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Re: DGDemux development

Posted: Sat Jan 11, 2020 10:59 am
by Bullwinkle
Good morning culture lovers!

Here is DGDemux/DGDemuxGUI 1.0.0.17:

* Added demuxing of the secondary video when present. Secondary video has "-2" appended to the base part of the filename. E.g., "00801-2.265". The secondary video is automatically demuxed whenever the primary video is selected for demuxing. The secondary stream can be normal video or it can be the DolbyVision video enhancement.

* Updated the user manual and the to-do list.

http://rationalqm.us/dgdemux/DGDemux_1.0.0.17.rar

Re: DGDemux development

Posted: Sat Jan 11, 2020 6:05 pm
by Natasha
Boris darling, should make animated gif of slithering maggots. Moose is not Snow White.

Re: DGDemux development

Posted: Sat Jan 11, 2020 7:24 pm
by Sherman
Moose caught from Nattie. Ha ha ha ha.

Re: DGDemux development

Posted: Sat Jan 11, 2020 7:24 pm
by Boris
What you learn from Plato, boy? Tell everything.

Re: DGDemux development

Posted: Fri Jan 17, 2020 12:55 am
by Natasha
Moose, put indicator for secondary video in the GUI. Silly not to be there. Mystery and secrets. Show all!

Your movements are coming together nicely and you stand proud. We can take to next level.

Re: DGDemux development

Posted: Fri Jan 17, 2020 1:11 am
by Bullwinkle
Yes, Miss Natasha. :salute: Your brilliance and loving guidance animate my essence and I cannot adequately express my tender feelings for you. Snorting for you.

Re: DGDemux development

Posted: Fri Jan 17, 2020 1:21 am
by admin
Get a room, guys!

Re: DGDemux development

Posted: Sat Jan 18, 2020 11:42 am
by Rocky
DGDemux/DGDemuxGUI are now linked from my homepage:

http://rationalqm.us/dgdemux/dgdemux.html

Re: DGDemux development

Posted: Sun Jan 19, 2020 7:44 pm
by Bullwinkle
Committed display of secondary video in the stream listing and suppressed stupid [0 angles] nonsense. Can you make a build Rock?

Get over yourself, admin, or step up for a stomping. Loser.

Re: DGDemux development

Posted: Sun Jan 19, 2020 7:48 pm
by Rocky
Thanks, Bullwinkle! I'll take care of it. Go easy on admin. He does great stuff for us.

Re: DGDemux development

Posted: Sun Jan 19, 2020 7:51 pm
by Bullwinkle
Miss Natasha said never to take any crap from anybody. Offense is the best defense. Sharp chick!!

Re: DGDemux development

Posted: Sun Jan 19, 2020 8:01 pm
by Sherman
Bullwinkle, if you want to be a moderator you can't threaten to stomp the site admin. That vampire is making you stupid. Look what happened to Prince Harry. Wake up!

Re: DGDemux development

Posted: Sun Jan 19, 2020 8:06 pm
by Bullwinkle
Good thinking Sherman! Now watch me put a pancake on a bunny's head...

Re: DGDemux development

Posted: Sun Jan 19, 2020 8:34 pm
by Bullwinkle
And Rock, don't forget to make the 'M2TS list' and 'Command line' fields multiline so the whole lines are visible. And change the Error field to Status and use it to talk to the user. Could have speech and sound. Moose snorting, what's not to like?

Re: DGDemux development

Posted: Sun Jan 19, 2020 8:53 pm
by Rocky
Wheee!!!

Re: DGDemux development

Posted: Mon Jan 20, 2020 8:33 pm
by Natasha
Build 18 is nice. You are fine squirrel. Will put peanuts out for you. Stay warm!

Re: DGDemux development

Posted: Wed Jan 22, 2020 12:17 pm
by redbtn
18 is nice, but i cant find changelog. (maybe is it possible to make changelog.txt file?) And a little bug there. Left click on empty Playlist area reloads playlists.

Re: DGDemux development

Posted: Wed Jan 22, 2020 12:38 pm
by Rocky
We've transitioned to using the Binaries Notification thread to document changes.

viewtopic.php?f=5&t=463&p=10696#p10696

Your bug...is it so terrible?

Re: DGDemux development

Posted: Fri Jan 24, 2020 7:20 am
by redbtn
Rocky wrote:
Wed Jan 22, 2020 12:38 pm
Your bug...is it so terrible?
No, i can live with it. Just noticed and decide to tell.

Re: DGDemux development

Posted: Fri Jan 24, 2020 7:54 am
by Rocky
I'll see if it is easy to fix.

Re: DGDemux development

Posted: Fri Jan 24, 2020 8:06 pm
by Rocky
It was easy. Next build.

Re: DGDemux development

Posted: Fri Jan 24, 2020 9:01 pm
by Bullwinkle
Rocky, Sherman told me Natasha is like a mosquito. It's not her fault.

Re: DGDemux development

Posted: Fri Jan 24, 2020 9:41 pm
by Mr. Peabody
Give a little, get a little, but do not give away your soul.

Re: DGDemux development

Posted: Mon Jan 27, 2020 8:37 pm
by Rocky
You guys are too deep for me.

Re: DGDemux development

Posted: Wed Feb 12, 2020 9:42 am
by RGB
DGDemux works fine for me on Wine stable (installed after adding the WineHQ and Wine OBS repos) on Debian 10. Both GUI...

Code: Select all

wine DGDemuxGUI.exe
...and CLI (following the example given in DGDemux.txt)...

Code: Select all

wine DGDemux.exe -i filepath/BDMV/PLAYLIST/filename.mpls -o ~/Videos/whatever
...versions work fine. I didn't have to use winepath or anything like that. So far, I have tested one UHD BD and one standard BD. Thanks for making this tool!