DGDecNV Latest Build 2050

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admin
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Re: DGDecNV Latest Build 2047

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OK, 1.1+ is still supported, which I think makes all those cards you mentioned fine. I will update 2048 and advise when uploaded. Thanks for pointing this out, Aleron. :idea:
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Re: DGDecNV Latest Build 2047

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I have uploaded the revised 2048 with support for sm_11 and beyond. It should support the cards you mentioned. I don't think there are any sm_10 cards that matter. Correct me if I'm wrong about that. :P

EDIT: You can see which cards we lose here:

http://en.wikipedia.org/wiki/CUDA#Supported_GPUs

We lose:

GeForce GT 420*, GeForce 8800 Ultra, GeForce 8800 GTX, GeForce GT 340*, GeForce GT 330*, GeForce GT 320*, GeForce 315*, GeForce 310*, GeForce 9800 GT, GeForce 9600 GT, GeForce 9400GT, Quadro FX 5600, Quadro FX 4600, Quadro Plex 2100 S4, Tesla C870, Tesla D870, Tesla S870

Too bad, so sad. :cry:
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Re: DGDecNV Latest Build 2047

Post by bbrown »

Hi Donald,

I don't know if that counts as a "card that matter", but I use a GeForce 210 card (DG info: http://i.imgur.com/e9Zre7n.png) with DGDecNV for 1080i/720p ATSC decoding, as well as high bitrate H.264 captures from a Hauppauge Colossus capture card.

This card is listed as having a GT218 in the architecture column, but appears to be incompatible with build 2048 (http://i.imgur.com/oNd8TiV.png). Is this an oversight, or do I just have a strangely manufactured card?

Thanks
Ben
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Re: DGDecNV Latest Build 2047

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Looks like just a display issue in the List GPU Devices dialog. Do things appear to work OK? I'd like to know before I upload a fix to make sure it is what I think it is.
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Re: DGDecNV Latest Build 2047

Post by bbrown »

admin wrote:Looks like just a display issue in the List GPU Devices dialog. Do things appear to work OK? I'd like to know before I upload a fix to make sure it is what I think it is.
No, build 2048 crashes immediately (DGIndexNV.exe has stopped working) when fed a 1080i ATSC .ts that was indexed properly by build 2047.
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Re: DGDecNV Latest Build 2047

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Hmm, strange. Please re-download 2048 and if it still crashes, I'll make a debug build for you.
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Re: DGDecNV Latest Build 2047

Post by sparktank »

Losing support for my 310M on my laptop is fine. I hardly use it for video stuff these days. It can stick with 2047 and do simple stuff.
---------------------------
I, too, also got a List GPU dialog error.

For my desktop with GTX 750ti, it doesn't list any GPU/PureVideo version" at all.
Image

I can't remember how long ago this has been happening. 2047 & 2048, for sure.
I can't remember if it was when I upgraded, either.

But it runs normally for me.
---------------------------
Oh, bbrown reminds me: would we have to re-index with 2048 if we have old indexes for old projects or are the old indexes compatible or would need to edit them (via notepad)?
I've just been re-indexing.
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Re: DGDecNV Latest Build 2047

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2047 doesn't have the entries for 750 in the tables. It should be shown correctly in 2048 (get the latest). I'm continuously slip-streaming as it is only a candidate at this point.

Old indices are compatible.
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Re: DGDecNV Latest Build 2047

Post by bbrown »

admin wrote:Hmm, strange. Please re-download 2048 and if it still crashes, I'll make a debug build for you.
Redownloaded, problem persists. I am reusing license.txt from build 2047, CR+LF line terminator after the license string.

DGIndexNV.exe SHA1 c970992c59ac1c73926c23c5b0e5776ded8c96ea
DGDecodeNV.dll SHA1 45164f3a56d899d2cab982fe33f99fe45a71df53

If this is useful, here is the GPU-Z output: http://gpuz.techpowerup.com/14/07/12/6b3.png
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Re: DGDecNV Latest Build 2047

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Show me the same screenshot again please.
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Re: DGDecNV Latest Build 2047

Post by bbrown »

admin wrote:Show me the same screenshot again please.
http://i.imgur.com/XtcQ83z.png
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Re: DGDecNV Latest Build 2047

Post by sparktank »

admin wrote:2047 doesn't have the entries for 750 in the tables. It should be shown correctly in 2048 (get the latest). I'm continuously slip-streaming as it is only a candidate at this point.

Old indices are compatible.
1) Ah, yes. Newest download shows it now.
Image

2) Thanks for the update. It'll save me time on old projects (not that much but still. :lol: )
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Re: DGDecNV Latest Build 2047

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bbrown wrote:
admin wrote:Show me the same screenshot again please.
http://i.imgur.com/XtcQ83z.png
:wow: :wow: :wow:

Thinking...
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Re: DGDecNV Latest Build 2047

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Looks like the cubin load failed. But then you should have gotten an error popup.

