DGDenoise: visual errors when chroma denoising

These CUDA filters are packaged into DGDecodeNV, which is part of DGDecNV.
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LeXXuz
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DGDenoise: visual errors when chroma denoising

Post by LeXXuz »

EDIT: Problem was solved.
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Rocky
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DGDenoise: visual errors when chroma denoising

Post by Rocky »

Please give a basic script without SMDegrain or cropping and a screenshot showing the problem. Just a squirrel, make it easy.
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Bullwinkle
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DGDenoise: visual errors when chroma denoising

Post by Bullwinkle »

He's gonna keep us in suspense.
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Sherman
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Joined: Mon Jan 06, 2020 10:19 pm

DGDenoise: visual errors when chroma denoising

Post by Sherman »

Why do some people do this? He's been on-line several times since Rocky asked for a script. He could have posted quick that he'll get us a script, or to say never mind, or whatever. Instead he just leaves it hanging as FUD. Dogway and ChaosKing over at Doom9 both couldn't duplicate it and he hasn't responded to that either:

https://forum.doom9.org/showthread.php? ... ost1973137

And what is all that sizing to odd numbers? :?

We're always ready to jump right on things when a problem is demonstrated.
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Bullwinkle
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DGDenoise: visual errors when chroma denoising

Post by Bullwinkle »

Don't sweat it Sherm. A stomping could be in the offing.
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Sherman
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DGDenoise: visual errors when chroma denoising

Post by Sherman »

Ooh, lookie. He edited his first post.
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