[RESOLVED] DGMVCSource b22 and VC++2012
Re: [RESOLVED] DGMVCSource b22 and VC++2012
Fair enough. When I get my current physics paper revised and re-submitted I will revisit this stuff.
Can you give me samples for the Jurassic Park case? Thank you.
Can you give me samples for the Jurassic Park case? Thank you.
Re: [RESOLVED] DGMVCSource b22 and VC++2012
Huge thanks.
I don't have the Jurassic Park BD and can't give you a sample, but the sample of Creature from the Black Lagoon is still available here. The problem should be identical with Creature and Jurassic World. But let me know if you really want a sample from Jurassic World. I can ask it to Statula, but that may be difficult if he has no simple way to cut or upload it.
I don't have the Jurassic Park BD and can't give you a sample, but the sample of Creature from the Black Lagoon is still available here. The problem should be identical with Creature and Jurassic World. But let me know if you really want a sample from Jurassic World. I can ask it to Statula, but that may be difficult if he has no simple way to cut or upload it.
Re: [RESOLVED] DGMVCSource b22 and VC++2012
OK, I'll get by for now with the first sample.
Re: [RESOLVED] DGMVCSource b22 and VC++2012
Happy New Year, r0lZ and everybody!
Possibly I have fixed the black frame problem. The performance may also be improved. Please try b24 and let me know the result. I have tested both SW and HW mode.
http://rationalqm.us/dgmvcsource/dgmvcsource100b24.zip
If it is OK, I will release properly with the source code.
Possibly I have fixed the black frame problem. The performance may also be improved. Please try b24 and let me know the result. I have tested both SW and HW mode.
http://rationalqm.us/dgmvcsource/dgmvcsource100b24.zip
If it is OK, I will release properly with the source code.
Re: [RESOLVED] DGMVCSource b22 and VC++2012
Thanks, and happy new year to you too.
I'll test the beta immediately and let you know...
I'll test the beta immediately and let you know...
Re: [RESOLVED] DGMVCSource b22 and VC++2012
I did some tests in software mode, with Creature from the Black Lagoon and Everest, and the beta seems to work perfectly. ![Smile :-)](./images/smilies/icon_e_smile.gif)
I can't test myself the hardware mode, but I've asked the BD3D2MK3D users to test it in hw mode. That may take some time, though. I think that you can probably already release the final version immediately if you wish. I'm not in a hurry, so take your time anyway.
Huge thanks!
![Smile :-)](./images/smilies/icon_e_smile.gif)
I can't test myself the hardware mode, but I've asked the BD3D2MK3D users to test it in hw mode. That may take some time, though. I think that you can probably already release the final version immediately if you wish. I'm not in a hurry, so take your time anyway.
Huge thanks!
Re: [RESOLVED] DGMVCSource b22 and VC++2012
Excellent. Thank you for your test results.
Re: [RESOLVED] DGMVCSource b22 and VC++2012
And it has passed the test in hardware mode too, as you can see here.
Thanks again!
Thanks again!
Re: [RESOLVED] DGMVCSource b22 and VC++2012
Sweet. Rock on!
Re: [RESOLVED] DGMVCSource b22 and VC++2012
BTW, the b24 up there now is the release so go ahead and use that one with your great application r0lZ.
Re: [RESOLVED] DGMVCSource b22 and VC++2012
OK, super. Thanks.
Re: [RESOLVED] DGMVCSource b22 and VC++2012
Just to let you know, the b24 DLL has still the file version 1.0.0.23. Not a big deal, and I'll release it anyway, but you may want to change the version number of you recompile it or release it officially with the source code.
Re: [RESOLVED] DGMVCSource b22 and VC++2012
I'll fix it right away and upload it. Thanks for pointing it out, r0lZ.
Re: [RESOLVED] DGMVCSource b22 and VC++2012
Fixed and uploaded.