GPU decoder: Failed to create video decoder [100]. Exiting...
My driver version (installed automatically by Windows 10) is 26.21.14.3206. The .264 files I'm using were previously indexed using version 2045 on my old computer. If I fall back to the 2045 version of DGDecodeNV.dll that I had on that computer and use my old .dgi file, when I try to open a DGSource-using script in VirtualDub, I get:
It's a laptop, right? Theoretically, we don't support laptops because of Optimus, etc. Error 100 means it did not detect a CUDA device. Are other CUDA applications working?
You should install the latest nVidia driver and try again. Not supported on your laptop? Sorry but not a DG issue.
I'll spend some time on it, but as I said, for laptops you're generally on your own. Still, it could be OK if you can install latest drivers.
Understood about laptops. If you can help, that's great; if not, DGDecNV has served me well for many years previously (also on a laptop!) so it's not like I haven't had my money's worth.
I'm not 100% sure about CUDA things, but Blender show both graphics cards (MX150/Intel Core i7) under its CUDA tab and does a Cycles render with "GPU Compute" specified okay, so I guess it's working. I also tried a util called CUDA-Z, which detects the MX150 only, and reports no issues. It also does CUDA benchmarks, which are working. NVIDIA's GPU activity util confirms that DGIndexNV is using the NVIDIA card.
I've installed the latest drivers from NVIDIA now (445.87) but unfortunately the problem persists.
I've tried a few different files and types (MKV, MP4, 264, M2TS), but it sounds like that's not relevant at the moment. On one occasion, DGIndexNV exited without the error message, but the next I tried the same file it showed the error message before exiting.
No, nothing like that unfortunately - in fact I don't recall seeing any mention of Optimus anywhere on this new laptop. Maybe it's just become such a ubiquitous thing it isn't worthy of being mentioned any more (or optionally disabled).
Let me know if I can check anything else. In the meantime I've solved a problem I was having with ffmpegsource so I can use that instead, although it would be nice to see how many FPS I can get out of this with DGDecNV.