[RESOLVED] 2044 DGDecodeNV.dll does not load as a plugin for AviSynth 2.5

Support forum for DGDecNV
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CaBleman
Posts: 4
Joined: Thu Nov 01, 2012 10:38 am

[RESOLVED] 2044 DGDecodeNV.dll does not load as a plugin for AviSynth 2.5

Post by CaBleman »

'lo there,

I tried to use DGDecNV 2044 the same way I did with build 2043 (I use it in the BluRip process tool chain).
Indexing works fine; when it comes to Autocroppping though, Avisynth says 'unable to load plugin: [PATH_TO_DLL]\DGDecode.dll'.

I realised that the size of the DLL increased from 364k to 564k.
Donald, did you maybe change something so it would not work as a plugin in Avisynth 2.5 anymore?

tnx & bye,

CaBleman

PS: Here's the NVIDIA sysinfo in case you need the info:

---

Code: Select all

[Display]
Operating Sytem:	Windows 7 Home Premium, 64-bit (Service Pack 1)
DirectX-Version:	11.0 
GPU-Prozessor:		GeForce GT 650M
Treiberversion:		306.97
DirectX-Support:	11.1
CUDA-Kerne:		384 
Kerntakt:		835 MHz 
Speicher-Datenrate:	1800 MHz
Speicherschnittstelle:	128-Bit 
Gesamter verfügbarer Grafikspeicher:	4095 MB
Dedizierter Videospeicher:	2048 MB DDR3
System-Videospeicher:	0 MB
Freigegebener Systemspeicher:	2047 MB
Video-BIOS-Version:	80.07.1A.00.2A
IRQ:			16
Bus:			PCI Express x16 Gen2

[Components]

easyDaemonAPIU64.DLL		1.10.8.0		NVIDIA Update Components
WLMerger.exe		1.10.8.0		NVIDIA Update Components
daemonu.exe		1.10.8.0		NVIDIA Update Components
ComUpdatus.exe		1.10.8.0		NVIDIA Update Components
NvUpdtr.dll		1.10.8.0		NVIDIA Update Components
NvUpdt.dll		1.10.8.0		NVIDIA Update Components
nvui.dll		8.17.13.0697		NVIDIA User Experience Driver Component
nvxdsync.exe		8.17.13.0697		NVIDIA User Experience Driver Component
nvxdplcy.dll		8.17.13.0697		NVIDIA User Experience Driver Component
nvxdbat.dll		8.17.13.0697		NVIDIA User Experience Driver Component
nvxdapix.dll		8.17.13.0697		NVIDIA User Experience Driver Component
NVCPL.DLL		8.17.13.0697		NVIDIA User Experience Driver Component
nvCplUIR.dll		4.8.750.0		NVIDIA Control Panel
nvCplUI.exe		4.8.750.0		NVIDIA Control Panel
nvWSSR.dll		6.14.13.0697		NVIDIA Workstation Server
nvWSS.dll		6.14.13.0697		NVIDIA Workstation Server
nvViTvSR.dll		6.14.13.0697		NVIDIA Video Server
nvViTvS.dll		6.14.13.0697		NVIDIA Video Server
NVSTVIEW.EXE		7.17.13.0697		NVIDIA 3D Vision Photo Viewer
NVSTTEST.EXE		7.17.13.0697		NVIDIA 3D Vision Test Application
NVSTRES.DLL		7.17.13.0697		NVIDIA 3D Vision Module  (0)
nvDispSR.dll		6.14.13.0697		NVIDIA Display Server
NVMCTRAY.DLL		8.17.13.0697		NVIDIA Media Center Library
nvDispS.dll		6.14.13.0697		NVIDIA Display Server
PhysX		09.11.1111		NVIDIA PhysX
NVCUDA.DLL		8.17.13.0697		NVIDIA CUDA 5.0.1 driver
nvGameSR.dll		6.14.13.0697		NVIDIA 3D Settings Server
nvGameS.dll		6.14.13.0697		NVIDIA 3D Settings Server
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admin
Posts: 4551
Joined: Thu Sep 09, 2010 3:08 pm