Can you make sure that you have the right version of NV12ToRGB24_sm_11.cubin with DGIndexNV.exe. Note that the 32 bit and 64 bit ones are different. If you run 32 bit DGIndexNV.exe you have to have the 32-bit cubin, and same for 64 bit.

Please confirm. Also, tell me if you run 32 bit or 64 bit executables. If it is OK, I will make a debug build.
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Re: DGDecNV Latest Build 2047

Post by bbrown »

admin wrote:Looks like the cubin load failed.

Can you make sure that you have the right version of NV12ToRGB24_sm_11.cubin with DGIndexNV.exe. Note that the 32 bit and 64 bit ones are different. If you run 32 bit DGIndexNV.exe you have to have the 32-bit cubin, and same for 64 bit.

Please confirm. Also, tell me if you run 32 bit or 64 bit executables. If it is OK, I will make a debug build.
A debug build will be fine. I generally use the 32-bit executable, but the problem exists for both architectures. I'm not sure I understand the NV12ToRGB24_sm_11.cubin comment. I extracted dgdecnv2048 to its own folder, dropped in license.txt, and tried to index a file. I didn't muck with the .cubin files.
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Re: DGDecNV Latest Build 2047

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Stupid me. I know what is wrong. Standby...

:oops:
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Re: DGDecNV Latest Build 2047

Post by admin »

Well, maybe...

Please re-download and try again. Please reload the browser page before starting the download just to make absolutely sure. Also, copy all the files not just DGIndexNV.exe.
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Re: DGDecNV Latest Build 2047

Post by bbrown »

New screenshot Image

This version can playback video! Thanks for your quick help in diagnosing this issue Donald.
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Re: DGDecNV Latest Build 2047

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That is good to know. :agree: :agree: :agree: :agree: :agree: :agree: :agree:

Thanks for helping me to debug this issue. I don't have any 1.x series cards here anymore. :cry:
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Re: DGDecNV Latest Build 2047

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Ominously, the build for sm_11 now says:

1>CUSTOMBUILD : nvcc warning : The 'compute_11', 'compute_12', 'compute_13', 'sm_11', 'sm_12', and 'sm_13' architectures are deprecated, and may be removed in a future release.

In order not to lose a lot of cards, we'll have to stick to CUDA 6.5 as long as we can. I certainly don't want to support multiple variants of DGDecNV requiring different build environments! :roll:

EDIT: It occurred to me that I might be able to ship the old cubins already built with the older CUDA toolsets. I just wouldn't be able to enhance or rebuild them unless I keep multiple environments around. It's not likely I will need to revise a simple color space conversion CUDA program. That's all the cubin does, i.e., convert NV12 to RGB24 for display. So maybe things are not so terrible. Of course that assumes that CUDA toolkit 6.5 module loads still work for older cubins, which may be optimistic.
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Re: DGDecNV Latest Build 2047

Post by Aleron Ives »

admin wrote:I have uploaded the revised 2048 with support for sm_11 and beyond. It should support the cards you mentioned. I don't think there are any sm_10 cards that matter. Correct me if I'm wrong about that. :P
I used this nVidia documentation for developers page:

http://docs.nvidia.com/cuda/index.html

Click on "Programming Guide" on the left-hand menu, expand section 2, and click on "2.5. Compute Capability" for the brief list. It appears nVidia also has a more comprehensive list of which GPU supports what on a separate page.
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Re: DGDecNV Latest Build 2047

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Groucho2004 wrote: I tested build 2048 with my GT240, everything seems to work fine.
That's a relief.
Indexing speed of raw streams is unchanged but for m2ts it's indeed almost twice as fast compared to 2047.
Which is serendipitous, because blurays are M2TS, so they are indexed in about half the time as before.
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Re: DGDecNV Latest Build 2047

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I tried an MKV and it seems to index faster as well.
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Re: DGDecNV Latest Build 2047

Post by sparktank »

Hm, I indexed a full length movie 99min@24fps (Import) and it took about 10min to index.
AVC/MKV from external HDD.

I notice something different about the indexing. The status seems to be in a frozen status where the time just doesn't let it go.
The # of frames seem to only change at intervals of 1000.

There is a speed improvement.
Found an old log from 2047 that indexed the same video remux.

2047= Elapsed: 0:13:23
2048= Elapsed: 0:10:37
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Re: DGDecNV Latest Build 2047

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sparktank wrote:The status seems to be in a frozen status where the time just doesn't let it go.
The # of frames seem to only change at intervals of 1000.
Yes, it now updates only every 1000 frames when indexing. Is what you call "frozen" something beyond that or you just mean it is "frozen" until the next 1000 frames are done?
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