied to create linear RGB to be passed to the script. So i...
- Thu Apr 11, 2024 12:30 pm
- Forum: General Discussion
- Topic: Binaries Update Notification Thread
- Replies: 454
- Views: 1922090
Binaries Update Notification Thread
Another slipstream for DGDecNV build 255:
* Fixed seeking in MKV files. flossy_cake
https://rationalqm.us/dgdecnv/binaries
* Fixed seeking in MKV files. flossy_cake
https://rationalqm.us/dgdecnv/binaries
- Thu Apr 11, 2024 12:14 pm
- Forum: DGMPGDec
- Topic: Auto indexing for DGDecode
- Replies: 59
- Views: 40391
Auto indexing for DGDecode
OK, I have a fix and will slipstream it after a little more testing.
EDIT: Slipstream released.
EDIT: Slipstream released.
- Thu Apr 11, 2024 10:59 am
- Forum: DGMPGDec
- Topic: Auto indexing for DGDecode
- Replies: 59
- Views: 40391
Auto indexing for DGDecode
Here is a short script which reliably reproduces the issue on my system. Thank you. It is an issue with DGSource() seeking in the MKV file. You can see that by first using DGIndexNV to demux the video to M2V and then running this script, when everything is fine: loadplugin("...\dgdecodenv.dll") loa...
- Wed Apr 10, 2024 5:29 am
- Forum: DGMPGDec
- Topic: Auto indexing for DGDecode
- Replies: 59
- Views: 40391
Auto indexing for DGDecode
For the path matter... I ask you again if you have a full path in the script to the video file. Please answer that directly. Give me the script! If you do not have a full path, then the "current directory" is used. The current directory depends on things that the invoking application can change. If ...
- Wed Apr 10, 2024 12:58 am
- Forum: DGMPGDec
- Topic: Auto indexing for DGDecode
- Replies: 59
- Views: 40391
Auto indexing for DGDecode
file = "C:\DVDs\disc1.vob" ... Mpeg2Source(file) # creates <ScriptDir>\disc1.d2v That doesn't happen for me. Here is my script: loadplugin("D:\Don\Programming\C++\DGMPGDec_VS2019\DGDecode64\x64\debug\DGDecode.dll") file="G:\Streams\MPG\Program Streams\lain.vob" MPEG2Source(file) I simply drag and d...