Re: 2044 DGDecodeNV.dll does not load as a plugin for AviSynth 2.5

Post by admin »

CaBleman wrote:I tried to use DGDecNV 2044 the same way I did with build 2043 (I use it in the BluRip process tool chain). Indexing works fine; when it comes to Autocroppping though
Not sure what you mean by that reference to Autocropping. Please provide your script.
Avisynth says 'unable to load plugin: [PATH_TO_DLL]\DGDecode.dll'.
Works fine for me. Anyway, that's the wrong DLL. You need DGDecodeNV.dll.
I realised that the size of the DLL increased from 364k to 564k.
Donald, did you maybe change something so it would not work as a plugin in Avisynth 2.5 anymore?
Nope, the size is due to the addition of the MP4 support.
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admin
Posts: 4551
Joined: Thu Sep 09, 2010 3:08 pm

Re: 2044 DGDecodeNV.dll does not load as a plugin for AviSynth 2.5

Post by admin »

Another user reported this so it appears to be real. Unfortunately I am away from my PC until the 12th and can't do anything about it until then. Please use 2043 until I can get this fixed.
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CaBleman
Posts: 4
Joined: Thu Nov 01, 2012 10:38 am

Re: 2044 DGDecodeNV.dll does not load as a plugin for AviSynth 2.5

Post by CaBleman »

Thanks for taking care; sorry about the typo regarding the DLL name.

This is the content of the script generated by BluRip for AutoCrop ("_cropTemp.avs"):

Code: Select all

LoadPlugin("D:\prog\video\DGdecnv\DGDecodeNV.dll")
DGSource("D:\temp\BluRip\_002_video.dgi")
The same script works with the path changed to the 2043 build...
I dunno what the program calls in the background though

Cheers,

CaBleman
User avatar
admin
Posts: 4551
Joined: Thu Sep 09, 2010 3:08 pm

Re: 2044 DGDecodeNV.dll does not load as a plugin for AviSynth 2.5

Post by admin »

I have slipstreamed what I hope is a fix for this. Please re-download and update dgdecodenv.dll from here:

http://rationalqm.us/dgdecnv/dgdecnv2044.zip

I'll await your test results before releasing this on my main page.
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CaBleman
Posts: 4
Joined: Thu Nov 01, 2012 10:38 am

Re: 2044 DGDecodeNV.dll does not load as a plugin for AviSynth 2.5

Post by CaBleman »

It works! :mrgreen:
Could not test the 64 bit version though; this had not been updated...
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admin
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Joined: Thu Sep 09, 2010 3:08 pm

Re: 2044 DGDecodeNV.dll does not load as a plugin for AviSynth 2.5

Post by admin »

Thanks for your test results. The 64 bit version is already known to be working fine.
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Uxorious
Posts: 6
Joined: Sun Nov 04, 2012 9:50 am

Re: 2044 DGDecodeNV.dll does not load as a plugin for AviSynth 2.5

Post by Uxorious »

Works for me too.

Finding this page took a while ... Do you know when you will release a new formal version?
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admin
Posts: 4551
Joined: Thu Sep 09, 2010 3:08 pm

Re: 2044 DGDecodeNV.dll does not load as a plugin for AviSynth 2.5

Post by admin »

Thank you for your report. I have no idea when a new version might come. A new version requires a user to hit me with a bug that I can fix, or a feature request I think is useful and which I am excited to implement and for which I have available time. What did you have in mind?

Or, maybe you are confused by the slipstreaming? The current formal version is 2044, which is available at my website. You can always download that to get the latest formal version of 2044. I know some people don't like this strange way of handling version numbers but I do it to make it a little hard for the crackers to have a fully current version. If they are going to make life difficult for me I will do likewise. It's not too bad for legitimate users: they can always re-download to be sure they have the latest version. And they can watch here for slipstreams. If you are watching for new version numbers you can watch for slipstreams. This is my policy. If you have a better idea, let's hear it!
:agree:
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