Binaries Update Notification Thread

Anything related to video and my tools that is not a support request.
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Re: Binaries Update Notification Thread

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Slipstream for version 2051 DGIndexNV and DGDecodeNV that fixes crashes when an MKV file has more than 32 tracks.

Thanks to stax76 for reporting this and providing crucial information. :bravo:
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Re: Binaries Update Notification Thread

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New version 1.0.8 of MultiDecimate. A change in the behavior of VirtualDub caused an extra entry for frame 0 in the mfile.txt file, busting everything. Also, during pass 1 the frame rate is set to 10000 so that VirtualDub can execute pass 1 very quickly. Previously I used to add an AssumeFPS(10000) call to the script for pass 1, but now it is not necessary.
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Re: Binaries Update Notification Thread

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Slipstream for 2051 DGIndexNV:

* Improved handling when opening zero-length files (for both CLI and GUI).

* Fixed a bug that could cause a GOP back operation in DGIndexNV to fail.
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Re: Binaries Update Notification Thread

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DGIndexNV 2051 slipstream:

* Added GTX 1070 and GTX 1080 to the GPUs database. Only the file gpus.txt was changed.
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Re: Binaries Update Notification Thread

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A release candidate for DGDecNV 2052 is available in the binaries area. This version is built with Avisynth 2.6 compatibility and does not support 2.5x.
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Re: Binaries Update Notification Thread

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Slipstream for build 2052:

* Fixed some errors in the DGIndexNV manual. Update DGIndexNV.html.

* Fixed the List GPUs dialog to properly handle PCI device IDs containing hex digits. Update DGIndexNV.exe.
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Re: Binaries Update Notification Thread

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I slipstreamed both 2051 and 2052. Update DGIndexNV.exe for both.

2052:

* Fixed regression in GOP back operation for HEVC.

2051:

* Fixed regression in GOP back operation for HEVC.

* Fixed the List GPUs dialog to properly handle PCI device IDs containing hex digits.
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Re: Binaries Update Notification Thread

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Slipstreamed avs template handling fixes for DGIndexNV.exe 2052:

* More than 10 avs templates was broken.

* User-defined template folder (rather than the default folder) was broken.

Thanks to gaak for bringing this to light and helping with the debugging. :bravo:
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Re: Binaries Update Notification Thread

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Slipstreamed a fix for TrueHD audio detection for DGIndexNV 2052. The bug caused DGIndexNV to sometimes erroneously conclude that the audio type in the PAT/PMT did not match the actual audio present.
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Re: Binaries Update Notification Thread

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Slipstreamed DGDecNV 2052. Update everything, including docs.

* Added decode support for 10-bit HEVC. Currently it is dithered down to 8-bit for output.

* Fixed indexing performance issue with HEVC.

* Fixed bad indexing for large HEVC streams.

* Changed the CLI code to add ".dgi" to the output file name if it is omitted.

* Fixed a (rare) race condition that could cause DGDecodeNV to hang on file open.
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Re: Binaries Update Notification Thread

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A further DGIndexNV slipstream:

* Added a work-around for some cases in which CUVID reports the wrong frame rate (e.g., reporting 59.92 instead of 59.94).

* Updated the Changes.txt document to add all the recent slipstream items.
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Re: Binaries Update Notification Thread

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Slipstreamed DGDecNV 2052 again. Please update DGIndexNV.exe.

* Fixed a regression in the DGI filename generation that caused BDRB to fail.

Should be stable now, folks.
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Re: Binaries Update Notification Thread

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Slipstreamed DGDecNV 2052 again. Please update DGIndexNV.exe.

* Fixed broken MP4 audio demuxing.
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Re: Binaries Update Notification Thread

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DGDecNV slipstream for 2052:

* Fixed problem with MKV files having multiple SPSs or PPSs in the CodecPrivate data.

* Improved MKV seeking for open GOPs.
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Re: Binaries Update Notification Thread

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Slipstream for DGIndexNV:

* DGIndexNV was not preserving case in the output filenames. Fixed.
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Re: Binaries Update Notification Thread

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Slipstream to 2052 for DGDecodeNV.dll.

* Fixed bug that broke the test to prevent multiple instantiation of DGSource() with D3D mode enabled.
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Re: Binaries Update Notification Thread

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Slipstreamed two more MKV fixes into 2052 DGIndexNV and DGDecodeNV:

* MKV files without cues failed. (This was a regression caused by the Nov 26 slipstream.)

* GOP stepping and timeline navigation failed for MKV files with very large I frames (typically 4K files).

These bugs were found when testing DucksTakeOff_2160p50.x264.CRF24.mkv. It is now processed correctly.
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Re: Binaries Update Notification Thread

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One more (hopefully the last) MKV fix slipstreamed into 2052 DGIndexNV and DGDecodeNV:

* Fixed broken end-of-file handling for MKV streams. (This was a regression caused by the Nov 26 slipstream.)

MKV should now be stable again.
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Re: Binaries Update Notification Thread

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Slipstreamed a fix to DGDecNV 2052. Please update both DGIndexNV and DGDecodeNV if you use CloneBD.

* Added a work-around for a bug in CloneBD-generated MKV files.
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Re: Binaries Update Notification Thread

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Slipstreamed DGDecodeNV in 2052:

* DGDecodeNV no longer generates hints. If this causes problems for you please contact me.
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Re: Binaries Update Notification Thread

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Slipstreamed 2052 DGIndexNV:

* Fixed a very minor regression in MKV frame rate detection. E.g., the file has a true frame rate of 24000/1001 but I was reporting 239760/10000.
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Re: Binaries Update Notification Thread

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Slipstreamed DGDecIM beta 50 DGIndexIM and DGDecodeIM:

* Restored compatibility between the NV and IM index files. This restores the
ability to use DGIndexNV to create index files for DGDecodeIM, or
to use DGIndexIM to create index files for DGDecodeNV.
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Re: Binaries Update Notification Thread

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Slipstreamed DGDecNV 2052:

* Updated the Readme.txt to revise the usage warnings.
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Re: Binaries Update Notification Thread

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Slipstreamed DGDecNV 2052:

* Added functionality for MPG projects to fix the DGI file by correcting field-order transitions
due to repeat flags. Refer to the DGIndexNV manual (Save Project) for details.

* Updated the DGIndexNV manual.

* Fixed a bug that could cause the DGI file to contain incorrect closed GOP flags for MPG
streams. This would be a rare occurence.

* Updated the gpus.txt file to add the GTX 1050 Ti.
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Re: Binaries Update Notification Thread

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Slipstreamed DGDecIM b50 (update DGIndexIM.exe):

* Prefer elementary stream frame rate (if it is specified) over MKV container frame rate.
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