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Re: HDR -> SDR conversion
Posted: Wed Sep 18, 2019 9:42 am
by Rocky
Umm, OK.
I fixed a small bug in DGIndexNV in the test package, so please re-download and update for testing.
Re: HDR -> SDR conversion
Posted: Wed Sep 18, 2019 9:49 am
by Rocky
Found some more bugs. Temporarily withdrawing. Standby...
Re: HDR -> SDR conversion
Posted: Wed Sep 18, 2019 9:54 am
by Rocky
OK, hlg_test.rar is back online so re-download and update DGIndexNV. Have at it!
Re: HDR -> SDR conversion
Posted: Wed Sep 18, 2019 10:57 am
by DJATOM
I've tuned Meari sample to match mpv's output (slightly brighter, but looks better for me)
Re: HDR -> SDR conversion
Posted: Wed Sep 18, 2019 11:31 am
by Rocky
Ah, good to hear. Thank you.
You probably noticed most of the goodness for PQ is at the top end of the range for white and it is nonlinear. HLG in contrast works much better and feels linear. I'm going to try linearizing the PQ parameter range, it's a GUI issue and a functional one, because we are lacking granularity at the top end.
Re: HDR -> SDR conversion
Posted: Wed Sep 18, 2019 11:49 am
by Bullwinkle
Gonna tonemap the white parameter space, eh, Rock? Whoop.
Re: HDR -> SDR conversion
Posted: Sun Sep 22, 2019 10:21 am
by Rocky
Everything released in slipstream 188. Note that the PQ white range is now 1-3000 to give some more granularity at the top end (PQ white range not yet linearized).
Re: HDR -> SDR conversion
Posted: Mon Sep 23, 2019 1:28 am
by zys4416
Cool!!!!
I have tested my HLG sources, the result is pretty perfect by now.
I will try more samples, this is very exciting!
btw, new 'Enable HDR to SDR' GUI is easy to use
Re: HDR -> SDR conversion
Posted: Mon Sep 23, 2019 8:35 am
by Rocky
Thrilled that you like it! Thank you for the feedback.
Re: HDR -> SDR conversion
Posted: Wed Sep 25, 2019 8:12 pm
by Bullwinkle
Hey Rocky, are you sure you are implementing the BT.2390 EETF correctly (see Figure 20)? That's how we should scale for target brightness in PQ, not just change the multiplier for the EOTF. Perhaps that would give a more linear feel. People say I have that linear feel. Meese rule, and, you know, hoomans drool! You know it's true.
Re: HDR -> SDR conversion
Posted: Thu Sep 26, 2019 10:01 pm
by Rocky
Wow Bullwinkle. What would we do without you!? Here we go. Whee!
Re: HDR -> SDR conversion
Posted: Thu Sep 26, 2019 10:03 pm
by Bullwinkle
That's nothing Rocky watch me pull a rabbit out of my hat...
Re: HDR -> SDR conversion
Posted: Fri May 15, 2020 5:59 am
by Guest 2
Out of curiosity, DGHDRtoSDR uses Reinhard, right?
Re: HDR -> SDR conversion
Posted: Fri May 15, 2020 6:58 am
by Rocky
Yes, it does.
HDR -> SDR conversion
Posted: Mon Mar 22, 2021 4:55 am
by Guest 2
Where can I find DGHDRtoSDR latest release?
On main site I can download 1.13 only.
Do you plan to integrate the plugin into DGDecodeNV dll?
HDR -> SDR conversion
Posted: Mon Mar 22, 2021 8:57 am
by Rocky
Fixed the main web page menu for 1.14. Thank you for pointing that out.
Haven't any plans to incorporate it into DGDecodeNV.dll as I want to keep it free.
HDR -> SDR conversion
Posted: Mon Mar 22, 2021 10:34 am
by Guest 2
Rocky wrote: ↑Mon Mar 22, 2021 8:57 am
Fixed the main web page menu for 1.14. Thank you for pointing that out.
HDR -> SDR conversion
Posted: Sun May 09, 2021 2:00 pm
by 50vince50
DG, Rocky, a few words to thank you for this excellent filter (using it with AVS) !!!
HDR -> SDR conversion
Posted: Sun May 09, 2021 2:48 pm
by Rocky
Thank you 50vince50 (LOL) and welcome to the forum!
HDR -> SDR conversion
Posted: Sun May 09, 2021 5:59 pm
by Rocky
Rocky wrote: ↑Mon Mar 22, 2021 8:57 am
Haven't any plans to incorporate it into DGDecodeNV.dll as I want to keep it free.
Re-thinking may be in order.
HDR -> SDR conversion
Posted: Thu May 13, 2021 4:17 pm
by Rocky
Just for fun I ran a HDR PQ UHD disk with DGSource/DGHDRtoSDR/DGDenoise on the 3090. It hardly breaks a sweat.
Code: Select all
AVSMeter 3.0.9.0 (x64), (c) Groucho2004, 2012-2021
AviSynth+ 3.7.0 (r3382, 3.7, x86_64) (3.7.0.0)
Number of frames: 201901
Length (hh:mm:ss.ms): 02:20:20.954
Frame width: 3840
Frame height: 2160
Framerate: 23.976 (24000/1001)
Colorspace: YV12
Frames processed: 4800 (0 - 4799)
FPS (min | max | average): 49.09 | 77.08 | 73.97
Process memory usage (max): 552 MiB
Thread count: 27
CPU usage (average): 6.3%
GPU usage (average): 53%
VPU usage (average): 18%
GPU memory usage: 2018 MiB
GPU Power Consumption (average): 243.4 W
Time (elapsed): 00:01:04.893
HDR -> SDR conversion
Posted: Fri May 14, 2021 4:51 am
by Guest
Now you need storage for that speed (indexing and demuxing)
HDR -> SDR conversion
Posted: Fri May 14, 2021 7:38 am
by Rocky
Yeah, the 2TB SSD is almost full with ripped disks.
HDR -> SDR conversion
Posted: Mon Jul 04, 2022 5:04 am
by Guest 2
Is there any way to have chroma 4k 4:2:0 to chroma 1080p 4:4:4 done in CUDA?
It would be nice to have when resizing from DGSource.
HDR -> SDR conversion
Posted: Mon Jul 04, 2022 8:27 am
by Rocky
Can you please explain the use case and justification for this request?