Please re-download DGDecNV 239 to get the application font changed to Segoe UI.
This fixes several issues with the System font previously used: 1) Some characters are not present in System, 2) System does not scale well as it is a bitmap font, 3) System looks yucky. https://devblogs.microsoft.com/oldnewth ... 0/?p=35013
* Removed the 'do not split THD' option.
* When demuxing a THD stream, always generate gaps-corrected files file.thd, file.ac3, and file.thd+ac3.
Previously, if the 'do not split THD' option was selected, gaps correction was not performed, so it was not possible to produce a gaps-corrected file.thd+ac3 (well, at least without using thmerge.exe externally). Now the merge code is invoked automatically and transparently.
* Always create these gaps-corrected files for each TrueHD stream: file.thd, file.ac3, file.thd+ac3.
The 'do not split THD' option is removed, but remains in the INI file for backward compatibility.
Its value is ignored.
* Generate a log file after each indexing operation, rather than on program close. tormento
* Added an option to enable/disable generation of thd+ac3 for TrueHD streams. The previous
INI file item for 'do not split thd' has been re-used for this. It should be automatically
updated so you do not have to edit the INI file. renols
* Apply the HDRtoSDR filter only when the stream is actually HDR. tormento
* Made the thd+ac3 merge operation about 10 times faster.
* After opening a disk and doing save project, streams were subsequently
being erroneously displayed as hidden. Fixed.
Re-download 242 if you want a minor fix for M2T streams from cameras. Some private streams (stream type 0xa1) were being erroneously detected as E-AC3 audio.
* Revamped frame property support in the 64-bit DGDecode.dll, mainly
to implement pulldown-related frame properties. Refer to the included file
FrameProperties.txt for details. real.finder
Please re-download DGMPGDec 2.0.0.7 and update 64-bit DGDecode.dll. It was erroneously setting _ChromaLocation to 0 for MPEG1 when it should be 1. Asd-g
One more time, guys. Please re-download DGMPGDec 2.0.0.7 and update 64-bit DGDecode.dll. It now sets _SARNum and _SARDen in addition to _AspectRatio. The FrameProperties.txt file was updated. real.finder
Getting close to stability. One more time, please re-download DGMPGDec 2.0.0.7 and update 64-bit DGDecode.dll. The property _AspectRatio was removed. _SARNum/_SARDen were changed to report the "pixel size", aka PAR. The alias D2VSource() was removed so as not to collide with other 3rd-party software.
* Added a container/ES FPS mismatch check and associated setting. Boulder
* Close any open info dialog before doing play/preview/save project. This ensures that the
info dialog is updated for any settings changes made while the info dialog was still open. Rocky
* Implemented the __del__ macro for AVS template handling. StainlessS
* Removed some residual inactive DRM stuff.