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Re: DGDemux development

Posted: Mon Dec 30, 2019 10:34 am
by Guest
This is a list of DV titles
https://forum.blu-ray.com/showthread.php?t=276448
But demuxing the DV layer is only the first step, remuxing might be the bigger problem
There is not a lot of support for remuxing or playback of non disc dolby vision files

EDIT
Actual testing of the final result could be problematic due to lack of support
EDIT 2
Mediainfo report of DV movie
sample.txt
(18.64 KiB) Downloaded 478 times

Re: DGDemux development

Posted: Mon Dec 30, 2019 11:02 am
by andyy
Yeah, remuxing is currently limited to MP4 container, and like gonca said above the playback support is somewhat limited. Hopefully in the future matroska will support Dolby Vision.

Re: DGDemux development

Posted: Sat Jan 04, 2020 10:26 am
by RGB
Is it possible that if DGDemux comes to Linux, it could be made an AppImage and therefore distro agnostic? Obviously, a Linux version is still hypothetical, but if it were to happen, it would be extremely useful.

EDIT: Examples of video tools that work as AppImages include MKVToolNix, Avidemux, and tsMuxeR.

Re: DGDemux development

Posted: Sat Jan 04, 2020 10:31 am
by Rocky
I'll keep it in mind. Thank you for the link and request.

Re: DGDemux development

Posted: Fri Jan 10, 2020 12:15 pm
by Bullwinkle
Missing me, guys? Still alive and well. Get over it. :wow:

Just to show y'all that I'm not just a visionary thinker and system architect, but a primo coder as well, I have made some changes to DGDemux to support demuxing of secondary video streams, including DV metadata streams. Wow, that was a long sentence. I hope y'all are still with me. Anysnort, I'm going to do a little regression testing and then give y'all a test version. Sounding like Rocky over heah. :roll:

They say I have a razor sharp intellect, the sharpest knife in the drawer.

BTW, Natasha apologized because she was just blown away by my handsomeness, so she is going to continue counseling me about how to become a moderator. She said there are some other sites where the moderators are crazy and I could easily displace them with my inherent awesomeness. Something about helping video and the darkness of doom. Sharp chick!

Re: DGDemux development

Posted: Fri Jan 10, 2020 12:17 pm
by Rocky
Wow, Bullwinkle. Can't wait for it! Don't forget error handling. It's not just for students.

Re: DGDemux development

Posted: Fri Jan 10, 2020 12:27 pm
by Bullwinkle
Snort, I'll leave errors to you, Rock. I never make errors! None of these in my code:
:bug:

Re: DGDemux development

Posted: Fri Jan 10, 2020 12:48 pm
by Boris
Had a dream where I was caressing a moose and saw a festering wound with maggots slithering out. Do they qualify as bugs?

Image

Re: DGDemux development

Posted: Fri Jan 10, 2020 1:16 pm
by Bullwinkle
Be careful, Bore-Ass. I had liver for breakfast.

Re: DGDemux development

Posted: Sat Jan 11, 2020 4:30 am
by redbtn
Wow, it's a great news!

Re: DGDemux development

Posted: Sat Jan 11, 2020 10:59 am
by Bullwinkle
Good morning culture lovers!

Here is DGDemux/DGDemuxGUI 1.0.0.17:

* Added demuxing of the secondary video when present. Secondary video has "-2" appended to the base part of the filename. E.g., "00801-2.265". The secondary video is automatically demuxed whenever the primary video is selected for demuxing. The secondary stream can be normal video or it can be the DolbyVision video enhancement.

* Updated the user manual and the to-do list.

http://rationalqm.us/dgdemux/DGDemux_1.0.0.17.rar

Re: DGDemux development

Posted: Sat Jan 11, 2020 6:05 pm
by Natasha
Boris darling, should make animated gif of slithering maggots. Moose is not Snow White.

Re: DGDemux development

Posted: Sat Jan 11, 2020 7:24 pm
by Sherman
Moose caught from Nattie. Ha ha ha ha.

Re: DGDemux development

Posted: Sat Jan 11, 2020 7:24 pm
by Boris
What you learn from Plato, boy? Tell everything.

Re: DGDemux development

Posted: Fri Jan 17, 2020 12:55 am
by Natasha
Moose, put indicator for secondary video in the GUI. Silly not to be there. Mystery and secrets. Show all!

Your movements are coming together nicely and you stand proud. We can take to next level.

Re: DGDemux development

Posted: Fri Jan 17, 2020 1:11 am
by Bullwinkle
Yes, Miss Natasha. :salute: Your brilliance and loving guidance animate my essence and I cannot adequately express my tender feelings for you. Snorting for you.

Re: DGDemux development

Posted: Fri Jan 17, 2020 1:21 am
by admin
Get a room, guys!

Re: DGDemux development

Posted: Sat Jan 18, 2020 11:42 am
by Rocky
DGDemux/DGDemuxGUI are now linked from my homepage:

http://rationalqm.us/dgdemux/dgdemux.html

Re: DGDemux development

Posted: Sun Jan 19, 2020 7:44 pm
by Bullwinkle
Committed display of secondary video in the stream listing and suppressed stupid [0 angles] nonsense. Can you make a build Rock?

Get over yourself, admin, or step up for a stomping. Loser.

Re: DGDemux development

Posted: Sun Jan 19, 2020 7:48 pm
by Rocky
Thanks, Bullwinkle! I'll take care of it. Go easy on admin. He does great stuff for us.

Re: DGDemux development

Posted: Sun Jan 19, 2020 7:51 pm
by Bullwinkle
Miss Natasha said never to take any crap from anybody. Offense is the best defense. Sharp chick!!

Re: DGDemux development

Posted: Sun Jan 19, 2020 8:01 pm
by Sherman
Bullwinkle, if you want to be a moderator you can't threaten to stomp the site admin. That vampire is making you stupid. Look what happened to Prince Harry. Wake up!

Re: DGDemux development

Posted: Sun Jan 19, 2020 8:06 pm
by Bullwinkle
Good thinking Sherman! Now watch me put a pancake on a bunny's head...

Re: DGDemux development

Posted: Sun Jan 19, 2020 8:34 pm
by Bullwinkle
And Rock, don't forget to make the 'M2TS list' and 'Command line' fields multiline so the whole lines are visible. And change the Error field to Status and use it to talk to the user. Could have speech and sound. Moose snorting, what's not to like?

Re: DGDemux development

Posted: Sun Jan 19, 2020 8:53 pm
by Rocky
Wheee!!!