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BlindPP with HBD?

Posted: Mon Jan 18, 2021 12:23 pm
by real.finder
Hi,
I did updated many old avs scripts to work with Native avs+ HBD (most of them here), and from the scripts/functions I plan to update are FunkyDeBlock and SoftSharpen, both use BlindPP

since BlindPP used and still part of DGMPGDec, can we have some modernization for BlindPP? and it will be better if it moved to be standalone plugin

thanks

BlindPP with HBD?

Posted: Mon Jan 18, 2021 12:37 pm
by Rocky
Guys, let's give a warm welcome to real.finder! We all know his excellent work for the video community. Bullwinkle has granted immediate Moose Approved status.

Yes, I fully agree about modernizing it and making a stand-alone filter. I would like to have 32-bit and 64-bit support, HBD support, and CUDA support (in addition to normal CPU support). What would you be looking for first for FunkyDeBlock and SoftSharpen?

You can assign a personal avatar if you don't want to remain faceless. ;)

BlindPP with HBD?

Posted: Mon Jan 18, 2021 12:44 pm
by Sherman
Ooh, can I do it, Rocky? I have to stay ahead of that thechaoscoder guy.

And can I have power to grant Sherman Approved status?

BlindPP with HBD?

Posted: Mon Jan 18, 2021 12:45 pm
by Rocky
Go for it, Sherman!

To change user ranks, you have to be a moderator. And creating new ranks needs administrator status.

BlindPP with HBD?

Posted: Mon Jan 18, 2021 12:57 pm
by Sherman
But Curly is not a moderator and we have Curly Approved. What the...?

BlindPP with HBD?

Posted: Mon Jan 18, 2021 12:57 pm
by Rocky
Curly has influence at the highest levels. Besides, Britney seems to like him a lot. What can I do?

BlindPP with HBD?

Posted: Mon Jan 18, 2021 1:01 pm
by Sherman
Do you mean with DG?

BlindPP with HBD?

Posted: Mon Jan 18, 2021 1:02 pm
by Rocky
What part of "the highest" did you not understand?

BlindPP with HBD?

Posted: Tue Jan 19, 2021 8:00 am
by real.finder
Rocky wrote:
Mon Jan 18, 2021 12:37 pm
What would you be looking for first for FunkyDeBlock and SoftSharpen?
IIRC there were x64 build already by JoshyD (DGDecode_3-19-2010.rar) so it's HBD and CPU (I don't have nVidia GPU)

BlindPP with HBD?

Posted: Tue Jan 19, 2021 8:06 am
by Rocky
real.finder wrote:
Tue Jan 19, 2021 8:00 am
IIRC there were x64 build already by JoshyD (DGDecode_3-19-2010.rar)
Including BlindPP? Please provide a link to this (source code of course).

BlindPP with HBD?

Posted: Tue Jan 19, 2021 8:14 am
by real.finder
it was here https://forum.doom9.org/showthread.php?t=152800 there are no source code for it IIRC (it made using Intel's compiler)

also it has problems like giving green frames in MPEG2Source() and that why MPEG2DecPlus been made

BlindPP with HBD?

Posted: Tue Jan 19, 2021 9:01 am
by Rocky
OK, so it is useless. And MPEG2DecPlus does not include BlindPP(). So we'll have to do it all from scratch.

BlindPP with HBD?

Posted: Tue Jan 19, 2021 3:04 pm
by Rocky
See here for another possible direction.

http://rationalqm.us/board/viewtopic.php?f=7&t=190

BlindPP with HBD?

Posted: Tue Jan 19, 2021 7:56 pm
by Rocky
I won't do anything on BlindPP unless a very convincing case is made, and that is not the case after some discussion here and in the linked thread. Don't hate me! Squirrels don't live that long.