DGDemux development

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Rocky
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Re: DGDemux development

Post by Rocky »

Sorry, there are no plans to support DVD.

Handbrake? PGCDemux?
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Rocky
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Re: DGDemux development

Post by Rocky »

Oy, got a scare today. Fired up my DGDemux project and Visual Studio failed to load it, saying it is "incompatible". Tried right click and 'Reload project". Now it said application not found. Crikey. Google revealed like 50 different possible causes. Gonna be a shitty Saturday, but got lucky. Was looking at the installed extensions and saw one called "Get Xamarin" (not the actual Xamarin just some shill extension). Looked up Xamarin and it is something useless for me. So I deleted the extension and restarted VS. The project loaded. So MS sneaked this little thing into the install. I never asked for it. And it broke everything! All's well that ends well, I suppose.

Apparently, Xamarin sucks anyway:

https://forums.xamarin.com/discussion/1 ... grade-code
https://medium.com/@kibotu/everything-t ... 399075e50a
https://medium.com/@vladfaust/xamarin-s ... 132fb99c24

I rescued all the DG products because I got lucky. Let that sink in, guys. :roll:
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Guest

Re: DGDemux development

Post by Guest »

And that is why I don't allow Windows to update automatically, breaks too many things on occasion
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Rocky
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Re: DGDemux development

Post by Rocky »

One can pause Win 10 updates for only 7 days. So not quite the same.
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Guest

Re: DGDemux development

Post by Guest »

Actually, one can stop them for as long as desired, which I do.
Tired of chasing down which fix/update broke something on my system
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hydra3333
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Re: DGDemux development

Post by hydra3333 »

Crikey indeed.

I wonder ... class action available for micro$oft to pay for your time in finding and fixing it ? :)
I really do like it here.
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Guest 2
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Re: DGDemux development

Post by Guest 2 »

Rocky wrote:
Sat Sep 19, 2020 7:38 pm
One can pause Win 10 updates for only 7 days. So not quite the same.
Just disable Windows Update service (wuauserv). :D
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Guest 2
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Re: DGDemux development

Post by Guest 2 »

Rocky wrote:
Sat Sep 19, 2020 9:25 am
Handbrake? PGCDemux?
Just found that MakeMKV has a manual mode, handy indeed.
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Boris
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Re: DGDemux development

Post by Boris »

Ha ha! Our esteemed admin's previous career has been discovered:

https://youtu.be/7uxyg1aUaoI?t=16
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Britney
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Re: DGDemux development

Post by Britney »

Wow, admin. You can really dance! Kisses, Brit.
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Sherman
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Re: DGDemux development

Post by Sherman »

Oh, such a whirlwind. First Boltzmann told me it's all about distributions and then Newton told me it's all about initial conditions. Who to believe?

Anyway, I re-based my speedup code on slipstream 43, which seems pretty stable. I still reduce demux time for the video from 3:26 to 0:58 for a representative disk. I would like to put the code back under an INI option so that it doesn't diverge from the main line again. Is that all right, Rocky?
Sherman Peabody
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Bullwinkle
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Re: DGDemux development

Post by Bullwinkle »

Distributions and initial conditions are the same thing. There is no abstract distribution divorced from a specific sampling of reality, and such a sampling can itself be taken as a set of initial conditions given at a specific time.

Go ahead and integrate your stuff (use Commit on the VisualSVN pulldown). When you have everything supported, we can publish the INI setting so that our great users can test it out. 3:26 -> 0:58 sounds great. Git 'er done!
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Rocky
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Re: DGDemux development

Post by Rocky »

What Bullwinkle said. :agree:
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Natasha
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Re: DGDemux development

Post by Natasha »

Let me guess:

Speedup=0/1
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Mr. Peabody
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Re: DGDemux development

Post by Mr. Peabody »

Natasha wrote:
Tue Sep 22, 2020 10:31 pm
Speedup=0/1
Simple things please simple minds.
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Curly
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Re: DGDemux development

Post by Curly »

New_Single_Level_Parsing_Architecture=false/true
Curly Howard
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Boris
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Re: DGDemux development

Post by Boris »

Brain_Dead_Design_From_The_Past_Finally_Excised=duh/huh
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Rocky
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Re: DGDemux development

Post by Rocky »

Image
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Britney
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Re: DGDemux development

Post by Britney »

Silly billies, only DGDemuxGUI reads the INI file, so there has to be an option to DGDemux: maybe -fast.

And then in DGDemuxGUI, if you hold down the shift key when pressing the Show or Demux buttons, the -fast option is issued. That way we don't have to create a new option line in the GUI (which would just have to be removed down the road) while still being able to go fast or slow without needing to edit the INI file or exit the GUI.
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Sherman
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Re: DGDemux development

Post by Sherman »

Great idea, Britney. I implemented that and hopefully Rocky will include it in the next slipstream. I'll keep adding to it until all the stream types are supported in fast mode. Then when we switch everything over we will have fast mode by default.

BTW, I demuxed the AC3 stream from 1917:

old mode: 3:46 secs
fast mode: 0:32 secs
Seems like a useful development. :belly-laugh:

BTW, I found a little bug in build 43. DV streams are not marked as DV (regression from the fix to not show PIP as DV). Say thank you.
Sherman Peabody
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admin
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Re: DGDemux development

Post by admin »

Britney wrote:
Tue Sep 22, 2020 11:04 am
Wow, admin. You can really dance! Kisses, Brit.
Talk about exposing people's early careers. Still, not quite in your league:

https://youtu.be/76pYZjhVylw?t=40

:bow:
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Curly
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Re: DGDemux development

Post by Curly »

Let's expose Natasha. Sunlight kills vampires. Nyuh nyuh.
Curly Howard
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Natasha
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Re: DGDemux development

Post by Natasha »

Spin in circles, doughboy.
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Rocky
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Re: DGDemux development

Post by Rocky »

Settle down children! Love and respect one another.

Sherman, thank you for checking in your code and for reporting the DV marking bug. I noticed that gaps correction is not working for DTS in fast mode (AC3 is OK). Can you look into it please? Great speedup BTW.
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Bullwinkle
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Re: DGDemux development

Post by Bullwinkle »

Rocky wrote:
Thu Sep 24, 2020 7:51 pm
Great speedup BTW.
Not too shabby for a 7-year-old hoomin.

Sherman, did you solve the quantum measurement problem yet?
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