CUDA Suggestions and Talk

These CUDA filters are packaged into DGDecodeNV, which is part of DGDecNV.
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admin
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Re: CUDA Suggestions and Talk

Post by admin » Sat Dec 15, 2018 7:18 am

There is only the Avisynth function. There is no need to try to accelerate this function as it is already virtually instantaneous. It is implemented by simply mapping the requested frame number.

Chris
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Re: CUDA Suggestions and Talk

Post by Chris » Sat Dec 15, 2018 11:04 am

Thanks a lot for your help and assistance!

One more question popped up I want to address: DGIndexNV/EncNV are only able to go with mod4 as lowest, right?
I am asking because sometimes I want to crop/resize by mod2 for where I take off 2 pixels from top (black bar), staxrip set to mod2, applying resize (staxrip) makes the video 720 x 404, removing staxrip resize, adding DGSource resize 720 x 404, makes the video 720 x 402.

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Re: CUDA Suggestions and Talk

Post by admin » Sat Dec 15, 2018 1:30 pm

It's covered in the DGDecodeNV user manual.

Currently, mod 2 is OK for right and bottom but left and top must be mod 4. It's an nVidia driver issue that will be fixed at some point.

If you must have mod 2 for top or left, then you can use Avisynth cropping.

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Re: CUDA Suggestions and Talk

Post by Sharc » Wed Aug 07, 2019 5:14 am

SMDegrain.avsi is a powerful but slow avisynth filter. Could similar be done in CUDA? Any thoughts?

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Re: CUDA Suggestions and Talk

Post by admin » Wed Aug 07, 2019 7:58 am

tormento just suggested that as well. I'll take a look into feasibility.

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Re: CUDA Suggestions and Talk

Post by Sharc » Wed Aug 07, 2019 11:42 am

Thanks.
Will be a big challenge I think because it uses mvtools and masktools. :scratch:

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Re: CUDA Suggestions and Talk

Post by admin » Wed Aug 07, 2019 11:57 am

Sharc wrote:
Wed Aug 07, 2019 11:42 am
Will be a big challenge
For sure.

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