[RESOLVED] STATUS_STACK_BUFFER_OVERRUN

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odette
Posts: 18
Joined: Thu Sep 22, 2016 4:38 am

[RESOLVED] STATUS_STACK_BUFFER_OVERRUN

Post by odette »

Hello, I don´t know what is happenning.
I´m having this error message with megui x64 + dgvindexnv x64
It was working fine but suddenly I´m getting this when using AVS script creator.
Any idea?


[Error] Log
-[Information] Versions
--[Information] MeGUI: 2755 x64
--[Information] System Information
---[Information] Operating System: Windows 10 Professional 1703 x64 (10.0.15063.332)
---[Information] .NET Framework: 4.0 (4.0.0.0)
---[Information] .NET Framework: 4.7 (4.7.02046)
--[Information] Component Information
---[Information] Haali Media Splitter: 1.13.138.14 (14-04-2013)
---[Information] Haali DSS2: (14-04-2013)
---[Information] ICSharpCode.SharpZipLib: 0.85.5.452 (07-08-2008)
---[Information] MediaInfo: 0.7.96.0 (01-06-2017)
---[Information] MessageBoxExLib: 1.0.2218.28317 (19-12-2008)
---[Information] SevenZipSharp: 0.64.3890.29348 (02-01-2011)
---[Information] 7z: 9.20 (18-11-2010)
--[Information] AviSynth Information
---[Information] AviSynth Wrapper
----[Information] Version: 1.0.2721.0
----[Information] Date: 29-04-2017
----[Information] Interface: 3
---[Information] AviSynth
----[Information] not installed
---[Information] AviSynth portable
----[Information] File Version: 0.1
----[Information] Date: 03-06-2017
----[Information] Name: AviSynth+ 0.1 (r2504, MT, x86_64)
----[Information] Version: AviSynth+ 0.1 (r2504, MT, x86_64)
----[Information] AviSynth+: true
----[Information] MT: true
----[Information] Status: active
-[Information] Update detection
--[Information] [10/06/2017 21:30:05] Using cached update config and server: http://megui.tmebi.de/test/
--[Information] [10/06/2017 21:30:05] No package requires an update
-[Information] FileIndexer
--[Information] [10/06/2017 21:32:07] MediaInfo
---[Information] General
----[Information] Format: VC-1
----[Information] FormatString: VC-1
----[Information] FileSize: 23176374546
----[Information] PlayTime:
---[Information] Video
----[Information] ID:
----[Information] StreamOrder:
----[Information] Width: 1920
----[Information] Height: 1080
----[Information] FrameCount:
----[Information] FrameRate: 23.976
----[Information] FrameRateOriginal:
----[Information] FrameRateMode:
----[Information] ScanType: Progressive
----[Information] Codec: VC-1
----[Information] CodecString: VC-1
----[Information] Bits Depth: 8
----[Information] Format: VC-1
----[Information] AspectRatio: 1.778
----[Information] AspectRatioString: 16:9
----[Information] Delay:
----[Information] Title:
----[Information] Language:
----[Information] LanguageString:
----[Information] Default:
----[Information] DefaultString:
----[Information] Forced:
----[Information] ForcedString:
-[Error] Log for job2 (idx, 1.vc1 -> 1.dgi)
--[Information] [10/06/2017 21:32:14] Started handling job
--[Information] [10/06/2017 21:32:14] Preprocessing
--[Information] [10/06/2017 21:32:14] Job command line: "C:\dgindexnv.exe" -i "C:\1.dgi" -e -h
--[Information] [10/06/2017 21:32:14] Process started
--[Information] [10/06/2017 21:32:14] Standard output stream
--[Information] [10/06/2017 21:32:14] Standard error stream
--[Error] [10/06/2017 21:32:16] Process exits with error: 0xC0000409 STATUS_STACK_BUFFER_OVERRUN (-1073740791)
--[Information] [10/06/2017 21:32:16] Job completed
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admin
Posts: 4551
Joined: Thu Sep 09, 2010 3:08 pm

Re: STATUS_STACK_BUFFER_OVERRUN

Post by admin »

That's not a DG error message. Please try to run that same command from a DOS window outside MEGUI and report back.
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odette
Posts: 18
Joined: Thu Sep 22, 2016 4:38 am

Re: STATUS_STACK_BUFFER_OVERRUN

Post by odette »

I just did and it´s crashes saying DGVindex has stopped working, windows is looking blabla ...
32 bits version is working fine though...
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admin
Posts: 4551
Joined: Thu Sep 09, 2010 3:08 pm

Re: STATUS_STACK_BUFFER_OVERRUN

Post by admin »

Please right click on DGIndeNV.exe and look at the details tab. Then report the version and build number. If it is not 2053.0.0.105 please redownload the latest version and try that. Then we will proceed depending on what you find.

What is the input file? Does it crash right away when you do save project or after some time? Does it crash if you just preview?
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Guest

Re: STATUS_STACK_BUFFER_OVERRUN

Post by Guest »

Using version 105
Created a script, loaded it into MEGui 64 and it is encoding fine
Once it is done I will let MEGui create the script and test
Worked fine

Let MEGui create the AVS and encoded fine as well
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admin
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Re: STATUS_STACK_BUFFER_OVERRUN

Post by admin »

Thanks, gonca. Did you try a VC1 source?
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Guest

Re: STATUS_STACK_BUFFER_OVERRUN

Post by Guest »

not yet, I'll try to dig one up
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Guest

Re: STATUS_STACK_BUFFER_OVERRUN

Post by Guest »

Found a 30 minute VC-1 source and ran it twice, once with my script and once with a MeGUI created script.
Both completed fine
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admin
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Re: STATUS_STACK_BUFFER_OVERRUN

Post by admin »

Good to hear, thank you. We'll wait and see what odette reports.

IIRC, I increased the stack and heap sizes silently some time ago. That's why I'd like to see the results with 105.
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Guest

Re: STATUS_STACK_BUFFER_OVERRUN

Post by Guest »

Might be a bad file / rip
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odette
Posts: 18
Joined: Thu Sep 22, 2016 4:38 am

Re: STATUS_STACK_BUFFER_OVERRUN

Post by odette »

Hello, thanks for your help guys, really kind ;)
I have 2053.0.0.103

Will reinstall last one and retry.
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odette
Posts: 18
Joined: Thu Sep 22, 2016 4:38 am

Re: STATUS_STACK_BUFFER_OVERRUN

Post by odette »

I have just tried H264, MKV and VC1 files and eveything works perfect and smooth :)
Downloading last version from binaries did the trick ;)
Thanks for yor help guys.
:bow: :bravo:
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admin
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Joined: Thu Sep 09, 2010 3:08 pm

Re: STATUS_STACK_BUFFER_OVERRUN

Post by admin »

Happy to hear it odette! Good luck with your projects.
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odette
Posts: 18
Joined: Thu Sep 22, 2016 4:38 am

Re: STATUS_STACK_BUFFER_OVERRUN

Post by odette »

Thanks, wish you the same ;)
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